Player Matchup

Zhong Kui
Zhong Kui
Platinum III
NU Enforcer
Zhong Kui
Platinum III
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
356W - 324L
1,723 MMR
Solo
Thanatos
Thanatos
Gold V
Puro Ez Werk
Thanatos
Gold V
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 9L
1,725 MMR
Solo
Izanami
Izanami
Gold III
STONE_WALL_PAUL
Izanami
Gold III
Level 50
God Stats
74W - 56L
1,806 SR
Queue Stats
512W - 503L
1,741 MMR
Solo
Zeus
Zeus
Platinum V
T Lamby
Zeus
Platinum V
Level 156
God Stats
20W - 13L
1,548 SR
Queue Stats
276W - 257L
1,726 MMR
Solo
Hun Batz
Hun Batz
Gold IV
wolvywolverine
Hun Batz
Gold IV
Level 158
God Stats
5W - 1L
1,774 SR
Queue Stats
126W - 96L
1,726 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,626 SR
1,728 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,646 SR
1,713 MMR
Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold II
DraugOfDiscord
Tyr
Gold II
Level 115
God Stats
11W - 8L
1,620 SR
Queue Stats
41W - 44L
1,723 MMR
Solo
Cerberus
Cerberus
Platinum V
GoDzChariot
Cerberus
Platinum V
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 147L
1,722 MMR
Solo
Nox
Nox
Platinum III
NeferpitouXII
Nox
Platinum III
Level 103
God Stats
4W - 2L
1,712 SR
Queue Stats
49W - 39L
1,902 MMR
Party 1
Heimdallr
Heimdallr
Gold IV
UnlivedLeech01
Heimdallr
Gold IV
Level 155
God Stats
1W - 2L
1,900 SR
Queue Stats
21W - 28L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NU Enforcer
Zhong Kui
20
3 / 0 / 2
12,904
614
17,376
12,108
12,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Puro Ez Werk
Thanatos
18
8 / 4 / 11
13,676
651
8,360
18,915
6,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 7 / 8
14,096
671
16,996
16,572
5,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
T Lamby
Zeus
19
5 / 4 / 11
12,614
601
12,409
8,246
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
20
10 / 1 / 9
13,498
643
13,514
12,009
4,680
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
SetJanusCthulhuDanzaburouSkadi

VS

Bans
Nu WaGaneshaApolloNemesisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
2 / 10 / 2
9,527
454
5,387
17,045
10,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 2 / 0
9,724
463
5,039
21,078
12,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
GoDzChariot
Cerberus
14
3 / 7 / 3
9,536
454
6,307
16,304
11,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 9 / 7
10,712
510
13,677
14,732
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
UnlivedLeech01
Heimdallr
19
6 / 8 / 1
11,477
547
8,843
18,236
11,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
36
Kills
16
16
Deaths
36
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
10
2
0.3
L
0
2
0
0
L
Cerberus
GoDzChariot
Cerberus
3
7
3
0.64
W
Zhong Kui
NU Enforcer
Zhong Kui
3
0
2
4
L
5
9
7
0.94
W
Thanatos
Puro Ez Werk
Thanatos
8
4
11
3.38
W
10
7
8
2
W
Zeus
T Lamby
Zeus
5
4
11
2.63
L
Heimdallr
UnlivedLeech01
Heimdallr
6
8
1
0.81
W
Hun Batz
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,655
Damage
39,253
67,850
Taken
87,395
31,397
Mitigated
52,002
35,216
Healing
16,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,387
670
0
0
17,045
10,054
0
4,600
12,445
0
62,273
L
5,039
163
0
8,507
21,078
12,915
282
14,901
6,177
0
51,734
L
Cerberus
GoDzChariot
Cerberus
6,307
395
0
3,755
16,304
11,873
0
2,840
13,464
31,305
0
W
Zhong Kui
NU Enforcer
Zhong Kui
17,376
4,323
0
9,001
12,108
12,165
2,159
0
11,508
81,946
0
L
13,677
629
0
1,084
14,732
5,385
0
5,263
9,469
52,412
0
W
Thanatos
Puro Ez Werk
Thanatos
8,360
1,965
0
14,557
18,915
6,924
0
6,611
12,304
0
73,578
W
16,996
13,107
0
4,894
16,572
5,181
2,868
5,747
10,825
0
95,511
W
Zeus
T Lamby
Zeus
12,409
2,139
0
1,372
8,246
2,447
504
3,526
4,720
78,223
0
L
Heimdallr
UnlivedLeech01
Heimdallr
8,843
4,661
0
3,543
18,236
11,775
0
2,181
16,055
0
72,677
W
Hun Batz
13,514
3,877
0
5,392
12,009
4,680
1,110
4,100
7,909
0
100,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,788
Gold Earned
50,976
699
Minions Killed
522
0
Camps Cleared
0
1,987,701
Distance Traveled
1,855,429
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,527
454
94
4
0
390,722
2
L
Tyr
9,724
463
119
6
0
393,271
7
L
Cerberus
9,536
454
65
3
0
360,604
6
W
Zhong Kui
12,904
614
163
8
0
382,384
0
L
Nox
10,712
510
108
5
0
366,242
0
W
Thanatos
13,676
651
79
4
0
394,502
5
W
Izanami
14,096
671
156
7
0
367,299
1
W
Zeus
12,614
601
136
6
0
397,192
9
L
Heimdallr
11,477
547
136
6
0
344,590
3
W
Hun Batz
13,498
643
165
8
0
446,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role