Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CAPTAINWAKANDAA
Artemis
Level 149
God Stats
19W - 11L
1,548 SR
Queue Stats
490W - 470L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
Gutsychedda
Sun Wukong
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 62L
1,403 Elo+
Solo
Awilix
Awilix
HeebiexJeebies
Awilix
Level 149
God Stats
40W - 42L
1,884 SR
Queue Stats
236W - 232L
1,463 Elo+
Party 1
Team Averages
Level 142
1,586 SR
1,482 Elo+

VS

Team Averages
Level 107
1,512 SR
1,526 Elo+
Jormungandr
Jormungandr
Animefiend61546
Jormungandr
Level 68
God Stats
0W - 1L
1,070 SR
Queue Stats
67W - 51L
1,642 Elo+
Party 2
Jing Wei
Jing Wei
DiscoPanda85
Jing Wei
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,323 Elo+
Party 2
Bellona
Bellona
Jusmol6708
Bellona
Level 52
God Stats
4W - 2L
1,729 SR
Queue Stats
29W - 21L
1,587 Elo+
Solo
Bastet
Bastet
Killjoyolo-
Bastet
Level 124
God Stats
1W - 2L
1,621 SR
Queue Stats
5W - 4L
1,712 Elo+
Party 2
Hera
Hera
Pockets1221
Hera
Level 151
God Stats
1W - 1L
1,638 SR
Queue Stats
7W - 11L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 2 / 1
6,405
534
5,372
7,053
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
 
Sylvanus
7
0 / 1 / 1
4,513
376
1,210
4,418
3,167
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 1 / 2
5,827
486
3,123
4,506
1,246
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Gutsychedda
Sun Wukong
12
1 / 0 / 0
6,527
544
3,942
5,942
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
11 / 1 / 1
7,847
654
11,042
7,347
2,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Animefiend61546
Jormungandr
9
0 / 0 / 2
5,755
480
3,502
6,050
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jing Wei
DiscoPanda85
Jing Wei
9
0 / 3 / 0
5,383
449
1,977
6,064
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Jusmol6708
Bellona
11
0 / 1 / 0
6,295
525
3,926
7,441
6,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
10
2 / 7 / 2
6,241
520
4,712
9,694
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 5 / 1
6,868
572
4,534
6,603
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
16
Kills
5
5
Deaths
16
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
1
1.75
W
Sylvanus
 
Sylvanus
0
1
1
0.5
L
Jormungandr
Animefiend61546
Jormungandr
0
0
2
1
W
1
1
2
2
L
Jing Wei
DiscoPanda85
Jing Wei
0
3
0
0
W
Sun Wukong
Gutsychedda
Sun Wukong
1
0
0
1
W
11
1
1
11.5
L
Bellona
Jusmol6708
Bellona
0
1
0
0
L
Bastet
2
7
2
0.43
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,689
Damage
18,651
29,266
Taken
35,852
12,612
Mitigated
16,633
8,754
Healing
3,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,372
908
0
1,249
7,053
2,038
385
3,174
3,621
37,219
0
W
Sylvanus
 
Sylvanus
1,210
333
751
1,238
4,418
3,167
23
1,158
3,260
11,350
0
L
Jormungandr
Animefiend61546
Jormungandr
3,502
719
0
1,023
6,050
3,837
270
571
5,479
23,736
0
W
3,123
1,770
0
1,935
4,506
1,246
48
1,135
3,371
0
29,600
L
Jing Wei
DiscoPanda85
Jing Wei
1,977
1,187
258
747
6,064
1,511
784
1,326
4,722
0
21,486
W
Sun Wukong
Gutsychedda
Sun Wukong
3,942
943
0
2,830
5,942
3,769
0
0
5,942
0
36,762
W
11,042
4,793
0
751
7,347
2,392
0
2,221
5,036
0
41,675
L
Bellona
Jusmol6708
Bellona
3,926
1,976
0
715
7,441
6,316
0
0
7,045
0
35,636
L
Bastet
4,712
1,732
0
63
9,694
2,939
0
1,126
8,506
0
30,263
L
4,534
1,381
0
780
6,603
2,030
570
3,371
3,122
28,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,119
Gold Earned
30,542
310
Minions Killed
312
0
Camps Cleared
0
1,048,904
Distance Traveled
1,122,311
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,405
534
73
6
0
203,742
0
W
Sylvanus
4,513
376
23
2
0
141,049
4
L
Jormungandr
5,755
480
44
4
0
246,134
1
W
Artemis
5,827
486
66
6
0
190,984
2
L
Jing Wei
5,383
449
47
4
0
215,198
0
W
Sun Wukong
6,527
544
80
7
0
237,139
0
W
Awilix
7,847
654
68
6
0
275,990
1
L
Bellona
6,295
525
90
8
0
227,932
3
L
Bastet
6,241
520
63
5
0
221,299
1
L
Hera
6,868
572
68
6
0
211,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role