Player Matchup

Merlin
Merlin
Bellatron6000
Merlin
Level 25
God Stats
6W - 3L
1,723 SR
Queue Stats
56W - 38L
1,614 Elo+
Solo
Neith
Neith
Chalira
Neith
Level 28
God Stats
12W - 5L
1,633 SR
Queue Stats
22W - 17L
1,457 Elo+
Solo
Athena
Athena
Everyone06
Athena
Level 18
God Stats
7W - 6L
1,485 SR
Queue Stats
14W - 17L
1,409 Elo+
Solo
Nu Wa
Nu Wa
TybChristynax_x
Nu Wa
Level 22
God Stats
4W - 7L
1,219 SR
Queue Stats
18W - 29L
1,365 Elo+
Solo
Loki
Loki
Zephros1224
Loki
Level 28
God Stats
24W - 25L
1,393 SR
Queue Stats
99W - 123L
1,397 Elo+
Solo
Team Averages
Level 24
1,490 SR
1,449 Elo+

VS

Team Averages
Level 5
1,405 SR
1,323 Elo+
Khepri
Khepri
Guerreiro809751
Khepri
Level 5
God Stats
1W - 4L
1,293 SR
Queue Stats
4W - 9L
1,205 Elo+
Party 1
Thor
Thor
LUTUIPRIDE76
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,126 Elo+
Solo
Ares
Ares
Patrick play239
Ares
Level 2
God Stats
0W - 2L
1,172 SR
Queue Stats
3W - 2L
1,231 Elo+
Party 1
Chronos
Chronos
smog_AG
Chronos
Level 7
God Stats
7W - 7L
1,559 SR
Queue Stats
18W - 25L
1,551 Elo+
Party 2
Guan Yu
Guan Yu
xOGJeffrey
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
18 / 1 / 9
11,847
592
21,779
8,401
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Chalira
Neith
14
8 / 1 / 8
9,782
489
12,011
8,940
3,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Everyone06
Athena
15
5 / 0 / 8
10,340
517
6,948
8,736
5,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 1 / 13
10,183
509
9,686
8,260
2,910
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
11 / 1 / 7
11,312
566
9,462
13,993
5,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
8,488
424
5,293
16,341
10,433
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 9 / 0
8,753
438
6,230
18,821
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 13 / 1
6,441
322
1,598
15,554
6,703
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos
smog_AG
Chronos
11
0 / 9 / 1
7,195
360
6,712
13,376
3,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
xOGJeffrey
Guan Yu
10
0 / 10 / 0
6,973
349
2,367
16,518
8,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
7
48
Kills
4
4
Deaths
48
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
18
1
9
22.5
W
Neith
Chalira
Neith
8
1
8
12
W
Athena
Everyone06
Athena
5
0
8
9
L
1
7
1
0.21
L
3
9
0
0.33
L
0
13
1
0.04
W
6
1
13
12.5
W
11
1
7
14.5
L
Chronos
smog_AG
Chronos
0
9
1
0.06
L
Guan Yu
xOGJeffrey
Guan Yu
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,886
Damage
22,200
48,330
Taken
80,610
21,218
Mitigated
34,954
11,941
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,779
913
0
1,120
8,401
3,679
1,283
2,943
5,458
73,917
0
W
Neith
Chalira
Neith
12,011
6,190
1,106
3,681
8,940
3,172
5,579
5,172
3,768
0
42,819
W
Athena
Everyone06
Athena
6,948
1,895
0
958
8,736
5,936
1,564
2,022
6,014
42,606
0
L
5,293
1,623
0
647
16,341
10,433
0
4,264
12,009
26,612
0
L
6,230
1,599
0
2,656
18,821
5,377
0
7,496
11,116
0
36,900
L
1,598
1,162
0
632
15,554
6,703
0
6,603
8,819
14,808
0
W
9,686
2,747
0
959
8,260
2,910
3,649
2,435
5,825
46,914
0
W
9,462
3,764
0
4,117
13,993
5,521
763
1,031
12,962
0
79,697
L
Chronos
smog_AG
Chronos
6,712
1,966
0
1,805
13,376
3,949
0
8,379
4,725
36,280
0
L
Guan Yu
xOGJeffrey
Guan Yu
2,367
637
160
1,772
16,518
8,492
0
10,628
5,528
0
12,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,464
Gold Earned
37,850
483
Minions Killed
158
0
Camps Cleared
0
1,806,113
Distance Traveled
1,617,333
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,847
592
134
7
0
337,949
3
W
Neith
9,782
489
59
3
0
360,576
0
W
Athena
10,340
517
76
4
0
368,432
0
L
Khepri
8,488
424
29
1
0
331,472
3
L
Thor
8,753
438
44
2
0
369,729
4
L
Ares
6,441
322
20
1
0
318,145
4
W
Nu Wa
10,183
509
77
4
0
306,679
0
W
Loki
11,312
566
137
7
0
432,477
1
L
Chronos
7,195
360
54
3
0
319,497
0
L
Guan Yu
6,973
349
11
1
0
278,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role