Player Matchup

Anubis
Anubis
Alexroll07
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 106L
1,331 Elo+
Party 3
Sun Wukong
Sun Wukong
ByBerty234
Sun Wukong
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
334W - 391L
1,424 Elo+
Party 2
Sylvanus
Sylvanus
Nakuro21
Sylvanus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,245 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TurboGonzalo
Tsukuyomi
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 109L
1,454 Elo+
Party 3
Chronos
Chronos
mahoemada
Chronos
Level 102
God Stats
21W - 30L
1,557 SR
Queue Stats
66W - 95L
1,387 Elo+
Party 2
Team Averages
Level 99
1,511 SR
1,368 Elo+

VS

Team Averages
Level 117
1,613 SR
1,489 Elo+
Kumbhakarna
Kumbhakarna
A-S3RGIOoO
Kumbhakarna
Level 128
God Stats
40W - 57L
1,495 SR
Queue Stats
125W - 137L
1,490 Elo+
Party 1
Loki
Loki
Aliz-84
Loki
Level 146
God Stats
33W - 34L
1,646 SR
Queue Stats
171W - 172L
1,549 Elo+
Party 1
Rama
Rama
RUMMMANEH
Rama
Level 117
God Stats
4W - 6L
1,472 SR
Queue Stats
74W - 100L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
ReaAssaultGaming
Nu Wa
Level 81
God Stats
52W - 39L
1,750 SR
Queue Stats
364W - 356L
1,445 Elo+
Solo
Ratatoskr
Ratatoskr
hhamoud44
Ratatoskr
Level 114
God Stats
3W - 3L
1,700 SR
Queue Stats
46W - 55L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alexroll07
Anubis
20
6 / 8 / 10
13,407
559
14,989
19,095
9,117
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
ByBerty234
Sun Wukong
20
3 / 3 / 14
13,486
562
12,758
17,453
12,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Nakuro21
Sylvanus
19
4 / 6 / 25
13,636
568
11,498
22,583
27,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
TurboGonzalo
Tsukuyomi
20
14 / 6 / 12
16,181
674
25,283
22,932
10,188
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
mahoemada
Chronos
20
11 / 5 / 17
14,380
599
33,569
24,977
15,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
A-S3RGIOoO
Kumbhakarna
14
3 / 11 / 11
10,032
418
10,012
27,806
26,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Aliz-84
Loki
19
9 / 8 / 12
12,659
527
16,233
23,573
8,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
18
3 / 6 / 7
11,348
473
12,053
27,130
9,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 8 / 4
13,788
575
25,173
24,722
8,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
hhamoud44
Ratatoskr
16
2 / 6 / 6
11,018
459
14,154
25,155
26,301
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
68
38
Kills
28
28
Deaths
39
78
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
A-S3RGIOoO
Kumbhakarna
3
11
11
0.77
W
Anubis
Alexroll07
Anubis
6
8
10
1.38
L
Loki
Aliz-84
Loki
9
8
12
1.88
W
Sun Wukong
ByBerty234
Sun Wukong
3
3
14
3.33
W
Sylvanus
Nakuro21
Sylvanus
4
6
25
2.75
L
Rama
3
6
7
1.08
L
11
8
4
1.63
W
Tsukuyomi
TurboGonzalo
Tsukuyomi
14
6
12
3.33
L
Ratatoskr
hhamoud44
Ratatoskr
2
6
6
0.83
W
Chronos
mahoemada
Chronos
11
5
17
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,097
Damage
77,625
107,040
Taken
128,386
75,281
Mitigated
79,272
40,940
Healing
34,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
A-S3RGIOoO
Kumbhakarna
10,012
845
186
3,558
27,806
26,834
180
14,241
13,485
34,231
0
W
Anubis
Alexroll07
Anubis
14,989
737
672
9,131
19,095
9,117
567
9,195
9,825
96,301
0
L
Loki
Aliz-84
Loki
16,233
3,738
542
3,505
23,573
8,627
1,079
10,836
12,661
0
81,415
W
Sun Wukong
ByBerty234
Sun Wukong
12,758
3,405
0
4,229
17,453
12,263
3,696
6,306
10,795
0
78,674
W
Sylvanus
Nakuro21
Sylvanus
11,498
3,210
3,988
4,976
22,583
27,982
1,044
6,300
16,283
25,546
0
L
Rama
12,053
11,198
0
12,652
27,130
9,064
2,332
11,583
15,547
0
96,086
L
25,173
7,022
863
7,196
24,722
8,446
1,523
11,421
13,301
95,261
0
W
Tsukuyomi
TurboGonzalo
Tsukuyomi
25,283
6,062
0
8,484
22,932
10,188
455
5,779
17,066
0
116,773
L
Ratatoskr
hhamoud44
Ratatoskr
14,154
2,046
0
6,087
25,155
26,301
520
10,401
14,638
157
60,137
W
Chronos
mahoemada
Chronos
33,569
18,499
0
9,460
24,977
15,731
6,974
7,762
17,083
92,653
5,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,090
Gold Earned
58,845
584
Minions Killed
571
0
Camps Cleared
0
2,169,725
Distance Traveled
2,045,631
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,032
418
36
2
0
408,547
3
W
Anubis
13,407
559
142
6
0
397,943
1
L
Loki
12,659
527
122
5
0
410,223
0
W
Sun Wukong
13,486
562
149
6
0
481,210
0
W
Sylvanus
13,636
568
27
1
0
374,375
2
L
Rama
11,348
473
127
5
0
403,531
0
L
Nu Wa
13,788
575
164
7
0
383,896
3
W
Tsukuyomi
16,181
674
133
6
0
504,072
1
L
Ratatoskr
11,018
459
122
5
0
439,434
5
W
Chronos
14,380
599
133
6
0
412,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role