Player Matchup

Bacchus
Bacchus
EphemeralFlare
Bacchus
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 108L
1,414 Elo+
Party 2
Scylla
Scylla
GamerBear205699
Scylla
Level 15
God Stats
7W - 13L
1,213 SR
Queue Stats
9W - 16L
1,380 Elo+
Solo
Hercules
Hercules
SteakBoy29
Hercules
Level 26
God Stats
0W - 2L
1,270 SR
Queue Stats
7W - 10L
1,324 Elo+
Party 4
Ullr
Ullr
ZappidyZeus
Ullr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 20L
1,298 Elo+
Party 2
Thanatos
Thanatos
xlittleprodigyx
Thanatos
Level 27
God Stats
6W - 8L
1,500 SR
Queue Stats
9W - 11L
1,324 Elo+
Party 4
Team Averages
Level 42
1,397 SR
1,348 Elo+

VS

Team Averages
Level 30
1,512 SR
1,514 Elo+
Vulcan
Vulcan
COKE_NASTY
Vulcan
Level 75
God Stats
10W - 7L
1,713 SR
Queue Stats
340W - 328L
1,524 Elo+
Party 3
Neith
Neith
IWantATaco2034
Neith
Level 7
God Stats
2W - 1L
1,737 SR
Queue Stats
22W - 17L
1,609 Elo+
Party 3
Cabrakan
Cabrakan
Kearny88
Cabrakan
Level 25
God Stats
2W - 5L
1,116 SR
Queue Stats
228W - 339L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
captainboog96
Kukulkan
Level 24
God Stats
27W - 22L
1,592 SR
Queue Stats
33W - 43L
1,402 Elo+
Party 1
Cerberus
Cerberus
pucabuster
Cerberus
Level 17
God Stats
38W - 45L
1,402 SR
Queue Stats
390W - 548L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 6
13,974
932
15,066
22,163
31,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 0 / 1
11,616
774
940
3,121
824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
SteakBoy29
Hercules
19
3 / 3 / 4
13,069
871
22,223
39,809
33,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
1 / 6 / 6
12,915
861
7,788
17,930
7,062
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
17
1 / 9 / 3
11,933
796
10,355
19,776
8,083
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

17

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
COKE_NASTY
Vulcan
20
4 / 0 / 11
13,487
899
32,841
9,074
3,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 2 / 7
13,074
872
15,432
8,580
4,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Kearny88
Cabrakan
19
4 / 5 / 9
12,904
860
19,501
22,418
17,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
captainboog96
Kukulkan
20
3 / 0 / 11
14,026
935
12,353
5,573
4,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
pucabuster
Cerberus
20
4 / 3 / 8
13,317
888
14,387
16,304
11,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
10
Kills
18
18
Deaths
10
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Vulcan
COKE_NASTY
Vulcan
4
0
11
9.5
L
4
0
6
7
L
1
0
1
1.5
W
3
2
7
3.25
W
Cabrakan
Kearny88
Cabrakan
4
5
9
1.7
L
Hercules
SteakBoy29
Hercules
3
3
4
1.67
L
1
6
6
0.67
W
Kukulkan
captainboog96
Kukulkan
3
0
11
8.5
W
Cerberus
pucabuster
Cerberus
4
3
8
2.67
L
Thanatos
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,372
Damage
94,514
102,799
Taken
61,949
80,508
Mitigated
40,244
13,558
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
COKE_NASTY
Vulcan
32,841
10,614
578
2,122
9,074
3,831
0
4,630
4,444
58,258
0
L
15,066
1,868
0
150
22,163
31,211
0
15,054
7,109
41,089
0
L
940
263
0
714
3,121
824
0
2,255
866
11,519
0
W
15,432
7,960
310
1,733
8,580
4,053
0
3,264
5,316
0
31,052
W
Cabrakan
Kearny88
Cabrakan
19,501
2,811
0
1,240
22,418
17,168
0
3,113
19,305
31,631
0
L
Hercules
SteakBoy29
Hercules
22,223
6,710
0
8,733
39,809
33,328
0
30,324
9,485
0
43,303
L
7,788
4,522
0
8
17,930
7,062
0
14,650
3,280
0
36,214
W
Kukulkan
captainboog96
Kukulkan
12,353
0
1,082
462
5,573
4,144
0
1,492
4,081
78,963
0
W
Cerberus
pucabuster
Cerberus
14,387
666
435
3,682
16,304
11,048
0
3,507
12,797
21,852
0
L
Thanatos
10,355
3,549
0
3,953
19,776
8,083
0
16,799
2,977
0
30,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,507
Gold Earned
66,808
237
Minions Killed
308
3
Camps Cleared
4
1,004,143
Distance Traveled
1,408,820
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,487
899
50
3
2
322,622
0
L
Bacchus
13,974
932
58
4
1
290,317
0
L
Scylla
11,616
774
15
1
0
71,818
0
W
Neith
13,074
872
45
3
0
239,227
0
W
Cabrakan
12,904
860
23
2
2
293,783
1
L
Hercules
13,069
871
57
4
1
296,642
0
L
Ullr
12,915
861
75
5
1
184,752
0
W
Kukulkan
14,026
935
162
11
0
304,032
0
W
Cerberus
13,317
888
28
2
0
249,156
0
L
Thanatos
11,933
796
32
2
0
160,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role