Player Matchup

Achilles
Achilles
CommanderChunky
Achilles
Level 29
God Stats
55W - 62L
1,558 SR
Queue Stats
560W - 641L
1,508 Elo+
Solo
Cupid
Cupid
Dimj3t_32
Cupid
Level 27
God Stats
2W - 3L
1,784 SR
Queue Stats
11W - 18L
1,304 Elo+
Solo
Tsukuyomi
Tsukuyomi
GangstaVegita
Tsukuyomi
Level 27
God Stats
63W - 66L
1,567 SR
Queue Stats
526W - 513L
1,453 Elo+
Solo
Nemesis
Nemesis
PipeJoiz
Nemesis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 24L
1,479 Elo+
Solo
Chang'e
Chang'e
qpaz1492
Chang'e
Level 28
God Stats
3W - 5L
1,293 SR
Queue Stats
112W - 123L
1,404 Elo+
Solo
Team Averages
Level 26
1,540 SR
1,430 Elo+

VS

Team Averages
Level 18
1,567 SR
1,400 Elo+
Anubis
Anubis
SalazarJae15
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Spades95
Izanami
Level 23
God Stats
8W - 10L
1,698 SR
Queue Stats
97W - 82L
1,654 Elo+
Solo
Da Ji
Da Ji
Verosika
Da Ji
Level 9
God Stats
4W - 8L
1,184 SR
Queue Stats
12W - 13L
1,277 Elo+
Party 1
Nemesis
Nemesis
Vortoxian
Nemesis
Level 20
God Stats
3W - 0L
1,798 SR
Queue Stats
9W - 9L
1,312 Elo+
Party 1
Sun Wukong
Sun Wukong
bray3440
Sun Wukong
Level 13
God Stats
2W - 0L
1,654 SR
Queue Stats
12W - 11L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
6 / 4 / 0
7,842
413
5,768
10,516
6,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Dimj3t_32
Cupid
13
0 / 8 / 6
8,168
430
3,754
15,493
4,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
GangstaVegita
Tsukuyomi
19
10 / 6 / 1
11,401
600
13,067
18,452
7,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
PipeJoiz
Nemesis
1
0 / 1 / 0
5,176
272
0
627
98
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
qpaz1492
Chang'e
16
4 / 3 / 5
9,715
511
8,053
10,911
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 5 / 4
8,748
460
3,298
6,115
2,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Spades95
Izanami
16
2 / 4 / 5
10,127
533
9,353
12,924
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
Verosika
Da Ji
17
9 / 5 / 1
11,216
590
11,372
10,494
4,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Vortoxian
Nemesis
17
5 / 4 / 4
11,186
589
7,717
11,344
6,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
bray3440
Sun Wukong
15
2 / 4 / 0
9,759
514
4,885
11,155
11,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
20
Kills
21
22
Deaths
22
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
6
4
0
1.5
L
Cupid
Dimj3t_32
Cupid
0
8
6
0.38
L
Tsukuyomi
GangstaVegita
Tsukuyomi
10
6
1
1.75
L
Nemesis
PipeJoiz
Nemesis
0
1
0
0
W
Anubis
3
5
4
1
W
Izanami
Spades95
Izanami
2
4
5
1.13
W
Da Ji
Verosika
Da Ji
9
5
1
1.9
W
Nemesis
Vortoxian
Nemesis
5
4
4
1.75
W
Sun Wukong
bray3440
Sun Wukong
2
4
0
0.5
L
Chang'e
qpaz1492
Chang'e
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,642
Damage
36,625
55,999
Taken
52,032
22,725
Mitigated
28,419
17,279
Healing
6,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,768
2,032
0
2,638
10,516
6,864
68
1,681
8,835
0
26,443
L
Cupid
Dimj3t_32
Cupid
3,754
2,049
16
3,120
15,493
4,777
0
1,395
14,098
0
40,526
L
Tsukuyomi
GangstaVegita
Tsukuyomi
13,067
2,884
0
5,412
18,452
7,358
1,144
222
18,080
0
83,213
L
Nemesis
PipeJoiz
Nemesis
0
0
0
0
627
98
0
0
627
0
0
W
Anubis
3,298
452
0
498
6,115
2,080
602
252
5,863
24,749
0
W
Izanami
Spades95
Izanami
9,353
6,350
0
4,015
12,924
3,935
1,472
934
11,990
0
69,615
W
Da Ji
Verosika
Da Ji
11,372
4,035
0
90
10,494
4,490
822
1,808
8,686
0
49,308
W
Nemesis
Vortoxian
Nemesis
7,717
3,511
0
1,275
11,344
6,226
20
1,579
9,765
0
85,192
W
Sun Wukong
bray3440
Sun Wukong
4,885
870
0
212
11,155
11,688
2,789
3,480
7,675
0
44,307
L
Chang'e
qpaz1492
Chang'e
8,053
474
1,178
4,915
10,911
3,628
0
0
10,811
51,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,302
Gold Earned
51,036
335
Minions Killed
456
0
Camps Cleared
0
1,307,617
Distance Traveled
1,709,919
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,842
413
41
2
0
261,451
3
L
Cupid
8,168
430
65
3
0
300,883
0
L
Tsukuyomi
11,401
600
144
8
0
372,547
2
L
Nemesis
5,176
272
0
0
0
21,848
0
W
Anubis
8,748
460
44
2
0
329,314
0
W
Izanami
10,127
533
130
7
0
329,229
3
W
Da Ji
11,216
590
88
5
0
345,917
1
W
Nemesis
11,186
589
100
5
0
360,965
0
W
Sun Wukong
9,759
514
94
5
0
344,494
5
L
Chang'e
9,715
511
85
4
0
350,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role