Player Matchup

Izanami
Izanami
Duke_Must_Die
Izanami
Level 154
God Stats
17W - 5L
1,816 SR
Queue Stats
337W - 307L
1,642 Elo+
Party 1
Bakasura
Bakasura
NyanPegasus
Bakasura
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 86L
1,470 Elo+
Solo
Cthulhu
Cthulhu
OrphicNecrosis
Cthulhu
Level 48
God Stats
1W - 2L
1,685 SR
Queue Stats
41W - 47L
1,548 Elo+
Party 1
Bellona
Bellona
TheSlothyWeeb
Bellona
Level 126
God Stats
4W - 7L
1,500 SR
Queue Stats
161W - 145L
1,670 Elo+
Party 1
Chaac
Chaac
elitesniper-1
Chaac
Level 133
God Stats
8W - 4L
1,744 SR
Queue Stats
330W - 295L
1,511 Elo+
Party 1
Team Averages
Level 100
1,649 SR
1,568 Elo+

VS

Team Averages
Level 78
1,656 SR
1,691 Elo+
Scylla
Scylla
Kyraxes
Scylla
Level 86
God Stats
15W - 13L
1,638 SR
Queue Stats
54W - 44L
1,629 Elo+
Party 2
Awilix
Awilix
Lazy1sh
Awilix
Level 105
God Stats
8W - 1L
2,047 SR
Queue Stats
78W - 40L
1,770 Elo+
Party 3
King Arthur
King Arthur
SamOfHyde
King Arthur
Level 27
God Stats
5W - 0L
1,741 SR
Queue Stats
111W - 47L
1,903 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
WARG ELMO
Ah Muzen Cab
Level 129
God Stats
2W - 2L
1,282 SR
Queue Stats
168W - 130L
1,624 Elo+
Party 2
Bacchus
Bacchus
Wirefrxme
Bacchus
Level 42
God Stats
13W - 10L
1,573 SR
Queue Stats
54W - 38L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
14 / 6 / 7
16,052
573
30,837
17,462
8,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
NyanPegasus
Bakasura
19
1 / 9 / 11
12,452
445
7,006
24,393
10,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 6 / 8
10,792
385
8,677
26,903
19,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
20
6 / 5 / 14
13,746
491
17,209
26,904
25,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 6 / 13
15,576
556
24,869
37,436
30,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kyraxes
Scylla
20
7 / 5 / 8
14,235
508
23,940
17,791
7,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Lazy1sh
Awilix
20
7 / 8 / 6
15,602
557
12,324
24,839
12,577
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
SamOfHyde
King Arthur
20
8 / 2 / 12
16,722
597
21,471
21,678
28,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
WARG ELMO
Ah Muzen Cab
20
8 / 5 / 10
16,882
603
34,254
27,460
14,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Wirefrxme
Bacchus
17
2 / 8 / 10
12,378
442
11,432
26,274
31,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
78
28
Kills
32
32
Deaths
28
53
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Izanami
14
6
7
2.92
W
Scylla
Kyraxes
Scylla
7
5
8
2.2
W
Awilix
Lazy1sh
Awilix
7
8
6
1.25
L
Bakasura
NyanPegasus
Bakasura
1
9
11
0.72
L
0
6
8
0.67
W
King Arthur
SamOfHyde
King Arthur
8
2
12
7
L
Bellona
6
5
14
2.6
W
Ah Muzen Cab
WARG ELMO
Ah Muzen Cab
8
5
10
2.6
W
Bacchus
Wirefrxme
Bacchus
2
8
10
0.88
L
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,598
Damage
103,421
133,098
Taken
118,042
94,754
Mitigated
95,356
44,989
Healing
38,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
30,837
21,980
0
2,638
17,462
8,915
1,441
4,634
12,530
0
142,333
W
Scylla
Kyraxes
Scylla
23,940
822
0
5,487
17,791
7,528
361
614
17,127
90,505
0
W
Awilix
Lazy1sh
Awilix
12,324
4,868
0
6,540
24,839
12,577
950
1,346
23,330
0
127,684
L
Bakasura
NyanPegasus
Bakasura
7,006
5,008
0
8,189
24,393
10,429
600
4,971
19,348
0
71,756
L
8,677
211
1,588
7,404
26,903
19,318
96
4,061
22,513
48,059
0
W
King Arthur
SamOfHyde
King Arthur
21,471
4,094
0
5,537
21,678
28,715
1,334
4,067
17,135
0
122,647
L
Bellona
17,209
5,713
0
7,430
26,904
25,866
176
8,267
18,500
0
65,689
W
Ah Muzen Cab
WARG ELMO
Ah Muzen Cab
34,254
16,802
0
17,269
27,460
14,922
4,410
893
26,517
0
181,028
W
Bacchus
Wirefrxme
Bacchus
11,432
1,151
0
3,895
26,274
31,614
368
1,156
24,415
28,736
0
L
24,869
3,466
0
17,740
37,436
30,226
128
13,510
23,387
0
110,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,618
Gold Earned
75,819
665
Minions Killed
813
0
Camps Cleared
0
2,567,879
Distance Traveled
2,650,781
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,052
573
189
7
0
482,741
0
W
Scylla
14,235
508
163
6
0
485,740
3
W
Awilix
15,602
557
188
7
0
548,616
1
L
Bakasura
12,452
445
135
5
0
561,577
14
L
Cthulhu
10,792
385
77
3
0
480,099
0
W
King Arthur
16,722
597
197
7
0
589,101
6
L
Bellona
13,746
491
77
3
0
512,721
10
W
Ah Muzen Cab
16,882
603
230
8
0
506,386
2
W
Bacchus
12,378
442
35
1
0
520,938
0
L
Chaac
15,576
556
187
7
0
530,741
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role