Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AzBandz
Anhur
Level 116
God Stats
6W - 2L
1,291 SR
Queue Stats
77W - 44L
1,590 Elo+
Party 1
Janus
Janus
Tukche
Janus
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 66L
1,609 Elo+
Solo
Tsukuyomi
Tsukuyomi
VIAC8422
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 51L
1,787 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kingdrifit
Kumbhakarna
Level 13
God Stats
4W - 0L
1,668 SR
Queue Stats
12W - 2L
1,787 Elo+
Party 1
Team Averages
Level 61
1,492 SR
1,654 Elo+

VS

Team Averages
Level 17
1,533 SR
1,531 Elo+
Cthulhu
Cthulhu
Andyman954
Cthulhu
Level 18
God Stats
17W - 25L
1,243 SR
Queue Stats
33W - 68L
1,202 Elo+
Solo
Chang'e
Chang'e
Beeisqueen
Chang'e
Level 8
God Stats
10W - 10L
1,639 SR
Queue Stats
72W - 83L
1,597 Elo+
Solo
Chiron
Chiron
DocFeFe
Chiron
Level 26
God Stats
2W - 5L
1,565 SR
Queue Stats
100W - 94L
1,654 Elo+
Solo
Tsukuyomi
Tsukuyomi
MikeDeeBvB09
Tsukuyomi
Level 9
God Stats
5W - 7L
1,569 SR
Queue Stats
20W - 14L
1,687 Elo+
Solo
Nox
Nox
youngmemoboomin
Nox
Level 26
God Stats
1W - 2L
1,647 SR
Queue Stats
7W - 18L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 2 / 0
7,459
678
5,991
7,030
4,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
AzBandz
Anhur
9
2 / 1 / 1
5,314
483
2,764
6,636
1,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
Tukche
Janus
12
5 / 1 / 2
7,172
652
3,636
4,347
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
VIAC8422
Tsukuyomi
10
3 / 1 / 3
6,209
564
4,371
7,418
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
kingdrifit
Kumbhakarna
9
1 / 0 / 1
5,239
476
1,390
6,931
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andyman954
Cthulhu
8
0 / 2 / 1
5,300
482
3,573
6,907
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Beeisqueen
Chang'e
8
0 / 5 / 0
4,824
439
2,458
5,850
1,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
DocFeFe
Chiron
8
1 / 3 / 0
4,922
447
4,824
5,770
1,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
MikeDeeBvB09
Tsukuyomi
11
3 / 3 / 1
6,515
592
5,401
9,033
3,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
1 / 5 / 1
4,806
437
1,435
4,890
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
18
Kills
5
5
Deaths
18
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
0
3.5
L
Cthulhu
Andyman954
Cthulhu
0
2
1
0.25
W
Anhur
AzBandz
Anhur
2
1
1
2.5
L
Chang'e
Beeisqueen
Chang'e
0
5
0
0
L
Chiron
DocFeFe
Chiron
1
3
0
0.33
L
Tsukuyomi
MikeDeeBvB09
Tsukuyomi
3
3
1
1.17
W
Janus
Tukche
Janus
5
1
2
6
W
Tsukuyomi
VIAC8422
Tsukuyomi
3
1
3
4.5
W
Kumbhakarna
kingdrifit
Kumbhakarna
1
0
1
1.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,152
Damage
17,691
32,362
Taken
32,450
12,327
Mitigated
10,877
12,799
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,991
1,640
0
3,106
7,030
4,134
0
1,435
5,595
0
36,406
L
Cthulhu
Andyman954
Cthulhu
3,573
352
0
2,252
6,907
2,914
0
993
5,914
19,197
0
W
Anhur
AzBandz
Anhur
2,764
1,543
0
3,110
6,636
1,639
0
1,453
5,183
0
27,297
L
Chang'e
Beeisqueen
Chang'e
2,458
162
76
723
5,850
1,815
145
2,389
3,461
17,777
0
L
Chiron
DocFeFe
Chiron
4,824
1,682
310
2,163
5,770
1,392
0
849
4,887
0
25,267
L
Tsukuyomi
MikeDeeBvB09
Tsukuyomi
5,401
1,634
0
2,782
9,033
3,242
0
761
8,147
0
40,737
W
Janus
Tukche
Janus
3,636
75
0
533
4,347
1,262
230
931
3,416
41,057
0
W
Tsukuyomi
VIAC8422
Tsukuyomi
4,371
1,177
0
4,365
7,418
2,219
0
1,612
5,806
0
26,249
W
Kumbhakarna
kingdrifit
Kumbhakarna
1,390
201
223
1,462
6,931
3,073
0
2,035
4,896
9,814
0
L
1,435
337
0
598
4,890
1,514
512
0
4,765
14,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,393
Gold Earned
26,367
277
Minions Killed
220
0
Camps Cleared
0
1,028,431
Distance Traveled
864,167
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,459
678
74
7
0
221,374
1
L
Cthulhu
5,300
482
27
2
0
199,139
1
W
Anhur
5,314
483
46
4
0
183,746
1
L
Chang'e
4,824
439
38
3
0
194,567
1
L
Chiron
4,922
447
43
4
0
149,890
2
L
Tsukuyomi
6,515
592
79
7
0
204,140
2
W
Janus
7,172
652
85
8
0
184,447
2
W
Tsukuyomi
6,209
564
55
5
0
214,755
0
W
Kumbhakarna
5,239
476
17
2
0
224,109
2
L
Nox
4,806
437
33
3
0
116,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role