Player Matchup

Heimdallr
Heimdallr
ArealpersonMK1
Heimdallr
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 100L
1,501 Elo+
Solo
Set
Set
DeathByBeat
Set
Level 31
God Stats
1W - 3L
1,616 SR
Queue Stats
84W - 90L
1,706 Elo+
Party 1
Janus
Janus
ItzSkywalker971
Janus
Level 29
God Stats
1W - 6L
1,567 SR
Queue Stats
64W - 67L
1,663 Elo+
Solo
Jormungandr
Jormungandr
Loreslave
Jormungandr
Level 28
God Stats
1W - 1L
1,290 SR
Queue Stats
45W - 32L
1,683 Elo+
Party 1
Amaterasu
Amaterasu
iCEE Siege
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 65L
1,488 Elo+
Solo
Team Averages
Level 26
1,495 SR
1,608 Elo+

VS

Team Averages
Level 27
1,519 SR
1,622 Elo+
Cupid
Cupid
CheddarBobGHS
Cupid
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 32L
1,730 Elo+
Solo
Janus
Janus
TheGreco343
Janus
Level 29
God Stats
7W - 8L
1,292 SR
Queue Stats
584W - 557L
1,716 Elo+
Solo
Chaac
Chaac
Tonygar393
Chaac
Level 28
God Stats
2W - 0L
1,722 SR
Queue Stats
212W - 202L
1,613 Elo+
Solo
Achilles
Achilles
YShoelace
Achilles
Level 27
God Stats
2W - 1L
1,363 SR
Queue Stats
226W - 223L
1,577 Elo+
Solo
Tsukuyomi
Tsukuyomi
temp-921734
Tsukuyomi
Level 21
God Stats
6W - 3L
1,718 SR
Queue Stats
97W - 105L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArealpersonMK1
Heimdallr
7
0 / 7 / 1
4,801
369
2,935
8,253
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

8
2 / 3 / 0
5,617
432
4,525
8,083
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 0 / 1
7,062
543
2,563
2,627
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Loreslave
Jormungandr
9
1 / 1 / 0
5,907
454
1,860
7,670
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
iCEE Siege
Amaterasu
8
0 / 8 / 0
5,118
394
3,282
9,137
3,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,311
562
8,730
8,494
2,551
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 1
8,187
630
2,896
4,082
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
13
5 / 0 / 1
7,828
602
3,142
8,410
5,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
YShoelace
Achilles
11
4 / 0 / 4
6,686
514
4,126
5,261
2,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
temp-921734
Tsukuyomi
12
3 / 1 / 4
7,128
548
3,381
8,146
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
19
19
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ArealpersonMK1
Heimdallr
0
7
1
0.07
W
4
1
6
7
L
2
3
0
0.67
L
0
0
1
0.5
L
Jormungandr
Loreslave
Jormungandr
1
1
0
1
W
3
1
1
3.5
W
Chaac
5
0
1
5.5
W
Achilles
YShoelace
Achilles
4
0
4
6
L
Amaterasu
iCEE Siege
Amaterasu
0
8
0
0
W
Tsukuyomi
temp-921734
Tsukuyomi
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,165
Damage
22,275
35,770
Taken
34,393
13,868
Mitigated
14,713
4,342
Healing
14,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ArealpersonMK1
Heimdallr
2,935
873
0
707
8,253
1,715
0
0
8,253
0
13,917
W
8,730
4,430
340
2,986
8,494
2,551
84
1,295
7,163
0
41,195
L
4,525
1,614
0
1,048
8,083
4,255
0
1,691
6,254
0
24,796
L
2,563
68
0
1,260
2,627
696
40
648
1,859
50,114
0
L
Jormungandr
Loreslave
Jormungandr
1,860
398
0
540
7,670
4,078
0
0
7,670
20,972
0
W
2,896
110
0
1,026
4,082
1,123
469
955
3,027
53,317
0
W
Chaac
3,142
1,486
0
4,040
8,410
5,674
2,783
596
7,780
0
30,096
W
Achilles
YShoelace
Achilles
4,126
2,115
0
2,044
5,261
2,823
466
1,034
4,227
0
24,273
L
Amaterasu
iCEE Siege
Amaterasu
3,282
1,666
0
787
9,137
3,124
0
366
8,520
0
19,760
W
Tsukuyomi
temp-921734
Tsukuyomi
3,381
837
0
4,043
8,146
2,542
394
347
7,773
31
37,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,505
Gold Earned
37,140
242
Minions Killed
386
0
Camps Cleared
0
1,212,858
Distance Traveled
1,291,635
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,801
369
21
2
0
206,863
0
W
Cupid
7,311
562
87
7
0
264,453
2
L
Set
5,617
432
40
3
0
256,936
4
L
Janus
7,062
543
113
9
0
272,427
3
L
Jormungandr
5,907
454
35
3
0
251,561
1
W
Janus
8,187
630
115
9
0
266,422
3
W
Chaac
7,828
602
68
5
0
227,317
2
W
Achilles
6,686
514
39
3
0
289,373
0
L
Amaterasu
5,118
394
33
3
0
225,071
0
W
Tsukuyomi
7,128
548
77
6
0
244,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role