Player Matchup

Cthulhu
Cthulhu
ManiacTheGoblin
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,421 Elo+
Party 2
Skadi
Skadi
MysticDemons
Skadi
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,421 Elo+
Party 2
Hades
Hades
digbick123
Hades
Level 28
God Stats
2W - 1L
1,256 SR
Queue Stats
17W - 25L
1,408 Elo+
Solo
Team Averages
Level 34
1,419 SR
1,416 Elo+

VS

Team Averages
Level 34
1,494 SR
1,285 Elo+
Hachiman
Hachiman
AlexElCuchi
Hachiman
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 137L
1,248 Elo+
Party 1
Cthulhu
Cthulhu
Poprda
Cthulhu
Level 9
God Stats
15W - 15L
1,575 SR
Queue Stats
108W - 165L
1,239 Elo+
Solo
Fenrir
Fenrir
chopito27
Fenrir
Level 78
God Stats
5W - 7L
1,407 SR
Queue Stats
206W - 261L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 7
9,791
653
6,840
12,468
8,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
9 / 5 / 6
11,081
739
13,968
10,962
4,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
13
3 / 1 / 11
9,824
655
9,047
12,056
5,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlexElCuchi
Hachiman
14
4 / 5 / 6
10,231
682
11,113
9,370
3,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Poprda
Cthulhu
12
1 / 5 / 4
8,718
581
8,779
14,904
8,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
chopito27
Fenrir
13
5 / 6 / 5
10,495
700
7,912
12,785
11,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
16
Kills
10
10
Deaths
16
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AlexElCuchi
Hachiman
4
5
6
1.4
W
4
4
7
1.88
W
9
5
6
2.4
L
Cthulhu
Poprda
Cthulhu
1
5
4
0.6
L
Fenrir
chopito27
Fenrir
5
6
5
1.25
W
Hades
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,855
Damage
27,804
35,486
Taken
37,059
17,576
Mitigated
23,763
11,085
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AlexElCuchi
Hachiman
11,113
7,449
0
1,079
9,370
3,451
0
4,869
4,501
0
31,420
W
6,840
842
149
1,187
12,468
8,188
110
2,504
9,964
24,771
0
W
13,968
7,535
0
1,386
10,962
4,028
366
2,833
8,129
0
31,074
L
Cthulhu
Poprda
Cthulhu
8,779
442
408
1,044
14,904
8,522
0
7,068
7,836
27,340
0
L
Fenrir
chopito27
Fenrir
7,912
1,638
229
767
12,785
11,790
0
4,000
8,785
0
49,988
W
Hades
9,047
2,165
1,159
7,204
12,056
5,360
1,048
3,462
8,594
30,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,696
Gold Earned
29,444
119
Minions Killed
142
0
Camps Cleared
0
675,134
Distance Traveled
736,528
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,231
682
42
3
0
218,819
2
W
Cthulhu
9,791
653
38
3
0
213,414
2
W
Skadi
11,081
739
40
3
0
219,433
0
L
Cthulhu
8,718
581
43
3
0
252,239
0
L
Fenrir
10,495
700
57
4
0
265,470
1
W
Hades
9,824
655
41
3
0
242,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role