Player Matchup

Hel
Hel
BlackS43
Hel
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,453 Elo+
Solo
Khepri
Khepri
Gabien
Khepri
Level 85
God Stats
3W - 3L
1,310 SR
Queue Stats
95W - 85L
1,525 Elo+
Party 1
Chaac
Chaac
Oggersson
Chaac
Level 14
God Stats
1W - 1L
1,294 SR
Queue Stats
10W - 21L
1,399 Elo+
Party 1
Mercury
Mercury
Softweed
Mercury
Level 38
God Stats
2W - 0L
1,487 SR
Queue Stats
21W - 10L
1,716 Elo+
Party 1
Nu Wa
Nu Wa
dvcsdxjkvdxbfkhj
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,568 Elo+
Party 1
Team Averages
Level 33
1,418 SR
1,532 Elo+

VS

Team Averages
Level 9
1,442 SR
1,451 Elo+
Athena
Athena
Harrycaptain1
Athena
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ankopanko
Izanami
Level 7
God Stats
7W - 6L
1,447 SR
Queue Stats
8W - 7L
1,472 Elo+
Solo
Fenrir
Fenrir
loko13cod
Fenrir
Level 6
God Stats
0W - 2L
1,262 SR
Queue Stats
2W - 3L
1,498 Elo+
Party 2
Kukulkan
Kukulkan
sergiioo23
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,287 Elo+
Party 2
Thor
Thor
yunesdiaz
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 28
10,925
1,366
16,320
8,039
3,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Gabien
Khepri
17
6 / 0 / 27
10,984
1,373
7,614
6,667
6,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
Oggersson
Chaac
16
5 / 2 / 29
9,742
1,218
14,670
11,224
14,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Softweed
Mercury
16
14 / 2 / 15
10,793
1,349
20,129
11,007
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
17 / 2 / 19
11,754
1,469
22,654
7,343
3,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

342

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 4
9,490
1,186
9,872
27,836
21,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
ankopanko
Izanami
14
1 / 4 / 5
9,008
1,126
14,209
12,712
4,782
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
loko13cod
Fenrir
13
3 / 11 / 1
8,915
1,114
4,578
15,784
5,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
sergiioo23
Kukulkan
13
1 / 14 / 4
7,908
989
2,246
16,858
6,726
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
0 / 9 / 4
7,665
958
7,357
15,532
6,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
25
49
Kills
7
7
Deaths
49
118
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
1
28
21
W
Khepri
Gabien
Khepri
6
0
27
19.5
L
2
11
4
0.36
W
Chaac
Oggersson
Chaac
5
2
29
9.75
W
Mercury
Softweed
Mercury
14
2
15
10.75
L
Izanami
ankopanko
Izanami
1
4
5
0.88
W
17
2
19
13.25
L
Fenrir
loko13cod
Fenrir
3
11
1
0.32
L
Kukulkan
sergiioo23
Kukulkan
1
14
4
0.21
L
Thor
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,387
Damage
38,262
44,280
Taken
88,722
34,178
Mitigated
45,380
17,007
Healing
1,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,320
4,171
6,168
3,578
8,039
3,776
0
1,875
6,164
33,760
0
W
Khepri
Gabien
Khepri
7,614
799
0
711
6,667
6,875
0
1,592
5,075
15,350
0
L
9,872
2,882
0
891
27,836
21,871
0
15,361
12,223
18,507
0
W
Chaac
Oggersson
Chaac
14,670
4,269
0
2,683
11,224
14,892
0
3,468
7,756
0
21,349
W
Mercury
Softweed
Mercury
20,129
13,958
0
1,309
11,007
5,010
0
2,989
8,018
0
31,157
L
Izanami
ankopanko
Izanami
14,209
10,598
0
0
12,712
4,782
0
6,343
6,319
0
49,596
W
22,654
7,454
1,170
1,388
7,343
3,625
0
2,194
5,149
38,001
0
L
Fenrir
loko13cod
Fenrir
4,578
1,907
0
540
15,784
5,786
0
10,826
4,908
0
8,763
L
Kukulkan
sergiioo23
Kukulkan
2,246
1,076
0
0
16,858
6,726
0
6,882
9,826
9,512
0
L
Thor
7,357
1,878
0
442
15,532
6,215
0
7,176
8,231
0
17,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,198
Gold Earned
42,986
138
Minions Killed
124
7
Camps Cleared
3
820,929
Distance Traveled
695,352
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,925
1,366
53
7
1
161,713
1
W
Khepri
10,984
1,373
10
1
1
178,508
0
L
Athena
9,490
1,186
17
2
0
141,536
1
W
Chaac
9,742
1,218
17
2
0
162,937
1
W
Mercury
10,793
1,349
25
3
2
176,252
0
L
Izanami
9,008
1,126
69
9
2
153,728
0
W
Nu Wa
11,754
1,469
33
4
3
141,519
1
L
Fenrir
8,915
1,114
7
1
0
166,824
0
L
Kukulkan
7,908
989
16
2
1
107,472
1
L
Thor
7,665
958
15
2
0
125,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role