Player Matchup

Eset
Eset
Chy2k
Eset
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,257 Elo+
Party 2
Kuzenbo
Kuzenbo
EL 5UEN0
Kuzenbo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,216 Elo+
Party 2
Sun Wukong
Sun Wukong
Jbx2k
Sun Wukong
Level 98
God Stats
3W - 0L
1,721 SR
Queue Stats
134W - 181L
1,561 Elo+
Party 2
King Arthur
King Arthur
JohnnyKicksAlot
King Arthur
Level 127
God Stats
33W - 31L
1,806 SR
Queue Stats
416W - 410L
1,502 Elo+
Party 2
Hou Yi
Hou Yi
v3Styles
Hou Yi
Level 21
God Stats
15W - 8L
1,398 SR
Queue Stats
67W - 36L
1,327 Elo+
Party 2
Team Averages
Level 93
1,585 SR
1,372 Elo+

VS

Team Averages
Level 59
1,446 SR
1,507 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
T0x1cl1pse
Bakasura
Level 16
God Stats
13W - 13L
1,399 SR
Queue Stats
80W - 105L
1,421 Elo+
Party 3
Ymir
Ymir
ii-Rogers-ii
Ymir
Level 105
God Stats
0W - 2L
1,300 SR
Queue Stats
324W - 317L
1,552 Elo+
Party 1
Neith
Neith
klobberknocker
Neith
Level 10
God Stats
12W - 7L
1,532 SR
Queue Stats
157W - 134L
1,521 Elo+
Party 1
Janus
Janus
pound___town
Janus
Level 87
God Stats
19W - 16L
1,500 SR
Queue Stats
297W - 259L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Chy2k
Eset
16
11 / 1 / 2
9,807
613
10,188
7,786
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
EL 5UEN0
Kuzenbo
13
3 / 0 / 5
7,944
497
4,959
11,370
8,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Jbx2k
Sun Wukong
12
1 / 1 / 3
7,414
463
3,802
10,222
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
JohnnyKicksAlot
King Arthur
16
4 / 2 / 0
9,228
577
8,584
11,862
8,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
v3Styles
Hou Yi
12
3 / 2 / 7
7,475
467
7,196
10,031
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 2 / 0
7,357
460
5,433
8,499
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
T0x1cl1pse
Bakasura
10
0 / 3 / 0
6,175
386
2,635
11,615
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 5 / 2
6,920
433
9,613
11,331
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
0 / 5 / 2
6,414
401
6,696
7,824
2,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 7 / 0
7,140
446
4,654
11,081
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
22
Kills
6
6
Deaths
22
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
0
1
W
Eset
Chy2k
Eset
11
1
2
12
W
Kuzenbo
EL 5UEN0
Kuzenbo
3
0
5
5.5
W
Sun Wukong
Jbx2k
Sun Wukong
1
1
3
2.5
W
King Arthur
JohnnyKicksAlot
King Arthur
4
2
0
2
L
Bakasura
T0x1cl1pse
Bakasura
0
3
0
0
L
2
5
2
0.6
L
0
5
2
0.2
L
2
7
0
0.29
W
Hou Yi
v3Styles
Hou Yi
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,729
Damage
29,031
51,271
Taken
50,350
27,450
Mitigated
16,945
20,477
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,433
885
0
2,183
8,499
3,490
0
0
8,104
31,913
0
W
Eset
Chy2k
Eset
10,188
1,093
373
3,032
7,786
2,915
2,047
2,480
5,044
74,060
0
W
Kuzenbo
EL 5UEN0
Kuzenbo
4,959
2,740
306
1,708
11,370
8,719
756
4,697
6,354
23,296
0
W
Sun Wukong
Jbx2k
Sun Wukong
3,802
797
0
5,622
10,222
4,389
872
1,113
8,979
0
39,493
W
King Arthur
JohnnyKicksAlot
King Arthur
8,584
1,573
0
5,297
11,862
8,340
88
5,374
6,072
0
62,149
L
Bakasura
T0x1cl1pse
Bakasura
2,635
1,895
0
2,441
11,615
3,572
0
1,466
9,999
0
20,141
L
9,613
692
0
500
11,331
4,001
0
6,537
4,794
27,735
0
L
6,696
2,989
0
1,326
7,824
2,414
22
1,992
5,832
0
34,537
L
4,654
284
0
2,852
11,081
3,468
0
5,152
5,904
40,004
0
W
Hou Yi
v3Styles
Hou Yi
7,196
4,901
0
4,139
10,031
3,087
1,734
4,957
4,676
0
32,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,868
Gold Earned
34,006
439
Minions Killed
317
0
Camps Cleared
0
1,428,766
Distance Traveled
1,278,074
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,357
460
72
5
0
204,571
1
W
Eset
9,807
613
135
8
0
293,734
1
W
Kuzenbo
7,944
497
37
2
0
292,678
5
W
Sun Wukong
7,414
463
68
4
0
260,678
6
W
King Arthur
9,228
577
136
9
0
327,035
2
L
Bakasura
6,175
386
53
3
0
298,056
0
L
Ymir
6,920
433
49
3
0
253,931
2
L
Neith
6,414
401
60
4
0
261,583
0
L
Janus
7,140
446
83
5
0
259,933
3
W
Hou Yi
7,475
467
63
4
0
254,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role