Player Matchup

Yemoja
Yemoja
BiggJayJ13
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chaac
Chaac
DualLemur135335
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Loki
Loki
Gozzer-TGK
Loki
Level 24
God Stats
1W - 1L
1,206 SR
Queue Stats
11W - 13L
1,370 Elo+
Solo
Anhur
Anhur
Gxnxrrhea
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Mulan
Mulan
HyperNuke6
Mulan
Level 28
God Stats
6W - 6L
1,417 SR
Queue Stats
37W - 31L
1,330 Elo+
Solo
Team Averages
Level 13
1,425 SR
1,440 Elo+

VS

Team Averages
Level 19
1,360 SR
1,257 Elo+
Amaterasu
Amaterasu
DrRockthelesser
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,365 Elo+
Solo
Ymir
Ymir
KukuArt
Ymir
Level 13
God Stats
6W - 3L
1,290 SR
Queue Stats
11W - 19L
1,459 Elo+
Party 1
Pele
Pele
Papa-Miller
Pele
Level 12
God Stats
19W - 15L
1,211 SR
Queue Stats
202W - 231L
1,125 Elo+
Party 2
Ra
Ra
SativaSteva
Ra
Level 17
God Stats
2W - 4L
1,215 SR
Queue Stats
213W - 265L
1,102 Elo+
Party 2
Izanami
Izanami
llGhost-Dinill
Izanami
Level 28
God Stats
3W - 4L
1,585 SR
Queue Stats
33W - 49L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BiggJayJ13
Yemoja
4
0 / 6 / 0
6,481
270
384
7,797
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 3 / 0
6,068
253
177
2,370
958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
11 / 6 / 5
11,656
486
13,750
18,556
6,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anhur
Gxnxrrhea
Anhur
20
7 / 6 / 2
12,839
535
18,597
25,219
11,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
17
7 / 8 / 4
11,042
460
20,613
26,535
19,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DrRockthelesser
Amaterasu
17
4 / 3 / 2
11,810
492
11,412
19,029
19,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
KukuArt
Ymir
15
3 / 6 / 2
10,860
453
11,095
16,782
8,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
8 / 5 / 4
14,131
589
7,974
19,119
7,607
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
5 / 4 / 7
12,525
522
8,584
13,067
10,528
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
7 / 7 / 7
13,359
557
21,621
18,730
10,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
25
Kills
27
29
Deaths
25
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BiggJayJ13
Yemoja
0
6
0
0
W
Amaterasu
DrRockthelesser
Amaterasu
4
3
2
1.67
L
0
3
0
0
L
11
6
5
2.25
L
Anhur
Gxnxrrhea
Anhur
7
6
2
1.33
L
Mulan
7
8
4
1.13
W
Ymir
KukuArt
Ymir
3
6
2
0.67
W
8
5
4
2
W
5
4
7
2.13
W
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,521
Damage
60,686
80,477
Taken
86,727
41,655
Mitigated
57,224
26,917
Healing
15,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BiggJayJ13
Yemoja
384
92
21
48
7,797
2,652
0
981
6,816
6,324
0
W
Amaterasu
DrRockthelesser
Amaterasu
11,412
6,281
0
3,403
19,029
19,550
1,546
0
18,716
0
62,622
L
177
0
0
52
2,370
958
10
56
2,314
0
1,679
L
13,750
3,981
453
4,008
18,556
6,869
0
3,628
14,635
0
46,233
L
Anhur
Gxnxrrhea
Anhur
18,597
8,676
0
13,420
25,219
11,760
1,606
5,311
19,883
0
99,711
L
Mulan
20,613
2,742
171
8,744
26,535
19,416
81
9,118
16,673
0
54,931
W
Ymir
KukuArt
Ymir
11,095
1,838
0
2,474
16,782
8,906
379
0
16,518
38,952
0
W
7,974
1,139
0
1,400
19,119
7,607
7,457
94
18,950
0
76,984
W
8,584
1,634
1,787
2,392
13,067
10,528
1,478
290
12,752
41,504
0
W
21,621
14,371
557
3,118
18,730
10,633
7,355
0
18,156
0
94,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,086
Gold Earned
62,685
309
Minions Killed
527
0
Camps Cleared
0
1,458,529
Distance Traveled
2,004,609
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,481
270
8
0
0
173,114
0
W
Amaterasu
11,810
492
119
5
0
401,024
0
L
Chaac
6,068
253
1
0
0
50,984
1
L
Loki
11,656
486
70
3
0
488,499
0
L
Anhur
12,839
535
159
7
0
329,360
1
L
Mulan
11,042
460
71
3
0
416,572
0
W
Ymir
10,860
453
70
3
0
394,505
0
W
Pele
14,131
589
144
6
0
424,433
0
W
Ra
12,525
522
45
2
0
375,493
0
W
Izanami
13,359
557
149
6
0
409,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role