Player Matchup

Mercury
Mercury
Gold IV
Guille_27S
Mercury
Gold IV
Level 135
God Stats
10W - 10L
1,459 SR
Queue Stats
370W - 366L
1,352 MMR
Solo
Scylla
Scylla
Bronze III
MSU grizzbear
Scylla
Bronze III
Level 149
God Stats
2W - 2L
1,796 SR
Queue Stats
76W - 64L
1,359 MMR
Solo
Danzaburou
Danzaburou
Silver IV
TooHellZ
Danzaburou
Silver IV
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,358 MMR
Party 1
Ymir
Ymir
Gold V
pewterskull
Ymir
Gold V
Level 126
God Stats
4W - 4L
1,773 SR
Queue Stats
62W - 68L
1,350 MMR
Solo
Nemesis
Nemesis
Silver IV
xX P4D v2 Xx
Nemesis
Silver IV
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,358 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,605 SR
1,355 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 69
1,553 SR
1,356 MMR
Baron Samedi
Baron Samedi
Bronze III
AoF SNIPE
Baron Samedi
Bronze III
Level 51
God Stats
6W - 1L
1,677 SR
Queue Stats
6W - 6L
1,354 MMR
Solo
Hachiman
Hachiman
Gold IV
CrankyRook49
Hachiman
Gold IV
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 102L
1,347 MMR
Solo
Cerberus
Cerberus
Bronze III
Valkinhine
Cerberus
Bronze III
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 31L
1,364 MMR
Party 2
Thanatos
Thanatos
Bronze III
ZephLover
Thanatos
Bronze III
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,354 MMR
Party 2
Nu Wa
Nu Wa
Silver I
fandomercuryjg
Nu Wa
Silver I
Level 123
God Stats
17W - 9L
1,590 SR
Queue Stats
162W - 157L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Guille_27S
Mercury
19
8 / 3 / 6
13,485
613
12,470
15,953
6,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 1 / 5
14,385
654
8,945
13,068
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TooHellZ
Danzaburou
18
7 / 3 / 7
12,826
583
10,771
13,195
5,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 2 / 10
11,606
528
8,679
18,713
14,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
xX P4D v2 Xx
Nemesis
20
3 / 0 / 10
13,137
597
10,972
18,385
13,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
TsukuyomiApolloCthulhuArachneThe Morrigan

VS

Bans
PersephoneHeraHeimdallrKing ArthurChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AoF SNIPE
Baron Samedi
12
0 / 4 / 0
7,845
357
2,729
11,648
4,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
CrankyRook49
Hachiman
16
3 / 6 / 3
9,812
446
7,105
12,915
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Valkinhine
Cerberus
17
3 / 5 / 4
11,048
502
6,646
18,432
19,531
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ZephLover
Thanatos
14
1 / 7 / 1
9,012
410
4,695
13,875
5,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 6 / 1
10,832
492
15,097
15,038
5,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
27
Kills
9
9
Deaths
28
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AoF SNIPE
Baron Samedi
0
4
0
0
L
Hachiman
CrankyRook49
Hachiman
3
6
3
0.75
W
Mercury
Guille_27S
Mercury
8
3
6
3.67
W
6
1
5
8.5
W
Danzaburou
TooHellZ
Danzaburou
7
3
7
3.5
L
Cerberus
Valkinhine
Cerberus
3
5
4
1
L
Thanatos
ZephLover
Thanatos
1
7
1
0.21
L
2
6
1
0.42
W
3
2
10
4
W
Nemesis
xX P4D v2 Xx
Nemesis
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,837
Damage
36,272
79,314
Taken
71,908
43,882
Mitigated
39,110
31,657
Healing
22,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AoF SNIPE
Baron Samedi
2,729
66
0
3,476
11,648
4,598
0
665
10,983
31,350
0
L
Hachiman
CrankyRook49
Hachiman
7,105
3,719
0
3,831
12,915
4,274
784
4,018
8,897
0
54,616
W
Mercury
Guille_27S
Mercury
12,470
4,869
0
4,663
15,953
6,046
0
5,428
10,301
0
88,854
W
8,945
829
0
6,002
13,068
4,513
4,807
4,255
8,619
129,234
0
W
Danzaburou
TooHellZ
Danzaburou
10,771
5,955
0
6,141
13,195
5,102
4,397
4,789
8,258
0
81,675
L
Cerberus
Valkinhine
Cerberus
6,646
284
0
4,176
18,432
19,531
312
6,470
11,962
41,284
0
L
Thanatos
ZephLover
Thanatos
4,695
352
0
8,207
13,875
5,174
0
1,102
12,773
0
44,194
L
15,097
2,573
0
2,752
15,038
5,533
0
5,369
9,669
86,490
0
W
8,679
2,788
0
6,668
18,713
14,455
1,231
4,847
13,584
39,337
0
W
Nemesis
xX P4D v2 Xx
Nemesis
10,972
5,205
0
8,183
18,385
13,766
2,507
5,818
12,436
0
80,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,439
Gold Earned
48,549
595
Minions Killed
473
0
Camps Cleared
0
2,260,844
Distance Traveled
1,949,197
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,845
357
57
3
0
392,999
2
L
Hachiman
9,812
446
88
4
0
377,204
5
W
Mercury
13,485
613
129
6
0
525,239
5
W
Scylla
14,385
654
202
9
0
433,760
10
W
Danzaburou
12,826
583
112
5
0
400,810
3
L
Cerberus
11,048
502
101
5
0
410,368
2
L
Thanatos
9,012
410
88
4
0
400,334
1
L
Nu Wa
10,832
492
139
6
0
368,292
11
W
Ymir
11,606
528
52
2
0
433,044
5
W
Nemesis
13,137
597
100
5
0
467,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role