Player Matchup

Jing Wei
Jing Wei
Gold IV
CapTain FeEd936
Jing Wei
Gold IV
Level 149
God Stats
16W - 11L
1,757 SR
Queue Stats
281W - 244L
1,668 MMR
Solo
Kali
Kali
Platinum I
GodsUndoing
Kali
Platinum I
Level 149
God Stats
6W - 3L
1,500 SR
Queue Stats
333W - 322L
1,655 MMR
Solo
Hera
Hera
Gold II
Koggins
Hera
Gold II
Level 128
God Stats
70W - 54L
1,659 SR
Queue Stats
245W - 235L
1,668 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
M4RC3L4NI_05
Zhong Kui
Gold II
Level 135
God Stats
9W - 3L
1,952 SR
Queue Stats
270W - 269L
1,655 MMR
Solo
Sylvanus
Sylvanus
Gold II
sambroske
Sylvanus
Gold II
Level 126
God Stats
9W - 5L
1,699 SR
Queue Stats
264W - 246L
1,666 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,714 SR
1,663 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,509 SR
1,662 MMR
Skadi
Skadi
Gold V
HaRdScOpEr2000
Skadi
Gold V
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,669 MMR
Party 1
Ravana
Ravana
Platinum II
IsaiahMoney
Ravana
Platinum II
Level 125
God Stats
4W - 10L
1,500 SR
Queue Stats
1,182W - 1,157L
1,669 MMR
Solo
Ymir
Ymir
Silver I
Nox-David57
Ymir
Silver I
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
255W - 245L
1,643 MMR
Solo
King Arthur
King Arthur
Platinum IV
cheirinbonzin
King Arthur
Platinum IV
Level 160
God Stats
0W - 3L
1,319 SR
Queue Stats
137W - 146L
1,659 MMR
Solo
Discordia
Discordia
Gold V
iFish6
Discordia
Gold V
Level 125
God Stats
2W - 2L
1,725 SR
Queue Stats
11W - 8L
1,669 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
10 / 1 / 3
12,852
676
17,106
11,596
4,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
10 / 2 / 3
12,499
658
11,045
17,349
8,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
Koggins
Hera
16
1 / 2 / 8
10,503
553
12,188
8,529
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
M4RC3L4NI_05
Zhong Kui
19
2 / 1 / 5
12,455
656
13,935
13,838
14,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
sambroske
Sylvanus
14
2 / 1 / 6
10,345
544
6,688
15,169
15,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ApolloSetCu ChulainnCthulhuNu Wa

VS

Bans
ScyllaHun BatzGuan YuTsukuyomiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
9,075
478
4,689
14,350
4,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
11
2 / 5 / 2
7,615
401
5,727
12,077
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 2
7,154
377
2,746
18,240
10,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
cheirinbonzin
King Arthur
16
2 / 2 / 1
9,392
494
8,334
18,031
16,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
iFish6
Discordia
15
2 / 5 / 0
9,052
476
6,504
10,461
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
25
Kills
6
7
Deaths
25
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
10
1
3
11.5
W
10
2
3
5.75
L
0
7
3
0.21
L
Ravana
2
5
2
0.6
W
Hera
Koggins
Hera
1
2
8
2.5
W
Zhong Kui
M4RC3L4NI_05
Zhong Kui
2
1
5
4.5
L
0
6
2
0.17
L
King Arthur
cheirinbonzin
King Arthur
2
2
1
1.25
L
Discordia
iFish6
Discordia
2
5
0
0.4
W
Sylvanus
sambroske
Sylvanus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,962
Damage
28,000
66,481
Taken
73,159
46,599
Mitigated
39,359
30,644
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
17,106
14,259
0
5,585
11,596
4,313
7,983
1,861
9,705
0
93,763
W
11,045
4,936
0
4,536
17,349
8,490
2,098
1,892
15,269
0
101,835
L
4,689
1,451
0
1,129
14,350
4,556
64
3,750
10,530
0
53,751
L
Ravana
5,727
1,542
0
2,480
12,077
4,453
0
3,931
8,031
0
41,496
W
Hera
Koggins
Hera
12,188
1,916
8
1,862
8,529
3,404
489
2,981
5,234
68,369
0
W
Zhong Kui
M4RC3L4NI_05
Zhong Kui
13,935
3,713
0
8,216
13,838
14,699
654
451
13,189
83,655
6,778
L
2,746
506
0
2,541
18,240
10,963
0
9,211
8,711
24,730
0
L
King Arthur
cheirinbonzin
King Arthur
8,334
1,561
0
6,207
18,031
16,173
0
10,283
7,659
0
50,648
L
Discordia
iFish6
Discordia
6,504
554
0
1,676
10,461
3,214
0
4,066
6,157
56,165
0
W
Sylvanus
sambroske
Sylvanus
6,688
1,410
3,161
7,276
15,169
15,693
418
2,698
12,355
28,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,654
Gold Earned
42,288
596
Minions Killed
432
0
Camps Cleared
0
1,787,388
Distance Traveled
1,539,376
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,852
676
144
8
0
353,439
0
W
Kali
12,499
658
134
7
0
394,552
2
L
Skadi
9,075
478
114
6
0
316,891
9
L
Ravana
7,615
401
72
4
0
293,656
6
W
Hera
10,503
553
131
7
0
376,540
8
W
Zhong Kui
12,455
656
158
8
0
308,000
0
L
Ymir
7,154
377
31
2
0
283,693
3
L
King Arthur
9,392
494
98
5
0
333,132
1
L
Discordia
9,052
476
117
6
0
312,004
4
W
Sylvanus
10,345
544
29
2
0
354,857
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role