Player Matchup

Thor
Thor
AntiSycho
Thor
Level 7
God Stats
41W - 34L
1,409 SR
Queue Stats
371W - 220L
1,352 Elo+
Party 2
Izanami
Izanami
SEESALLDEATH
Izanami
Level 62
God Stats
0W - 3L
1,667 SR
Queue Stats
15W - 9L
1,709 Elo+
Party 2
Nox
Nox
SayCheese4736
Nox
Level 65
God Stats
9W - 7L
1,285 SR
Queue Stats
255W - 212L
1,652 Elo+
Party 2
Team Averages
Level 45
1,453 SR
1,571 Elo+

VS

Team Averages
Level 72
1,689 SR
1,889 Elo+
Osiris
Osiris
Aqora
Osiris
Level 144
God Stats
1W - 0L
1,718 SR
Queue Stats
33W - 4L
2,055 Elo+
Party 1
Merlin
Merlin
GaliciaFULL
Merlin
Level 48
God Stats
52W - 72L
1,575 SR
Queue Stats
70W - 99L
1,558 Elo+
Solo
Sobek
Sobek
RustyCurtins
Sobek
Level 24
God Stats
6W - 2L
1,773 SR
Queue Stats
18W - 7L
2,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 10 / 3
8,257
590
1,678
13,429
7,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
SEESALLDEATH
Izanami
11
0 / 9 / 4
8,845
632
4,945
15,230
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 4 / 1
11,529
824
9,864
10,436
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aqora
Osiris
14
11 / 4 / 10
11,804
843
16,662
12,461
10,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
15
8 / 2 / 12
11,501
822
14,958
7,533
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 2 / 15
10,293
735
3,911
11,162
12,685
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
7
Kills
23
23
Deaths
8
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thor
0
10
3
0.15
W
Osiris
Aqora
Osiris
11
4
10
4
W
Merlin
8
2
12
7
W
4
2
15
5.75
L
Izanami
SEESALLDEATH
Izanami
0
9
4
0.22
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,487
Damage
35,531
39,095
Taken
31,156
16,618
Mitigated
25,589
2,690
Healing
4,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,678
308
393
147
13,429
7,924
0
7,698
5,400
0
11,296
W
Osiris
Aqora
Osiris
16,662
7,235
0
1,189
12,461
10,060
494
4,090
8,371
0
52,112
W
Merlin
14,958
882
0
1,946
7,533
2,844
1,845
1,357
6,176
66,610
0
W
3,911
127
0
1,450
11,162
12,685
489
4,474
6,688
13,275
0
L
Izanami
SEESALLDEATH
Izanami
4,945
2,695
270
1,194
15,230
4,829
0
5,471
9,230
0
35,420
L
9,864
1,144
0
686
10,436
3,865
0
5,137
5,026
34,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,631
Gold Earned
33,598
131
Minions Killed
180
0
Camps Cleared
0
664,144
Distance Traveled
775,207
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,257
590
16
1
0
229,038
0
W
Osiris
11,804
843
58
4
0
257,653
2
W
Merlin
11,501
822
104
7
0
241,431
2
W
Sobek
10,293
735
18
1
0
276,123
0
L
Izanami
8,845
632
70
5
0
218,173
1
L
Nox
11,529
824
45
3
0
216,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role