Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Jakeysnake90
Erlang Shen
Level 28
God Stats
2W - 0L
1,930 SR
Queue Stats
22W - 4L
1,912 Elo+
Solo
Nu Wa
Nu Wa
SloshBunny
Nu Wa
Level 86
God Stats
11W - 9L
1,983 SR
Queue Stats
37W - 48L
1,564 Elo+
Party 1
Team Averages
Level 85
1,804 SR
1,659 Elo+

VS

Team Averages
Level 47
1,687 SR
1,580 Elo+
Achilles
Achilles
D_I_NGO19
Achilles
Level 25
God Stats
16W - 13L
1,774 SR
Queue Stats
28W - 39L
1,266 Elo+
Solo
Ra
Ra
RHO-01
Ra
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 31L
1,828 Elo+
Solo
Danzaburou
Danzaburou
RedPandaRecon
Danzaburou
Level 89
God Stats
9W - 6L
1,787 SR
Queue Stats
94W - 96L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 1 / 6
7,802
780
4,821
5,987
2,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Jakeysnake90
Erlang Shen
12
6 / 0 / 3
8,004
800
8,380
7,672
5,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
10
1 / 2 / 7
6,726
673
4,919
3,577
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D_I_NGO19
Achilles
8
2 / 5 / 1
6,408
641
3,297
8,993
4,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ra
10
0 / 2 / 2
6,668
667
5,150
5,798
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RedPandaRecon
Danzaburou
9
1 / 3 / 2
6,637
664
3,985
6,603
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
6
6
L
Achilles
D_I_NGO19
Achilles
2
5
1
0.5
W
Erlang Shen
Jakeysnake90
Erlang Shen
6
0
3
7.5
L
Ra
0
2
2
0.5
L
Danzaburou
RedPandaRecon
Danzaburou
1
3
2
0.67
W
Nu Wa
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,120
Damage
12,432
17,236
Taken
21,394
9,323
Mitigated
9,720
4,081
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,821
2,041
0
1,266
5,987
2,392
358
1,999
3,840
0
19,447
L
Achilles
D_I_NGO19
Achilles
3,297
709
0
357
8,993
4,719
0
2,735
6,258
0
8,180
W
Erlang Shen
Jakeysnake90
Erlang Shen
8,380
4,091
0
2,212
7,672
5,868
420
1,281
6,296
0
29,729
L
Ra
5,150
364
792
1,711
5,798
1,653
0
1,308
4,490
42,062
0
L
Danzaburou
RedPandaRecon
Danzaburou
3,985
1,325
0
887
6,603
3,348
0
908
5,695
0
20,868
W
Nu Wa
4,919
2,117
0
603
3,577
1,063
321
1,578
1,915
18,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,532
Gold Earned
19,713
111
Minions Killed
144
0
Camps Cleared
0
578,270
Distance Traveled
538,512
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,802
780
47
5
0
188,025
3
L
Achilles
6,408
641
10
1
0
201,335
0
W
Erlang Shen
8,004
800
41
4
0
211,386
2
L
Ra
6,668
667
84
8
0
165,652
2
L
Danzaburou
6,637
664
50
5
0
171,525
4
W
Nu Wa
6,726
673
23
2
0
178,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role