Player Matchup

Merlin
Merlin
CoruptedChaos
Merlin
Level 155
God Stats
15W - 24L
2,006 SR
Queue Stats
1,159W - 1,043L
1,761 Elo+
Solo
Odin
Odin
Zacking69
Odin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,595 Elo+
Solo
Danzaburou
Danzaburou
shaqmack13
Danzaburou
Level 132
God Stats
6W - 8L
1,459 SR
Queue Stats
27W - 44L
1,531 Elo+
Solo
Team Averages
Level 131
1,655 SR
1,629 Elo+

VS

Team Averages
Level 126
1,393 SR
1,483 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Rose5635
Nu Wa
Level 127
God Stats
8W - 20L
1,178 SR
Queue Stats
287W - 363L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
7,766
647
11,011
7,370
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
1 / 6 / 2
7,490
624
4,858
10,289
5,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
shaqmack13
Danzaburou
9
0 / 8 / 3
7,095
591
4,435
10,563
3,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
10 / 1 / 6
10,493
874
13,237
7,652
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
 
Tyr
12
5 / 2 / 9
9,114
760
6,842
11,772
5,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Rose5635
Nu Wa
12
1 / 1 / 9
8,857
738
4,310
6,172
2,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
16
16
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
1
6
13
W
Tyr
 
Tyr
5
2
9
4.75
L
3
2
1
1.75
W
Nu Wa
Rose5635
Nu Wa
1
1
9
5.5
L
Odin
1
6
2
0.33
L
Danzaburou
shaqmack13
Danzaburou
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,304
Damage
24,389
28,222
Taken
25,596
11,795
Mitigated
11,242
2,756
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,237
4,997
0
2,740
7,652
3,603
1,151
3,275
4,377
0
48,165
W
Tyr
 
Tyr
6,842
917
0
3,772
11,772
5,463
51
5,317
6,455
0
24,731
L
11,011
269
0
500
7,370
2,572
0
1,230
6,140
35,819
0
W
Nu Wa
Rose5635
Nu Wa
4,310
1,009
0
1,907
6,172
2,176
1,927
2,451
3,721
34,753
0
L
Odin
4,858
2,609
528
900
10,289
5,519
0
1,311
8,978
0
28,734
L
Danzaburou
shaqmack13
Danzaburou
4,435
1,653
0
828
10,563
3,704
0
1,788
8,775
0
16,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,351
Gold Earned
28,464
133
Minions Killed
164
0
Camps Cleared
0
548,779
Distance Traveled
647,058
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,493
874
63
5
0
218,564
2
W
Tyr
9,114
760
37
3
0
232,022
2
L
Merlin
7,766
647
55
5
0
193,487
1
W
Nu Wa
8,857
738
64
5
0
196,472
1
L
Odin
7,490
624
47
4
0
181,279
2
L
Danzaburou
7,095
591
31
3
0
174,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role