Player Matchup

Ravana
Ravana
ColdUnicorn15
Ravana
Level 29
God Stats
10W - 6L
1,611 SR
Queue Stats
101W - 111L
1,372 Elo+
Solo
Neith
Neith
Darrdevil23
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
jsweet91
Sun Wukong
Level 24
God Stats
11W - 11L
1,515 SR
Queue Stats
95W - 131L
1,312 Elo+
Party 1
Kuzenbo
Kuzenbo
markie0912
Kuzenbo
Level 29
God Stats
12W - 10L
1,549 SR
Queue Stats
124W - 165L
1,380 Elo+
Party 1
Merlin
Merlin
xxmetalwomanxx
Merlin
Level 29
God Stats
5W - 4L
1,342 SR
Queue Stats
19W - 25L
1,293 Elo+
Solo
Team Averages
Level 24
1,504 SR
1,371 Elo+

VS

Team Averages
Level 20
1,441 SR
1,310 Elo+
Sun Wukong
Sun Wukong
Chief_Silent
Sun Wukong
Level 25
God Stats
2W - 3L
1,419 SR
Queue Stats
2W - 3L
1,062 Elo+
Solo
Tsukuyomi
Tsukuyomi
Itz_NiMar07
Tsukuyomi
Level 17
God Stats
31W - 36L
1,328 SR
Queue Stats
206W - 230L
1,237 Elo+
Solo
Ares
Ares
Jadenater003
Ares
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
OG BOSS xx
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,373 Elo+
Solo
Ullr
Ullr
theyounggargamel
Ullr
Level 29
God Stats
16W - 12L
1,458 SR
Queue Stats
366W - 393L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 1
10,988
458
13,307
20,860
9,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

4
0 / 1 / 1
6,677
278
116
880
204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Sun Wukong
jsweet91
Sun Wukong
15
3 / 5 / 3
9,552
398
9,673
25,068
17,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
markie0912
Kuzenbo
19
5 / 1 / 0
11,827
493
9,354
12,185
15,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 10 / 1
8,698
362
12,815
18,891
5,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chief_Silent
Sun Wukong
14
2 / 5 / 4
10,128
422
5,419
13,567
6,365
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Itz_NiMar07
Tsukuyomi
19
4 / 2 / 4
12,318
513
10,918
14,687
6,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 3 / 15
10,537
439
6,942
12,874
14,259
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
OG BOSS xx
Cerberus
14
2 / 3 / 7
9,941
414
5,928
16,880
15,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
18 / 1 / 4
13,538
564
33,484
19,315
9,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
14
Kills
27
27
Deaths
14
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chief_Silent
Sun Wukong
2
5
4
0.8
L
5
10
1
0.55
L
0
1
1
0.5
W
Tsukuyomi
Itz_NiMar07
Tsukuyomi
4
2
4
3
W
1
3
15
2.83
W
Cerberus
OG BOSS xx
Cerberus
2
3
7
1.83
L
Sun Wukong
jsweet91
Sun Wukong
3
5
3
0.9
L
Kuzenbo
markie0912
Kuzenbo
5
1
0
5
W
18
1
4
20
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,265
Damage
62,691
77,884
Taken
77,323
47,900
Mitigated
52,523
14,677
Healing
21,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chief_Silent
Sun Wukong
5,419
2,203
0
423
13,567
6,365
152
4,423
8,108
0
34,726
L
13,307
6,107
0
5,091
20,860
9,429
0
3,585
17,275
0
82,636
L
116
116
0
13
880
204
0
100
780
0
116
W
Tsukuyomi
Itz_NiMar07
Tsukuyomi
10,918
2,634
374
6,615
14,687
6,842
2,078
3,885
10,802
0
100,100
W
6,942
548
710
1,701
12,874
14,259
1,357
4,362
8,340
24,431
0
W
Cerberus
OG BOSS xx
Cerberus
5,928
581
0
2,967
16,880
15,229
0
3,588
13,092
32,745
0
L
Sun Wukong
jsweet91
Sun Wukong
9,673
1,826
0
6,874
25,068
17,051
112
5,301
19,767
0
46,861
L
Kuzenbo
markie0912
Kuzenbo
9,354
3,419
0
1,575
12,185
15,477
1,420
1,722
10,463
55,938
0
W
33,484
16,436
0
8,924
19,315
9,828
6,577
5,911
13,204
0
107,168
L
12,815
1,027
195
929
18,891
5,739
185
2,162
16,729
42,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,742
Gold Earned
56,462
314
Minions Killed
440
0
Camps Cleared
0
1,669,425
Distance Traveled
2,137,669
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,128
422
82
3
0
384,318
0
L
Ravana
10,988
458
119
5
0
398,862
1
L
Neith
6,677
278
0
0
0
23,798
0
W
Tsukuyomi
12,318
513
144
6
0
463,155
2
W
Ares
10,537
439
38
2
0
398,289
5
W
Cerberus
9,941
414
54
2
0
439,565
5
L
Sun Wukong
9,552
398
59
2
0
401,962
1
L
Kuzenbo
11,827
493
83
3
0
477,455
3
W
Ullr
13,538
564
122
5
0
452,342
2
L
Merlin
8,698
362
53
2
0
367,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role