Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Andyman954
Cthulhu
Level 18
God Stats
17W - 25L
1,280 SR
Queue Stats
33W - 68L
1,212 Elo+
Solo
Ao Kuang
Ao Kuang
RockPopping
Ao Kuang
Level 21
God Stats
11W - 5L
1,765 SR
Queue Stats
86W - 60L
1,698 Elo+
Solo
Cernunnos
Cernunnos
SadBoiKakashi
Cernunnos
Level 7
God Stats
1W - 2L
1,668 SR
Queue Stats
40W - 32L
1,630 Elo+
Solo
Poseidon
Poseidon
bAiLaDoR-99
Poseidon
Level 16
God Stats
25W - 31L
1,777 SR
Queue Stats
633W - 564L
1,572 Elo+
Party 1
Team Averages
Level 15
1,598 SR
1,522 Elo+

VS

Team Averages
Level 22
1,520 SR
1,661 Elo+
Ravana
Ravana
JOlyrith
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,879 Elo+
Solo
Fenrir
Fenrir
LA VACA LOLA907
Fenrir
Level 17
God Stats
14W - 10L
1,523 SR
Queue Stats
204W - 178L
1,591 Elo+
Solo
Apollo
Apollo
Lil babyy Smurf
Apollo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,732 Elo+
Solo
Cthulhu
Cthulhu
Smoke_O-G_Kush
Cthulhu
Level 27
God Stats
40W - 29L
1,578 SR
Queue Stats
49W - 40L
1,352 Elo+
Solo
Ra
Ra
VinDieselsBiceps
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 62L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 5 / 1
6,452
496
2,865
9,022
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Andyman954
Cthulhu
10
0 / 3 / 3
6,467
497
3,963
9,852
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
RockPopping
Ao Kuang
13
3 / 3 / 0
7,732
595
7,277
10,982
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
SadBoiKakashi
Cernunnos
8
2 / 2 / 3
5,805
447
4,225
6,336
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Poseidon
bAiLaDoR-99
Poseidon
12
3 / 5 / 0
6,589
507
3,724
8,227
2,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JOlyrith
Ravana
13
5 / 1 / 2
7,820
602
4,891
5,995
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 3 / 1
7,499
577
6,989
10,026
5,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
3 / 2 / 4
7,110
547
6,721
8,045
2,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 3 / 4
6,923
533
3,424
7,441
3,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 1 / 4
8,166
628
7,375
6,447
3,146
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
10
Kills
17
18
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
5
1
0.5
L
Cthulhu
Andyman954
Cthulhu
0
3
3
0.5
W
Ravana
JOlyrith
Ravana
5
1
2
6
W
4
3
1
1.5
W
3
2
4
2.5
L
Ao Kuang
RockPopping
Ao Kuang
3
3
0
1
L
Cernunnos
SadBoiKakashi
Cernunnos
2
2
3
1.75
W
2
3
4
1.33
W
3
1
4
5
L
Poseidon
bAiLaDoR-99
Poseidon
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,054
Damage
29,400
44,419
Taken
37,954
15,662
Mitigated
16,424
15,972
Healing
17,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,865
755
0
2,930
9,022
2,771
0
1,179
7,843
0
25,885
L
Cthulhu
Andyman954
Cthulhu
3,963
479
0
3,314
9,852
4,232
0
1,756
8,096
28,277
0
W
Ravana
JOlyrith
Ravana
4,891
934
0
3,486
5,995
1,870
159
1,087
4,759
0
40,228
W
6,989
1,107
0
4,093
10,026
5,748
0
5,815
3,771
0
32,652
W
6,721
4,498
0
4,569
8,045
2,410
946
2,518
5,527
0
47,665
L
Ao Kuang
RockPopping
Ao Kuang
7,277
938
0
4,815
10,982
4,176
28
0
10,982
41,680
0
L
Cernunnos
SadBoiKakashi
Cernunnos
4,225
2,600
0
2,976
6,336
1,594
108
2,681
3,655
0
20,306
W
3,424
371
0
1,849
7,441
3,250
442
3,097
4,266
24,769
0
W
7,375
752
134
2,951
6,447
3,146
222
1,969
4,478
57,331
0
L
Poseidon
bAiLaDoR-99
Poseidon
3,724
481
0
1,937
8,227
2,889
0
5,183
3,044
33,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,045
Gold Earned
37,518
296
Minions Killed
367
0
Camps Cleared
0
1,113,370
Distance Traveled
1,313,698
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,452
496
63
5
0
276,470
5
L
Cthulhu
6,467
497
53
4
0
229,740
0
W
Ravana
7,820
602
62
5
0
279,556
2
W
Fenrir
7,499
577
69
5
0
254,511
2
W
Apollo
7,110
547
84
6
0
244,023
0
L
Ao Kuang
7,732
595
90
7
0
211,730
5
L
Cernunnos
5,805
447
39
3
0
149,641
2
W
Cthulhu
6,923
533
44
3
0
272,213
0
W
Ra
8,166
628
108
8
0
263,395
2
L
Poseidon
6,589
507
51
4
0
245,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role