Player Matchup

Arachne
Arachne
Gold I
ChanitoGamer
Arachne
Gold I
Level 127
God Stats
18W - 19L
1,674 SR
Queue Stats
301W - 299L
1,635 MMR
Solo
Ares
Ares
Bronze III
HeadBangingDemon
Ares
Bronze III
Level 148
God Stats
10W - 8L
1,881 SR
Queue Stats
48W - 46L
1,541 MMR
Party 1
The Morrigan
The Morrigan
Gold IV
Hooktails
The Morrigan
Gold IV
Level 159
God Stats
203W - 112L
1,876 SR
Queue Stats
319W - 239L
1,718 MMR
Party 1
Bellona
Bellona
Gold III
Stinjamin
Bellona
Gold III
Level 160
God Stats
5W - 0L
1,797 SR
Queue Stats
83W - 61L
1,633 MMR
Party 3
Medusa
Medusa
Gold IV
antwanfoheezy
Medusa
Gold IV
Level 140
God Stats
12W - 8L
1,911 SR
Queue Stats
137W - 118L
1,633 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,828 SR
1,632 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,678 SR
1,631 MMR
Danzaburou
Danzaburou
Gold V
PURPL3N0V4
Danzaburou
Gold V
Level 78
God Stats
2W - 2L
1,941 SR
Queue Stats
90W - 74L
1,632 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
Ragnatoskrr
Kumbhakarna
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,630 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
StallionPhil
Erlang Shen
Gold III
Level 157
God Stats
23W - 17L
1,611 SR
Queue Stats
335W - 323L
1,630 MMR
Solo
Apollo
Apollo
Gold III
YouMustFeedMee
Apollo
Gold III
Level 149
God Stats
27W - 25L
1,558 SR
Queue Stats
206W - 208L
1,631 MMR
Solo
He Bo
He Bo
Gold III
lucky Celebi
He Bo
Gold III
Level 75
God Stats
1W - 1L
1,778 SR
Queue Stats
25W - 29L
1,634 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChanitoGamer
Arachne
20
6 / 7 / 9
17,599
550
14,558
30,909
21,654
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 5 / 17
14,598
456
12,931
26,568
37,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Hooktails
The Morrigan
20
11 / 5 / 12
18,840
589
34,643
12,765
7,062
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Stinjamin
Bellona
20
8 / 4 / 8
18,354
574
21,344
35,830
58,715
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 4 / 9
17,469
546
29,335
25,391
12,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
SetCthulhuNemesisYemojaCu Chulainn

VS

Bans
ScyllaJanusPersephoneChang'eNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PURPL3N0V4
Danzaburou
20
7 / 7 / 4
16,287
509
24,992
25,308
13,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Ragnatoskrr
Kumbhakarna
20
3 / 3 / 11
15,203
475
8,507
30,019
44,235
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Erlang Shen
StallionPhil
Erlang Shen
20
2 / 8 / 5
16,507
516
13,786
33,040
28,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
11 / 6 / 6
16,930
529
23,554
34,575
27,469
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
1 / 10 / 3
13,200
413
11,052
20,479
8,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
53
34
Kills
24
25
Deaths
34
55
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
ChanitoGamer
Arachne
6
7
9
1.5
W
3
5
17
2.3
W
The Morrigan
Hooktails
The Morrigan
11
5
12
3.4
L
Danzaburou
PURPL3N0V4
Danzaburou
7
7
4
1.29
L
Kumbhakarna
Ragnatoskrr
Kumbhakarna
3
3
11
2.83
L
Erlang Shen
StallionPhil
Erlang Shen
2
8
5
0.56
W
Bellona
Stinjamin
Bellona
8
4
8
3
L
11
6
6
2.33
W
6
4
9
2.63
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,811
Damage
81,891
131,463
Taken
143,421
138,102
Mitigated
121,867
44,016
Healing
27,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ChanitoGamer
Arachne
14,558
9,864
0
10,297
30,909
21,654
0
5,187
25,722
0
157,620
W
12,931
564
1,276
4,862
26,568
37,949
973
5,564
21,004
28,892
0
W
The Morrigan
Hooktails
The Morrigan
34,643
6,344
6
3,148
12,765
7,062
2,903
3,014
9,566
132,668
8,391
L
Danzaburou
PURPL3N0V4
Danzaburou
24,992
11,660
0
7,292
25,308
13,250
1,809
7,632
17,676
0
135,210
L
Kumbhakarna
Ragnatoskrr
Kumbhakarna
8,507
659
0
2,432
30,019
44,235
0
9,391
20,628
49,383
0
L
Erlang Shen
StallionPhil
Erlang Shen
13,786
6,634
0
6,380
33,040
28,046
0
7,013
26,027
6,276
132,407
W
Bellona
Stinjamin
Bellona
21,344
3,986
0
15,860
35,830
58,715
2,046
5,257
30,573
19,978
99,573
L
23,554
14,376
0
11,578
34,575
27,469
778
12,922
21,653
0
165,788
W
29,335
16,618
0
8,567
25,391
12,722
8,262
4,179
21,212
0
145,567
L
11,052
140
0
250
20,479
8,867
516
8,365
12,114
103,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,860
Gold Earned
78,127
777
Minions Killed
893
0
Camps Cleared
0
2,924,058
Distance Traveled
2,979,367
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,599
550
170
5
0
613,583
4
W
Ares
14,598
456
26
1
0
569,915
5
W
The Morrigan
18,840
589
194
6
0
590,693
13
L
Danzaburou
16,287
509
202
6
0
571,649
5
L
Kumbhakarna
15,203
475
54
2
0
627,830
7
L
Erlang Shen
16,507
516
238
7
0
613,453
5
W
Bellona
18,354
574
201
6
0
598,550
8
L
Apollo
16,930
529
221
7
0
594,042
1
W
Medusa
17,469
546
186
6
0
551,317
3
L
He Bo
13,200
413
178
6
0
572,393
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role