Player Matchup

Kukulkan
Kukulkan
Acey dM
Kukulkan
Level 28
God Stats
18W - 17L
1,756 SR
Queue Stats
22W - 21L
1,779 Elo+
Solo
Terra
Terra
GScorpion21
Terra
Level 29
God Stats
3W - 0L
1,754 SR
Queue Stats
206W - 208L
1,571 Elo+
Solo
Camazotz
Camazotz
Red Hood10245
Camazotz
Level 21
God Stats
1W - 1L
1,314 SR
Queue Stats
30W - 33L
1,493 Elo+
Solo
Ra
Ra
jamalfitness
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,789 Elo+
Solo
Skadi
Skadi
pabla_01
Skadi
Level 26
God Stats
14W - 15L
1,516 SR
Queue Stats
63W - 51L
1,540 Elo+
Solo
Team Averages
Level 23
1,568 SR
1,634 Elo+

VS

Team Averages
Level 24
1,612 SR
1,564 Elo+
Tsukuyomi
Tsukuyomi
Frihk
Tsukuyomi
Level 24
God Stats
23W - 5L
1,931 SR
Queue Stats
787W - 402L
1,699 Elo+
Solo
Cerberus
Cerberus
Jèfe
Cerberus
Level 13
God Stats
5W - 8L
1,489 SR
Queue Stats
8W - 16L
1,436 Elo+
Solo
Scylla
Scylla
Reactive_Rainn
Scylla
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 55L
1,552 Elo+
Party 1
Achilles
Achilles
Schmigler
Achilles
Level 25
God Stats
39W - 29L
1,641 SR
Queue Stats
115W - 97L
1,546 Elo+
Solo
Skadi
Skadi
TTV Venom783
Skadi
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 67L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Acey dM
Kukulkan
20
4 / 4 / 3
14,903
532
12,887
13,501
6,137
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 2 / 14
14,730
526
14,259
26,130
35,159
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
Red Hood10245
Camazotz
17
4 / 7 / 8
12,416
443
11,489
28,527
13,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 6 / 5
15,299
546
20,008
22,851
18,028
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
pabla_01
Skadi
18
8 / 11 / 8
14,032
501
23,197
22,324
8,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Frihk
Tsukuyomi
20
19 / 2 / 5
16,039
573
45,533
31,743
27,492
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Jèfe
Cerberus
8
0 / 9 / 3
8,006
286
1,720
12,156
6,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 9 / 5
11,320
404
10,945
18,912
6,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Schmigler
Achilles
19
2 / 5 / 12
11,853
423
12,366
28,033
35,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 5 / 7
13,038
466
20,337
20,957
7,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
62
30
Kills
30
30
Deaths
30
38
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Acey dM
Kukulkan
4
4
3
1.38
L
Tsukuyomi
Frihk
Tsukuyomi
19
2
5
10.75
W
6
2
14
6.5
L
Cerberus
Jèfe
Cerberus
0
9
3
0.17
L
2
9
5
0.5
W
Camazotz
Red Hood10245
Camazotz
4
7
8
1.14
L
Achilles
Schmigler
Achilles
2
5
12
1.6
L
7
5
7
2.1
W
8
6
5
1.75
W
Skadi
pabla_01
Skadi
8
11
8
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,840
Damage
90,901
113,333
Taken
111,801
81,002
Mitigated
83,440
35,937
Healing
28,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Acey dM
Kukulkan
12,887
397
0
3,164
13,501
6,137
2,591
321
12,980
113,929
0
L
Tsukuyomi
Frihk
Tsukuyomi
45,533
13,810
0
18,026
31,743
27,492
81
10,772
20,690
0
171,826
W
14,259
1,946
4,924
6,720
26,130
35,159
58
2,744
22,688
39,358
0
L
Cerberus
Jèfe
Cerberus
1,720
0
0
1,394
12,156
6,878
0
4,356
7,800
10,853
0
L
10,945
800
0
0
18,912
6,303
1,232
11,679
6,931
47,897
0
W
Camazotz
Red Hood10245
Camazotz
11,489
4,214
974
9,730
28,527
13,209
720
2,455
25,736
0
58,114
L
Achilles
Schmigler
Achilles
12,366
2,555
0
5,383
28,033
35,062
42
11,316
16,557
0
44,315
L
20,337
9,152
0
3,725
20,957
7,705
2,896
8,228
12,669
0
93,506
W
20,008
1,963
3,336
6,443
22,851
18,028
3,071
3,296
19,281
128,205
0
W
Skadi
pabla_01
Skadi
23,197
8,525
0
646
22,324
8,469
1,208
3,849
18,266
0
83,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,380
Gold Earned
60,256
630
Minions Killed
495
0
Camps Cleared
0
2,432,529
Distance Traveled
2,188,909
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,903
532
176
6
0
460,789
3
L
Tsukuyomi
16,039
573
203
7
0
612,071
3
W
Terra
14,730
526
57
2
0
533,230
1
L
Cerberus
8,006
286
28
1
0
213,611
0
L
Scylla
11,320
404
65
2
0
438,820
0
W
Camazotz
12,416
443
70
3
0
479,794
2
L
Achilles
11,853
423
70
3
0
480,233
3
L
Skadi
13,038
466
129
5
0
444,174
2
W
Ra
15,299
546
224
8
0
497,510
3
W
Skadi
14,032
501
103
4
0
461,206
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role