Player Matchup

Scylla
Scylla
AlertPegasus
Scylla
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,518 Elo+
Party 2
Medusa
Medusa
DaddyGusta
Medusa
Level 109
God Stats
4W - 3L
1,285 SR
Queue Stats
293W - 287L
1,538 Elo+
Party 4
Chernobog
Chernobog
TheWaterofFire
Chernobog
Level 89
God Stats
1W - 1L
1,742 SR
Queue Stats
23W - 24L
1,423 Elo+
Party 2
Da Ji
Da Ji
addidcus964
Da Ji
Level 141
God Stats
4W - 3L
1,500 SR
Queue Stats
429W - 448L
1,574 Elo+
Solo
Achilles
Achilles
justguts
Achilles
Level 17
God Stats
1W - 1L
1,314 SR
Queue Stats
25W - 26L
1,551 Elo+
Party 4
Team Averages
Level 100
1,468 SR
1,521 Elo+

VS

Team Averages
Level 70
1,464 SR
1,523 Elo+
Hades
Hades
Eion6116
Hades
Level 128
God Stats
1W - 1L
1,276 SR
Queue Stats
6W - 5L
1,529 Elo+
Party 1
Sobek
Sobek
FenrirDogo
Sobek
Level 28
God Stats
0W - 1L
1,543 SR
Queue Stats
43W - 33L
1,629 Elo+
Party 3
Anhur
Anhur
Mephistoreos
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,461 Elo+
Party 1
Tsukuyomi
Tsukuyomi
V-Monster60
Tsukuyomi
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
106W - 144L
1,366 Elo+
Solo
Janus
Janus
kaanwood
Janus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 50L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
25 / 3 / 19
18,955
948
42,857
17,361
6,403
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
DaddyGusta
Medusa
20
8 / 6 / 29
14,813
741
31,061
18,737
7,308
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
TheWaterofFire
Chernobog
14
1 / 7 / 16
11,123
556
8,466
13,020
4,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 6 / 26
14,579
729
17,602
31,444
18,205
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
justguts
Achilles
20
2 / 6 / 30
13,599
680
10,020
22,293
26,045
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Eion6116
Hades
20
10 / 8 / 10
14,867
743
22,036
27,491
17,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
18
3 / 11 / 14
12,072
604
9,956
33,553
47,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 13 / 12
10,438
522
6,528
20,962
7,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
V-Monster60
Tsukuyomi
20
7 / 9 / 13
13,536
677
23,976
22,386
12,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
kaanwood
Janus
20
7 / 7 / 10
13,295
665
22,073
18,992
7,148
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
86
48
Kills
27
28
Deaths
48
120
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Scylla
25
3
19
11.5
W
Medusa
DaddyGusta
Medusa
8
6
29
3.75
L
Hades
Eion6116
Hades
10
8
10
1.88
L
Sobek
3
11
14
0.91
L
0
13
12
0.46
W
Chernobog
TheWaterofFire
Chernobog
1
7
16
1.29
L
Tsukuyomi
V-Monster60
Tsukuyomi
7
9
13
1.5
W
12
6
26
4.17
W
Achilles
justguts
Achilles
2
6
30
2.83
L
Janus
kaanwood
Janus
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,006
Damage
84,569
102,855
Taken
123,384
62,913
Mitigated
93,025
38,045
Healing
33,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
42,857
3,796
4,441
8,572
17,361
6,403
1,438
10,516
6,735
87,065
0
W
Medusa
DaddyGusta
Medusa
31,061
15,302
1,796
3,817
18,737
7,308
2,869
12,275
6,270
0
61,326
L
Hades
Eion6116
Hades
22,036
4,560
2,705
9,417
27,491
17,961
408
10,005
17,160
49,152
0
L
Sobek
9,956
606
1,616
5,831
33,553
47,333
17
8,369
24,610
18,453
0
L
6,528
4,256
1,368
1,371
20,962
7,755
259
9,023
11,585
0
11,668
W
Chernobog
TheWaterofFire
Chernobog
8,466
4,877
1,640
1,733
13,020
4,952
861
7,572
5,236
0
18,650
L
Tsukuyomi
V-Monster60
Tsukuyomi
23,976
5,304
1,913
1,843
22,386
12,828
0
7,447
14,665
0
48,856
W
17,602
3,955
3,716
9,344
31,444
18,205
611
12,436
18,712
0
28,465
W
Achilles
justguts
Achilles
10,020
1,680
474
2,512
22,293
26,045
691
10,219
10,419
0
16,706
L
Janus
kaanwood
Janus
22,073
1,364
3,692
3,661
18,992
7,148
342
7,093
11,809
55,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,069
Gold Earned
64,208
205
Minions Killed
192
0
Camps Cleared
0
1,499,057
Distance Traveled
1,497,871
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
18,955
948
99
5
0
348,579
2
W
Medusa
14,813
741
65
3
0
326,407
2
L
Hades
14,867
743
72
4
0
285,161
0
L
Sobek
12,072
604
15
1
0
307,336
1
L
Anhur
10,438
522
16
1
0
266,285
0
W
Chernobog
11,123
556
13
1
0
219,076
0
L
Tsukuyomi
13,536
677
30
2
0
327,432
0
W
Da Ji
14,579
729
6
0
0
292,407
3
W
Achilles
13,599
680
22
1
0
312,588
0
L
Janus
13,295
665
59
3
0
311,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role