Player Matchup

Ares
Ares
ANONIMUS365
Ares
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Cuecafreiada666
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,442 Elo+
Party 3
Medusa
Medusa
FabriSSB
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MatadorNuclear16
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,442 Elo+
Party 3
Anubis
Anubis
SuckTheDog
Anubis
Level 25
God Stats
1W - 5L
1,288 SR
Queue Stats
60W - 80L
1,446 Elo+
Solo
Team Averages
Level 16
1,458 SR
1,466 Elo+

VS

Team Averages
Level 24
1,405 SR
1,519 Elo+
Anhur
Anhur
AethelBjorn
Anhur
Level 29
God Stats
8W - 7L
1,550 SR
Queue Stats
51W - 41L
1,529 Elo+
Party 2
Mercury
Mercury
Josua-MG
Mercury
Level 26
God Stats
13W - 6L
1,285 SR
Queue Stats
89W - 115L
1,491 Elo+
Party 4
Chaac
Chaac
Maxnu099
Chaac
Level 24
God Stats
3W - 1L
1,705 SR
Queue Stats
77W - 61L
1,616 Elo+
Solo
Cerberus
Cerberus
OzzMosis12
Cerberus
Level 24
God Stats
3W - 5L
1,118 SR
Queue Stats
19W - 18L
1,457 Elo+
Party 2
Scylla
Scylla
krasher_391
Scylla
Level 18
God Stats
7W - 12L
1,367 SR
Queue Stats
127W - 158L
1,503 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
4,970
497
2,678
6,155
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 4 / 0
4,436
444
432
6,521
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
FabriSSB
Medusa
9
2 / 1 / 1
5,438
544
3,561
5,842
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
4,186
419
1,544
6,626
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
SuckTheDog
Anubis
8
0 / 4 / 0
4,727
473
1,865
5,394
2,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 2 / 3
4,924
492
4,676
4,369
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Josua-MG
Mercury
11
5 / 1 / 3
6,685
669
4,221
4,889
1,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Maxnu099
Chaac
11
4 / 0 / 1
6,638
664
4,865
3,829
2,199
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
OzzMosis12
Cerberus
8
1 / 1 / 4
5,235
524
3,133
5,906
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
10
3 / 0 / 3
5,818
582
3,428
3,626
848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
16
16
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
3
2
3
2.25
L
0
4
0
0
L
Medusa
FabriSSB
Medusa
2
1
1
2.5
W
Mercury
Josua-MG
Mercury
5
1
3
6.5
L
0
4
0
0
W
Chaac
Maxnu099
Chaac
4
0
1
4.5
W
Cerberus
OzzMosis12
Cerberus
1
1
4
3
L
Anubis
SuckTheDog
Anubis
0
4
0
0
W
Scylla
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,080
Damage
20,323
30,538
Taken
22,619
12,065
Mitigated
9,046
4,940
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,678
388
0
1,382
6,155
3,557
0
1,122
5,033
10,130
0
W
4,676
2,469
0
1,653
4,369
934
216
1,252
3,117
0
12,826
L
432
0
0
1,524
6,521
1,637
0
830
5,691
0
15,750
L
Medusa
FabriSSB
Medusa
3,561
1,528
0
340
5,842
1,088
356
1,902
3,940
0
31,148
W
Mercury
Josua-MG
Mercury
4,221
2,499
0
0
4,889
1,367
137
643
4,246
0
34,321
L
1,544
716
0
0
6,626
3,148
0
0
6,626
13,774
0
W
Chaac
Maxnu099
Chaac
4,865
1,388
0
1,725
3,829
2,199
0
1,399
2,430
0
33,858
W
Cerberus
OzzMosis12
Cerberus
3,133
382
0
2,260
5,906
3,698
300
1,403
4,503
16,168
0
L
Anubis
SuckTheDog
Anubis
1,865
0
0
1,694
5,394
2,635
0
2,707
2,687
19,151
0
W
Scylla
3,428
135
0
0
3,626
848
220
1,390
2,236
25,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,757
Gold Earned
29,300
182
Minions Killed
250
0
Camps Cleared
0
850,288
Distance Traveled
966,611
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,970
497
6
1
0
191,989
5
W
Anhur
4,924
492
20
2
0
174,292
4
L
Thor
4,436
444
36
4
0
171,363
1
L
Medusa
5,438
544
71
7
0
186,129
3
W
Mercury
6,685
669
78
8
0
216,458
1
L
Ymir
4,186
419
24
2
0
173,025
0
W
Chaac
6,638
664
74
7
0
200,133
0
W
Cerberus
5,235
524
41
4
0
194,447
1
L
Anubis
4,727
473
45
5
0
127,782
1
W
Scylla
5,818
582
37
4
0
181,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role