Player Matchup

Pele
Pele
Arbiter D10
Pele
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 144L
1,681 Elo+
Party 2
Rama
Rama
Deathwizard4312
Rama
Level 22
God Stats
0W - 2L
1,308 SR
Queue Stats
96W - 84L
1,645 Elo+
Solo
Cerberus
Cerberus
General Bado
Cerberus
Level 29
God Stats
2W - 7L
1,634 SR
Queue Stats
99W - 116L
1,725 Elo+
Party 2
Discordia
Discordia
HiRez Noob
Discordia
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,631 Elo+
Solo
Guan Yu
Guan Yu
IM_BILL_DIPPERLY
Guan Yu
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 51L
1,750 Elo+
Solo
Team Averages
Level 21
1,488 SR
1,686 Elo+

VS

Team Averages
Level 25
1,530 SR
1,781 Elo+
Anubis
Anubis
COONxGRIZZLY
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 11L
1,775 Elo+
Party 1
Nu Wa
Nu Wa
Deity-Mez
Nu Wa
Level 28
God Stats
12W - 11L
1,671 SR
Queue Stats
87W - 122L
1,521 Elo+
Solo
Artemis
Artemis
SoloNmid
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 27L
1,952 Elo+
Party 1
Bellona
Bellona
SusanoMain45
Bellona
Level 24
God Stats
10W - 8L
1,478 SR
Queue Stats
168W - 112L
1,750 Elo+
Party 1
Set
Set
Walzur
Set
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,905 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,281
428
740
8,330
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 4 / 0
4,425
443
1,560
6,935
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cerberus
General Bado
Cerberus
7
1 / 3 / 0
5,121
512
2,938
6,781
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
HiRez Noob
Discordia
5
0 / 8 / 0
4,045
405
1,787
4,991
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 0
4,235
424
1,868
7,455
5,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
11 / 0 / 4
7,360
736
7,004
3,340
1,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
Deity-Mez
Nu Wa
8
1 / 0 / 4
4,964
496
1,801
1,514
309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SoloNmid
Artemis
8
0 / 0 / 5
5,038
504
3,729
4,735
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
SusanoMain45
Bellona
11
3 / 0 / 2
6,482
648
5,472
4,381
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
Walzur
Set
10
8 / 1 / 5
6,634
663
6,743
5,544
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
23
24
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Anubis
11
0
4
13
L
0
4
0
0
W
Nu Wa
Deity-Mez
Nu Wa
1
0
4
3
L
Cerberus
General Bado
Cerberus
1
3
0
0.33
L
Discordia
HiRez Noob
Discordia
0
8
0
0
L
0
3
0
0
W
Artemis
SoloNmid
Artemis
0
0
5
2.5
W
Bellona
SusanoMain45
Bellona
3
0
2
4
W
Set
Walzur
Set
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,893
Damage
24,749
34,492
Taken
19,514
12,035
Mitigated
8,314
9,331
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
740
250
0
2,256
8,330
1,758
0
2,309
6,021
0
15,468
W
Anubis
7,004
767
0
2,279
3,340
1,635
444
1,516
1,799
35,975
0
L
1,560
1,116
0
2,214
6,935
1,445
0
1,728
5,207
0
21,867
W
Nu Wa
Deity-Mez
Nu Wa
1,801
874
250
214
1,514
309
402
251
1,263
13,628
0
L
Cerberus
General Bado
Cerberus
2,938
123
184
2,193
6,781
2,661
0
1,109
5,672
11,791
0
L
Discordia
HiRez Noob
Discordia
1,787
280
0
190
4,991
871
282
2,527
2,464
15,768
0
L
1,868
347
0
2,294
7,455
5,300
0
1,132
6,323
0
13,653
W
Artemis
SoloNmid
Artemis
3,729
1,907
0
1,444
4,735
1,144
602
1,123
3,612
0
18,431
W
Bellona
SusanoMain45
Bellona
5,472
1,890
0
1,626
4,381
3,532
82
696
3,443
0
37,493
W
Set
Walzur
Set
6,743
3,447
0
910
5,544
1,694
0
1,139
4,405
0
30,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,107
Gold Earned
30,478
167
Minions Killed
253
0
Camps Cleared
0
838,415
Distance Traveled
925,354
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,281
428
42
4
0
186,339
2
W
Anubis
7,360
736
71
7
0
172,455
0
L
Rama
4,425
443
45
5
0
134,480
2
W
Nu Wa
4,964
496
14
1
0
173,214
1
L
Cerberus
5,121
512
29
3
0
202,468
6
L
Discordia
4,045
405
20
2
0
135,177
2
L
Guan Yu
4,235
424
31
3
0
179,951
1
W
Artemis
5,038
504
34
3
0
169,832
2
W
Bellona
6,482
648
84
8
0
208,543
1
W
Set
6,634
663
50
5
0
201,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role