Player Matchup

Skadi
Skadi
Carry-Or-Troll-
Skadi
Level 27
God Stats
5W - 5L
1,422 SR
Queue Stats
5W - 5L
1,590 Elo+
Party 2
Cthulhu
Cthulhu
Djolapioche666
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 2
Athena
Athena
Funky9Gamer6
Athena
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
393W - 479L
1,549 Elo+
Solo
Kukulkan
Kukulkan
NIX-DEM
Kukulkan
Level 24
God Stats
1W - 4L
1,420 SR
Queue Stats
4W - 5L
1,590 Elo+
Party 2
Arachne
Arachne
pastagarocket
Arachne
Level 29
God Stats
22W - 19L
1,765 SR
Queue Stats
30W - 26L
1,525 Elo+
Party 2
Team Averages
Level 22
1,521 SR
1,492 Elo+

VS

Team Averages
Level 27
1,712 SR
1,612 Elo+
Danzaburou
Danzaburou
Cha1nge
Danzaburou
Level 27
God Stats
8W - 6L
1,953 SR
Queue Stats
24W - 26L
1,642 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HoodBabyJay12
Cu Chulainn
Level 18
God Stats
8W - 4L
1,742 SR
Queue Stats
180W - 168L
1,674 Elo+
Solo
Tsukuyomi
Tsukuyomi
ITzpArixZ
Tsukuyomi
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 22L
1,737 Elo+
Party 1
Ymir
Ymir
Neb01060
Ymir
Level 43
God Stats
9W - 10L
1,649 SR
Queue Stats
222W - 247L
1,461 Elo+
Party 1
Janus
Janus
siropedevainilla
Janus
Level 27
God Stats
15W - 8L
1,716 SR
Queue Stats
235W - 235L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
7,777
457
8,916
8,851
2,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 6 / 3
6,620
389
2,823
10,263
3,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
10
0 / 9 / 2
6,039
355
1,431
13,507
8,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
NIX-DEM
Kukulkan
11
1 / 5 / 2
7,181
422
4,104
7,254
2,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
14
5 / 4 / 4
8,824
519
8,665
13,221
7,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cha1nge
Danzaburou
15
9 / 1 / 2
10,116
595
10,353
7,942
3,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
HoodBabyJay12
Cu Chulainn
14
5 / 4 / 5
8,809
518
6,682
11,158
8,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
ITzpArixZ
Tsukuyomi
17
11 / 4 / 2
11,034
649
12,605
11,554
6,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
14
2 / 0 / 10
9,378
552
6,379
9,518
8,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 3 / 4
8,930
525
6,510
9,563
2,709
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
11
Kills
28
28
Deaths
12
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Danzaburou
Cha1nge
Danzaburou
9
1
2
10
L
1
6
3
0.42
L
Athena
0
9
2
0.11
W
Cu Chulainn
HoodBabyJay12
Cu Chulainn
5
4
5
1.88
W
Tsukuyomi
ITzpArixZ
Tsukuyomi
11
4
2
3
L
Kukulkan
NIX-DEM
Kukulkan
1
5
2
0.4
W
Ymir
2
0
10
7
L
Arachne
5
4
4
1.75
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,939
Damage
42,529
53,096
Taken
49,735
24,863
Mitigated
29,049
5,007
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,916
3,862
0
1,156
8,851
2,695
238
3,145
5,656
0
44,140
W
Danzaburou
Cha1nge
Danzaburou
10,353
6,168
0
3,374
7,942
3,117
1,908
432
7,510
0
55,761
L
2,823
189
0
0
10,263
3,637
660
1,072
8,931
10,074
0
L
Athena
1,431
691
0
0
13,507
8,072
0
4,263
9,244
8,706
1,623
W
Cu Chulainn
HoodBabyJay12
Cu Chulainn
6,682
1,697
0
2,130
11,158
8,009
128
3,409
7,749
7,666
40,408
W
Tsukuyomi
ITzpArixZ
Tsukuyomi
12,605
3,392
0
4,586
11,554
6,674
2,034
2,028
9,526
0
59,746
L
Kukulkan
NIX-DEM
Kukulkan
4,104
939
0
290
7,254
2,475
0
2,550
4,679
18,552
0
W
Ymir
6,379
676
0
2,402
9,518
8,540
325
824
8,694
23,693
0
L
Arachne
8,665
6,259
0
3,561
13,221
7,984
0
3,118
9,927
0
57,998
W
6,510
505
119
3,485
9,563
2,709
538
1,543
8,020
51,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,441
Gold Earned
48,267
242
Minions Killed
429
0
Camps Cleared
0
1,465,838
Distance Traveled
1,497,468
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,777
457
68
4
0
289,270
0
W
Danzaburou
10,116
595
98
6
0
307,194
2
L
Cthulhu
6,620
389
21
1
0
264,792
0
L
Athena
6,039
355
23
1
0
258,530
0
W
Cu Chulainn
8,809
518
79
5
0
312,931
0
W
Tsukuyomi
11,034
649
132
8
0
285,280
0
L
Kukulkan
7,181
422
34
2
0
313,445
0
W
Ymir
9,378
552
28
2
0
303,353
7
L
Arachne
8,824
519
96
6
0
339,801
3
W
Janus
8,930
525
92
5
0
288,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role