Player Matchup

Osiris
Osiris
Airwing69
Osiris
Level 128
God Stats
2W - 1L
1,189 SR
Queue Stats
69W - 57L
1,439 Elo+
Solo
Raijin
Raijin
TTLine
Raijin
Level 104
God Stats
9W - 3L
1,495 SR
Queue Stats
132W - 135L
1,449 Elo+
Solo
Hun Batz
Hun Batz
Zirpho
Hun Batz
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 21L
1,776 Elo+
Solo
Vulcan
Vulcan
nixabre00
Vulcan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
tridantwarrior
Terra
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 141L
1,626 Elo+
Solo
Team Averages
Level 115
1,437 SR
1,558 Elo+

VS

Team Averages
Level 131
1,620 SR
1,518 Elo+
Scylla
Scylla
Jiabou
Scylla
Level 146
God Stats
1W - 1L
1,895 SR
Queue Stats
30W - 30L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Kyaren
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Sorakdh
Guan Yu
Level 84
God Stats
1W - 1L
1,730 SR
Queue Stats
8W - 14L
1,409 Elo+
Solo
Neith
Neith
dannyboy1532
Neith
Level 126
God Stats
0W - 2L
1,309 SR
Queue Stats
163W - 142L
1,541 Elo+
Solo
Set
Set
xinGiza
Set
Level 156
God Stats
8W - 5L
1,666 SR
Queue Stats
376W - 267L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Airwing69
Osiris
20
8 / 4 / 10
13,761
809
22,732
23,212
20,007
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
TTLine
Raijin
20
8 / 1 / 11
13,943
820
21,429
11,277
6,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Zirpho
Hun Batz
20
5 / 0 / 8
12,555
739
13,608
13,552
8,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
nixabre00
Vulcan
20
3 / 1 / 14
12,564
739
13,867
9,173
4,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 1 / 20
12,883
758
7,442
21,288
27,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jiabou
Scylla
19
3 / 4 / 1
11,654
686
19,405
16,998
6,497
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Kyaren
Aphrodite
15
0 / 6 / 2
8,861
521
6,188
11,412
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Sorakdh
Guan Yu
15
0 / 6 / 3
9,201
541
4,888
23,261
19,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
2 / 4 / 3
11,030
649
15,119
14,517
5,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
17
2 / 5 / 4
10,845
638
9,130
20,073
11,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
20
25
Kills
7
7
Deaths
25
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
Airwing69
Osiris
8
4
10
3.25
L
Scylla
Jiabou
Scylla
3
4
1
0.88
L
Aphrodite
Kyaren
Aphrodite
0
6
2
0.17
L
Guan Yu
Sorakdh
Guan Yu
0
6
3
0.25
W
Raijin
TTLine
Raijin
8
1
11
13.5
W
Hun Batz
Zirpho
Hun Batz
5
0
8
9
L
2
4
3
0.88
W
Vulcan
nixabre00
Vulcan
3
1
14
10
W
1
1
20
11
L
Set
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,078
Damage
54,730
78,502
Taken
86,261
66,943
Mitigated
48,129
32,238
Healing
17,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Airwing69
Osiris
22,732
11,266
0
7,627
23,212
20,007
96
5,045
17,181
0
55,427
L
Scylla
Jiabou
Scylla
19,405
1,390
0
1,376
16,998
6,497
1
10,672
5,907
62,159
0
L
Aphrodite
Kyaren
Aphrodite
6,188
54
5,927
3,509
11,412
4,816
0
6,080
5,009
18,468
0
L
Guan Yu
Sorakdh
Guan Yu
4,888
798
1,076
4,088
23,261
19,807
0
11,405
11,157
0
19,577
W
Raijin
TTLine
Raijin
21,429
1,295
168
2,081
11,277
6,213
1,927
5,870
5,407
72,145
0
W
Hun Batz
Zirpho
Hun Batz
13,608
6,330
0
4,563
13,552
8,875
880
5,517
8,035
0
51,212
L
15,119
4,165
0
643
14,517
5,668
302
6,531
7,752
0
60,364
W
Vulcan
nixabre00
Vulcan
13,867
5,941
0
311
9,173
4,508
1,244
2,587
6,586
63,943
0
W
7,442
1,743
7,251
10,237
21,288
27,340
289
8,024
13,264
22,273
0
L
Set
9,130
4,255
0
1,130
20,073
11,341
0
6,770
13,046
576
38,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,706
Gold Earned
51,591
446
Minions Killed
388
11
Camps Cleared
6
1,691,609
Distance Traveled
1,421,704
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,761
809
74
4
4
318,848
1
L
Scylla
11,654
686
116
7
3
308,205
6
L
Aphrodite
8,861
521
40
2
0
253,638
4
L
Guan Yu
9,201
541
36
2
0
289,609
5
W
Raijin
13,943
820
153
9
3
334,333
4
W
Hun Batz
12,555
739
68
4
2
358,390
2
L
Neith
11,030
649
120
7
0
288,473
2
W
Vulcan
12,564
739
117
7
2
361,973
2
W
Terra
12,883
758
34
2
0
318,065
1
L
Set
10,845
638
76
4
3
281,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role