Player Matchup

Fenrir
Fenrir
Ash_indorex2020
Fenrir
Level 17
God Stats
4W - 14L
1,330 SR
Queue Stats
49W - 49L
1,309 Elo+
Solo
Nemesis
Nemesis
DrevjZetvVherer
Nemesis
Level 17
God Stats
49W - 50L
1,390 SR
Queue Stats
65W - 67L
1,267 Elo+
Solo
Artio
Artio
Drippy_vans04
Artio
Level 27
God Stats
1W - 1L
1,673 SR
Queue Stats
107W - 98L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Ninja9352776
Danzaburou
Level 12
God Stats
5W - 3L
1,533 SR
Queue Stats
8W - 10L
1,480 Elo+
Solo
Hades
Hades
Vanguard20
Hades
Level 16
God Stats
4W - 8L
1,353 SR
Queue Stats
6W - 19L
1,221 Elo+
Solo
Team Averages
Level 18
1,456 SR
1,346 Elo+

VS

Team Averages
Level 24
1,602 SR
1,373 Elo+
Camazotz
Camazotz
CoolDoodKila187
Camazotz
Level 29
God Stats
7W - 0L
1,436 SR
Queue Stats
52W - 47L
1,408 Elo+
Solo
Hera
Hera
D0rkmage
Hera
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 32L
1,128 Elo+
Solo
Ymir
Ymir
DaBeastlyA
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 59L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Grimgars Ash
Kukulkan
Level 26
God Stats
3W - 2L
1,841 SR
Queue Stats
43W - 37L
1,351 Elo+
Solo
Jing Wei
Jing Wei
Turtleduck24
Jing Wei
Level 10
God Stats
2W - 1L
1,732 SR
Queue Stats
141W - 169L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 4
10,255
855
13,505
19,240
6,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
9 / 11 / 2
12,647
1,054
18,965
31,594
14,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 2 / 5
10,902
909
6,846
20,204
15,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Ninja9352776
Danzaburou
13
0 / 1 / 0
8,730
728
403
756
237
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
15
1 / 8 / 3
10,001
833
5,219
18,672
9,557
Team 1 Tickets

0

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
19
16 / 0 / 7
14,176
1,181
22,899
9,724
3,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
17
2 / 4 / 11
10,619
885
8,057
7,690
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 3 / 5
11,611
968
8,095
12,370
5,800
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Grimgars Ash
Kukulkan
18
13 / 4 / 9
13,362
1,114
24,940
11,389
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Turtleduck24
Jing Wei
19
0 / 2 / 21
11,541
962
14,528
10,824
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
87
13
Kills
34
34
Deaths
13
14
Assists
53
Player
Kills
Deaths
Assists
KDA
L
1
12
4
0.25
W
Camazotz
16
0
7
19.5
W
Hera
2
4
11
1.88
W
3
3
5
1.83
L
9
11
2
0.91
L
2
2
5
2.25
W
Kukulkan
Grimgars Ash
Kukulkan
13
4
9
4.38
L
Danzaburou
Ninja9352776
Danzaburou
0
1
0
0
W
Jing Wei
Turtleduck24
Jing Wei
0
2
21
5.25
L
Hades
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,938
Damage
78,519
90,466
Taken
51,997
46,608
Mitigated
19,919
11,923
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,505
3,104
0
311
19,240
6,926
0
8,491
9,943
0
23,548
W
Camazotz
22,899
9,137
0
6,021
9,724
3,564
0
2,887
6,837
0
31,897
W
Hera
8,057
5,046
0
372
7,690
2,459
0
3,548
4,142
13,826
0
W
8,095
2,587
0
0
12,370
5,800
0
2,272
10,098
46,295
0
L
18,965
13,150
0
5,460
31,594
14,793
0
16,988
14,606
0
29,771
L
6,846
2,619
320
5,205
20,204
15,095
0
9,177
11,027
21,954
0
W
Kukulkan
Grimgars Ash
Kukulkan
24,940
3,592
219
900
11,389
4,597
0
1,760
9,629
38,906
0
L
Danzaburou
Ninja9352776
Danzaburou
403
338
0
22
756
237
0
78
678
0
403
W
Jing Wei
Turtleduck24
Jing Wei
14,528
14,145
0
2,068
10,824
3,499
0
1,598
9,226
0
29,148
L
Hades
5,219
302
35
570
18,672
9,557
0
6,358
12,314
12,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,535
Gold Earned
61,309
85
Minions Killed
197
2
Camps Cleared
5
758,993
Distance Traveled
969,136
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,255
855
14
1
0
211,468
0
W
Camazotz
14,176
1,181
17
1
0
254,867
0
W
Hera
10,619
885
9
1
0
139,453
0
W
Ymir
11,611
968
99
8
3
144,544
4
L
Nemesis
12,647
1,054
26
2
1
206,423
0
L
Artio
10,902
909
31
3
0
172,241
0
W
Kukulkan
13,362
1,114
34
3
2
201,148
0
L
Danzaburou
8,730
728
0
0
0
15,588
0
W
Jing Wei
11,541
962
38
3
0
229,124
0
L
Hades
10,001
833
14
1
1
153,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role