Player Matchup

Heimdallr
Heimdallr
Platinum IV
Cpt_Cold12
Heimdallr
Platinum IV
Level 157
God Stats
24W - 11L
1,834 SR
Queue Stats
75W - 39L
2,087 MMR
Party 2
Cerberus
Cerberus
Platinum I
NTS_ArimaMVP
Cerberus
Platinum I
Level 106
God Stats
3W - 6L
1,500 SR
Queue Stats
791W - 784L
2,057 MMR
Solo
Ra
Ra
Platinum III
Xinths
Ra
Platinum III
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 10L
2,129 MMR
Party 2
Xing Tian
Xing Tian
Diamond V
arcade_abc
Xing Tian
Diamond V
Level 158
God Stats
7W - 8L
1,387 SR
Queue Stats
194W - 174L
2,060 MMR
Solo
Ratatoskr
Ratatoskr
Diamond V
iiVoids
Ratatoskr
Diamond V
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 39L
2,151 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,544 SR
2,097 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,659 SR
1,954 MMR
Odin
Odin
Platinum II
AntonMerc
Odin
Platinum II
Level 147
God Stats
3W - 4L
1,648 SR
Queue Stats
260W - 246L
2,045 MMR
Solo
Apollo
Apollo
Diamond IV
Hijinxx
Apollo
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Diamond V
Ikiya
Aphrodite
Diamond V
Level 160
God Stats
25W - 14L
1,675 SR
Queue Stats
87W - 72L
2,104 MMR
Party 1
Discordia
Discordia
Platinum III
KaryuEND
Discordia
Platinum III
Level 159
God Stats
4W - 4L
1,973 SR
Queue Stats
257W - 216L
2,094 MMR
Solo
Kali
Kali
Platinum II
xXBUTAXx
Kali
Platinum II
Level 160
God Stats
3W - 6L
1,500 SR
Queue Stats
236W - 201L
2,025 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cpt_Cold12
Heimdallr
20
5 / 2 / 11
15,194
633
18,267
16,715
8,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
NTS_ArimaMVP
Cerberus
18
5 / 3 / 13
12,373
516
13,161
22,876
27,101
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
20
10 / 3 / 5
15,170
632
19,943
18,884
14,247
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
arcade_abc
Xing Tian
20
3 / 0 / 4
14,589
608
10,475
20,931
23,975
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ratatoskr
iiVoids
Ratatoskr
20
8 / 1 / 9
13,948
581
11,207
17,362
10,791
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
SetCthulhuDanzaburouNemesisScylla

VS

Bans
FenrirAnhurCu ChulainnBellonaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
0 / 6 / 1
11,681
487
5,512
21,800
17,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Hijinxx
Apollo
19
5 / 7 / 1
12,906
538
14,046
22,558
10,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Ikiya
Aphrodite
18
1 / 4 / 4
12,207
509
7,236
17,619
16,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
KaryuEND
Discordia
18
2 / 7 / 1
11,767
490
15,580
14,437
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
18
1 / 7 / 3
11,064
461
7,292
22,551
10,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
31
Kills
9
9
Deaths
31
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
0
6
1
0.08
W
Heimdallr
Cpt_Cold12
Heimdallr
5
2
11
5.25
L
Apollo
Hijinxx
Apollo
5
7
1
0.79
L
Aphrodite
Ikiya
Aphrodite
1
4
4
0.75
L
Discordia
KaryuEND
Discordia
2
7
1
0.36
W
Cerberus
NTS_ArimaMVP
Cerberus
5
3
13
3.83
W
Ra
10
3
5
4.17
W
Xing Tian
arcade_abc
Xing Tian
3
0
4
5
W
Ratatoskr
iiVoids
Ratatoskr
8
1
9
12.5
L
Kali
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,053
Damage
49,666
96,768
Taken
98,965
84,227
Mitigated
59,481
39,508
Healing
32,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,512
788
0
2,628
21,800
17,554
0
10,351
11,449
0
80,301
W
Heimdallr
Cpt_Cold12
Heimdallr
18,267
11,493
0
4,099
16,715
8,113
7,988
3,036
13,529
0
130,178
L
Apollo
Hijinxx
Apollo
14,046
8,854
0
5,067
22,558
10,351
1,064
10,645
11,913
0
101,747
L
Aphrodite
Ikiya
Aphrodite
7,236
222
4,426
9,336
17,619
16,310
863
10,167
7,452
54,437
0
L
Discordia
KaryuEND
Discordia
15,580
764
0
1,772
14,437
4,528
0
7,549
6,888
84,405
0
W
Cerberus
NTS_ArimaMVP
Cerberus
13,161
770
720
6,348
22,876
27,101
582
5,771
16,719
41,817
0
W
Ra
19,943
3,003
5,810
10,549
18,884
14,247
1,309
7,191
11,241
138,720
0
W
Xing Tian
arcade_abc
Xing Tian
10,475
532
0
5,455
20,931
23,975
0
1,779
19,038
98,260
0
W
Ratatoskr
iiVoids
Ratatoskr
11,207
3,643
0
6,527
17,362
10,791
2,747
4,144
12,912
0
100,894
L
Kali
7,292
3,456
0
8,825
22,551
10,738
0
4,867
17,680
0
85,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,274
Gold Earned
59,625
815
Minions Killed
741
0
Camps Cleared
0
2,528,655
Distance Traveled
2,334,346
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,681
487
161
7
0
471,079
4
W
Heimdallr
15,194
633
221
9
0
471,569
5
L
Apollo
12,906
538
166
7
0
427,171
2
L
Aphrodite
12,207
509
114
5
0
465,807
4
L
Discordia
11,767
490
166
7
0
438,742
7
W
Cerberus
12,373
516
54
2
0
509,782
13
W
Ra
15,170
632
193
8
0
505,057
5
W
Xing Tian
14,589
608
189
8
0
477,631
0
W
Ratatoskr
13,948
581
158
7
0
564,616
3
L
Kali
11,064
461
134
6
0
531,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role