Player Matchup

Ymir
Ymir
D3stri9865
Ymir
Level 28
God Stats
3W - 2L
1,235 SR
Queue Stats
38W - 41L
1,440 Elo+
Solo
Nemesis
Nemesis
Dinorc2
Nemesis
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 32L
1,465 Elo+
Solo
Thoth
Thoth
HanaqPacha
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,578 Elo+
Solo
Artemis
Artemis
tomeortoyou
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,502 Elo+
Solo
Baba Yaga
Baba Yaga
ÆWiluzÆ
Baba Yaga
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,407 Elo+
Solo
Team Averages
Level 24
1,447 SR
1,478 Elo+

VS

Team Averages
Level 20
1,520 SR
1,530 Elo+
Ra
Ra
Guillerdezito
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,619 Elo+
Solo
Sylvanus
Sylvanus
NeonAnge
Sylvanus
Level 23
God Stats
6W - 4L
1,304 SR
Queue Stats
39W - 27L
1,063 Elo+
Solo
Arachne
Arachne
OriginalLich
Arachne
Level 23
God Stats
7W - 4L
1,747 SR
Queue Stats
10W - 7L
1,724 Elo+
Party 1
Cupid
Cupid
sanskyle
Cupid
Level 18
God Stats
1W - 0L
1,722 SR
Queue Stats
3W - 3L
1,751 Elo+
Party 1
Mulan
Mulan
soulsuccker
Mulan
Level 26
God Stats
6W - 5L
1,328 SR
Queue Stats
83W - 79L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
8,157
429
6,174
18,418
16,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Dinorc2
Nemesis
13
0 / 7 / 2
8,215
432
2,998
11,904
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
14
2 / 7 / 0
8,585
452
7,849
11,757
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
tomeortoyou
Artemis
13
2 / 7 / 1
7,979
420
10,416
12,941
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
ÆWiluzÆ
Baba Yaga
13
3 / 7 / 2
9,215
485
15,228
16,062
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 9
11,377
599
16,448
15,612
7,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
NeonAnge
Sylvanus
14
2 / 0 / 11
9,542
502
7,134
14,765
14,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
OriginalLich
Arachne
18
20 / 3 / 4
12,089
636
13,342
18,519
9,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
sanskyle
Cupid
14
1 / 2 / 11
8,410
443
11,310
12,523
5,445
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 1 / 3
9,866
519
5,557
14,341
10,071
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
7
Kills
33
34
Deaths
7
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Nemesis
Dinorc2
Nemesis
0
7
2
0.14
W
8
1
9
12.5
L
Thoth
2
7
0
0.29
W
Sylvanus
NeonAnge
Sylvanus
2
0
11
7.5
W
Arachne
OriginalLich
Arachne
20
3
4
7.33
W
Cupid
sanskyle
Cupid
1
2
11
3.25
W
2
1
3
3.5
L
Artemis
tomeortoyou
Artemis
2
7
1
0.36
L
Baba Yaga
ÆWiluzÆ
Baba Yaga
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,665
Damage
53,791
71,082
Taken
75,760
34,627
Mitigated
47,289
13,847
Healing
41,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,174
773
0
979
18,418
16,112
0
6,581
11,739
33,268
0
L
Nemesis
Dinorc2
Nemesis
2,998
1,137
0
2,575
11,904
3,731
572
2,095
9,661
0
44,111
W
16,448
1,251
3,393
9,135
15,612
7,902
2,072
9,585
6,027
84,526
0
L
Thoth
7,849
365
0
2,004
11,757
4,081
0
6,480
4,901
47,289
0
W
Sylvanus
NeonAnge
Sylvanus
7,134
892
3,677
6,168
14,765
14,339
332
3,880
10,885
37,246
0
W
Arachne
OriginalLich
Arachne
13,342
8,851
0
8,522
18,519
9,532
119
4,846
13,673
0
67,577
W
Cupid
sanskyle
Cupid
11,310
5,675
552
4,324
12,523
5,445
1,571
5,010
7,513
0
43,198
W
5,557
872
0
5,604
14,341
10,071
132
5,930
8,411
0
52,679
L
Artemis
tomeortoyou
Artemis
10,416
3,538
0
2,891
12,941
4,432
0
3,014
9,841
0
35,620
L
Baba Yaga
ÆWiluzÆ
Baba Yaga
15,228
598
0
5,398
16,062
6,271
656
4,579
11,358
47,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,151
Gold Earned
51,284
374
Minions Killed
514
0
Camps Cleared
0
1,660,810
Distance Traveled
1,751,143
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,157
429
48
3
0
314,190
2
L
Nemesis
8,215
432
91
5
0
388,055
10
W
Ra
11,377
599
175
9
0
332,822
6
L
Thoth
8,585
452
92
5
0
307,328
0
W
Sylvanus
9,542
502
46
2
0
334,097
11
W
Arachne
12,089
636
99
5
0
439,502
3
W
Cupid
8,410
443
75
4
0
315,670
0
W
Mulan
9,866
519
119
6
0
329,052
6
L
Artemis
7,979
420
64
3
0
301,117
0
L
Baba Yaga
9,215
485
79
4
0
350,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role