Player Matchup

Fenrir
Fenrir
Abraxas365000
Fenrir
Level 26
God Stats
7W - 8L
1,576 SR
Queue Stats
40W - 50L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
MurKed-AgaINx
Tsukuyomi
Level 17
God Stats
25W - 21L
1,350 SR
Queue Stats
48W - 54L
1,450 Elo+
Solo
Bacchus
Bacchus
Suitohomukeru924
Bacchus
Level 8
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 2L
1,663 Elo+
Solo
Athena
Athena
batousaMordekai
Athena
Level 8
God Stats
1W - 2L
1,785 SR
Queue Stats
1W - 2L
1,836 Elo+
Solo
Kukulkan
Kukulkan
xTrxpGod
Kukulkan
Level 22
God Stats
9W - 6L
1,843 SR
Queue Stats
181W - 177L
1,684 Elo+
Solo
Team Averages
Level 16
1,652 SR
1,631 Elo+

VS

Team Averages
Level 38
1,639 SR
1,550 Elo+
Heimdallr
Heimdallr
CheddarBobGHS
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,686 Elo+
Solo
Agni
Agni
DeathMoon_1975-
Agni
Level 113
God Stats
2W - 2L
1,783 SR
Queue Stats
151W - 175L
1,612 Elo+
Party 1
Pele
Pele
EmpanadaMagic
Pele
Level 7
God Stats
2W - 0L
1,749 SR
Queue Stats
7W - 7L
1,666 Elo+
Party 1
Cthulhu
Cthulhu
Smoke_O-G_Kush
Cthulhu
Level 27
God Stats
40W - 29L
1,549 SR
Queue Stats
49W - 40L
1,157 Elo+
Solo
Skadi
Skadi
Yorch_Mono
Skadi
Level 15
God Stats
303W - 285L
1,614 SR
Queue Stats
493W - 558L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 2
8,028
573
9,692
11,704
7,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
MurKed-AgaINx
Tsukuyomi
10
2 / 4 / 1
6,368
455
4,720
9,123
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 0
5,232
374
165
9,170
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 2 / 7
6,994
500
2,612
6,407
4,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
xTrxpGod
Kukulkan
15
5 / 0 / 4
8,446
603
11,646
7,788
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CheddarBobGHS
Heimdallr
13
2 / 2 / 2
7,388
528
7,120
8,700
3,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 2
7,003
500
5,055
6,689
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 3 / 1
8,615
615
6,978
11,040
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 4 / 1
7,034
502
4,372
12,841
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
11
2 / 5 / 2
7,055
504
5,580
8,020
2,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
17
Kills
13
13
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
8
3
2
3
W
Heimdallr
CheddarBobGHS
Heimdallr
2
2
2
1.5
W
0
3
2
0.33
W
6
3
1
2.17
L
Tsukuyomi
MurKed-AgaINx
Tsukuyomi
2
4
1
0.63
W
3
4
1
0.88
L
0
4
0
0
W
Skadi
2
5
2
0.6
L
2
2
7
2.75
L
Kukulkan
xTrxpGod
Kukulkan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,835
Damage
29,105
44,192
Taken
47,290
21,950
Mitigated
18,300
9,138
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,692
1,666
0
3,992
11,704
7,332
0
885
10,805
0
35,515
W
Heimdallr
CheddarBobGHS
Heimdallr
7,120
3,394
0
3,268
8,700
3,278
1,573
1,398
7,302
0
50,630
W
5,055
411
0
1,763
6,689
2,171
80
3,109
3,580
38,132
0
W
6,978
1,888
0
4,749
11,040
4,201
294
3,234
7,806
0
55,689
L
Tsukuyomi
MurKed-AgaINx
Tsukuyomi
4,720
914
0
960
9,123
2,621
0
1,721
7,342
0
37,187
W
4,372
1,033
0
3,102
12,841
6,166
0
5,094
7,747
23,151
0
L
165
42
0
48
9,170
5,082
0
682
8,488
13,589
0
W
Skadi
5,580
2,370
0
930
8,020
2,484
2,328
1,588
6,432
0
33,994
L
2,612
584
0
1,408
6,407
4,251
52
1,307
5,076
14,478
0
L
Kukulkan
xTrxpGod
Kukulkan
11,646
1,877
0
2,730
7,788
2,664
0
4,338
3,054
63,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,068
Gold Earned
37,095
294
Minions Killed
390
0
Camps Cleared
0
1,396,528
Distance Traveled
1,315,122
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,028
573
61
4
0
292,174
2
W
Heimdallr
7,388
528
94
7
0
249,876
0
W
Agni
7,003
500
84
6
0
260,995
5
W
Pele
8,615
615
108
8
0
261,952
2
L
Tsukuyomi
6,368
455
58
4
0
282,587
3
W
Cthulhu
7,034
502
41
3
0
283,645
0
L
Bacchus
5,232
374
31
2
0
284,758
0
W
Skadi
7,055
504
63
5
0
258,654
5
L
Athena
6,994
500
24
2
0
265,115
0
L
Kukulkan
8,446
603
120
9
0
271,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role