Player Matchup

Sun Wukong
Sun Wukong
GibbyDat
Sun Wukong
Level 85
God Stats
3W - 10L
1,468 SR
Queue Stats
185W - 195L
1,504 Elo+
Party 1
Zeus
Zeus
JustPlainMatt
Zeus
Level 107
God Stats
2W - 3L
1,228 SR
Queue Stats
206W - 199L
1,405 Elo+
Solo
Athena
Athena
KryeLarrss
Athena
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,446 Elo+
Solo
Izanami
Izanami
LostInInk
Izanami
Level 76
God Stats
60W - 38L
1,691 SR
Queue Stats
155W - 158L
1,570 Elo+
Party 1
Thor
Thor
cazadorlex
Thor
Level 151
God Stats
0W - 3L
1,885 SR
Queue Stats
16W - 27L
1,035 Elo+
Solo
Team Averages
Level 94
1,554 SR
1,392 Elo+

VS

Team Averages
Level 109
1,500 SR
1,431 Elo+
Cerberus
Cerberus
Crossbones66
Cerberus
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
88W - 73L
1,223 Elo+
Solo
Hachiman
Hachiman
GUNSLIINGER11
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
JuliusIII
Agni
Level 157
God Stats
76W - 101L
1,530 SR
Queue Stats
327W - 344L
1,460 Elo+
Solo
Vamana
Vamana
santipresto
Vamana
Level 90
God Stats
17W - 17L
1,543 SR
Queue Stats
199W - 226L
1,559 Elo+
Solo
Nemesis
Nemesis
xDr ThugNastyx
Nemesis
Level 67
God Stats
14W - 11L
1,429 SR
Queue Stats
582W - 611L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GibbyDat
Sun Wukong
17
1 / 1 / 1
9,979
499
7,179
16,177
13,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
8 / 6 / 3
11,120
556
17,058
13,604
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
KryeLarrss
Athena
13
0 / 2 / 3
8,166
408
5,596
11,992
8,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
LostInInk
Izanami
15
0 / 5 / 2
8,662
433
9,416
12,224
5,731
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 3 / 4
10,153
508
6,600
14,832
11,186
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crossbones66
Cerberus
15
2 / 2 / 9
8,945
447
11,303
15,220
13,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
GUNSLIINGER11
Hachiman
16
4 / 3 / 6
9,755
488
11,463
17,122
7,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
18
5 / 7 / 3
11,189
559
10,865
14,995
5,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
18
2 / 0 / 3
10,637
532
8,502
13,385
13,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 4 / 6
10,235
512
7,640
13,911
8,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
15
Kills
17
17
Deaths
16
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Crossbones66
Cerberus
2
2
9
3.25
W
Hachiman
GUNSLIINGER11
Hachiman
4
3
6
2.33
L
Sun Wukong
GibbyDat
Sun Wukong
1
1
1
1.5
W
Agni
5
7
3
0.93
L
8
6
3
1.58
L
Athena
KryeLarrss
Athena
0
2
3
0.75
L
Izanami
LostInInk
Izanami
0
5
2
0.2
L
6
3
4
2.67
W
Vamana
2
0
3
3.5
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,849
Damage
49,773
68,829
Taken
74,633
44,646
Mitigated
48,900
13,085
Healing
27,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Crossbones66
Cerberus
11,303
1,460
0
2,491
15,220
13,770
176
4,385
10,810
37,992
0
W
Hachiman
GUNSLIINGER11
Hachiman
11,463
8,032
0
9,742
17,122
7,198
1,201
3,455
13,667
0
61,894
L
Sun Wukong
GibbyDat
Sun Wukong
7,179
1,963
0
5,868
16,177
13,523
0
2,094
14,083
0
62,793
W
Agni
10,865
398
0
4,052
14,995
5,742
148
9,311
5,659
77,308
0
L
17,058
1,129
0
1,927
13,604
5,273
0
7,023
6,581
80,346
0
L
Athena
KryeLarrss
Athena
5,596
2,586
982
1,999
11,992
8,933
0
4,932
7,060
22,478
0
L
Izanami
LostInInk
Izanami
9,416
6,205
0
1,585
12,224
5,731
0
4,390
7,834
0
75,670
L
6,600
1,616
123
601
14,832
11,186
502
4,066
10,766
0
55,401
W
Vamana
8,502
2,981
0
5,805
13,385
13,541
438
1,475
11,485
337
68,474
W
7,640
2,911
0
5,138
13,911
8,649
0
4,028
9,795
0
67,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,080
Gold Earned
50,761
551
Minions Killed
556
0
Camps Cleared
0
1,772,571
Distance Traveled
1,893,906
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,945
447
70
4
0
373,057
9
W
Hachiman
9,755
488
114
6
0
342,020
3
L
Sun Wukong
9,979
499
138
7
0
395,672
1
W
Agni
11,189
559
136
7
0
359,224
1
L
Zeus
11,120
556
146
7
0
348,447
9
L
Athena
8,166
408
29
1
0
368,998
3
L
Izanami
8,662
433
138
7
0
340,218
8
L
Thor
10,153
508
100
5
0
319,236
4
W
Vamana
10,637
532
140
7
0
398,615
2
W
Nemesis
10,235
512
96
5
0
420,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role