Player Matchup

Janus
Janus
Piterfeuer1
Janus
Level 81
God Stats
13W - 6L
1,797 SR
Queue Stats
321W - 316L
1,598 Elo+
Party 1
Cupid
Cupid
TriearKlee315
Cupid
Level 15
God Stats
2W - 0L
1,759 SR
Queue Stats
18W - 14L
1,786 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iiSaZe__Trunks
Cu Chulainn
Level 5
God Stats
9W - 0L
1,999 SR
Queue Stats
15W - 12L
1,910 Elo+
Party 1
Nemesis
Nemesis
kitsune-bm
Nemesis
Level 28
God Stats
36W - 24L
1,675 SR
Queue Stats
233W - 190L
1,708 Elo+
Solo
Bacchus
Bacchus
xXKinGSTnD-1337
Bacchus
Level 25
God Stats
10W - 6L
1,729 SR
Queue Stats
80W - 69L
1,566 Elo+
Party 1
Team Averages
Level 31
1,792 SR
1,714 Elo+

VS

Team Averages
Level 18
1,504 SR
1,624 Elo+
Chernobog
Chernobog
 
Chernobog
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
I_IWOPHIEG_I
Ra
Level 29
God Stats
3W - 3L
1,532 SR
Queue Stats
75W - 87L
1,694 Elo+
Solo
Odin
Odin
Luisthelegend-27
Odin
Level 16
God Stats
2W - 6L
1,295 SR
Queue Stats
13W - 20L
1,627 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Risen_WARRIOR23
Tsukuyomi
Level 4
God Stats
1W - 2L
1,692 SR
Queue Stats
93W - 90L
1,751 Elo+
Party 3
Artemis
Artemis
venelii
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 81L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 3
9,051
647
8,688
5,508
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
9 / 2 / 5
7,671
548
7,087
6,981
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
iiSaZe__Trunks
Cu Chulainn
13
3 / 2 / 2
8,118
580
5,000
6,383
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
kitsune-bm
Nemesis
15
6 / 1 / 5
8,773
627
5,731
8,934
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 1 / 14
7,263
519
6,676
8,625
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
1 / 7 / 4
6,598
471
3,328
9,265
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 1
7,522
537
4,177
9,019
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 4 / 0
6,457
461
6,905
8,447
3,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Risen_WARRIOR23
Tsukuyomi
8
0 / 10 / 1
5,279
377
2,425
11,776
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
venelii
Artemis
10
0 / 4 / 2
5,737
410
2,722
7,354
2,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
27
Kills
5
6
Deaths
28
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
7
4
0.43
L
2
3
1
0.83
L
2
4
0
0.5
W
9
0
3
10.5
L
Tsukuyomi
Risen_WARRIOR23
Tsukuyomi
0
10
1
0.05
W
9
2
5
5.75
W
Cu Chulainn
iiSaZe__Trunks
Cu Chulainn
3
2
2
2
W
Nemesis
kitsune-bm
Nemesis
6
1
5
8.5
L
Artemis
venelii
Artemis
0
4
2
0.25
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,182
Damage
19,557
36,431
Taken
45,861
20,388
Mitigated
15,937
8,853
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,328
1,416
0
952
9,265
2,666
0
4,106
5,159
0
18,704
L
4,177
437
119
3,211
9,019
3,038
0
1,461
7,558
47,895
0
L
6,905
1,686
0
720
8,447
3,898
0
3,272
5,175
0
25,088
W
8,688
457
95
2,353
5,508
1,609
489
106
5,402
57,295
0
L
Tsukuyomi
Risen_WARRIOR23
Tsukuyomi
2,425
636
0
1,604
11,776
3,886
160
1,832
9,944
0
18,698
W
7,087
3,314
393
1,265
6,981
3,416
0
427
6,554
0
38,949
W
Cu Chulainn
iiSaZe__Trunks
Cu Chulainn
5,000
628
0
582
6,383
5,270
1,672
1,815
4,568
0
40,037
W
Nemesis
kitsune-bm
Nemesis
5,731
2,840
0
1,194
8,934
3,615
0
923
8,011
0
60,659
L
Artemis
venelii
Artemis
2,722
973
0
688
7,354
2,449
315
4,693
2,661
0
15,938
W
6,676
584
489
2,482
8,625
6,478
0
906
7,719
13,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,876
Gold Earned
31,593
386
Minions Killed
245
0
Camps Cleared
0
1,421,994
Distance Traveled
1,229,944
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,598
471
47
3
0
224,483
1
L
Ra
7,522
537
95
7
0
268,250
6
L
Odin
6,457
461
38
3
0
281,172
0
W
Janus
9,051
647
116
8
0
288,845
3
L
Tsukuyomi
5,279
377
35
3
0
245,061
0
W
Cupid
7,671
548
70
5
0
260,867
3
W
Cu Chulainn
8,118
580
81
6
0
276,782
1
W
Nemesis
8,773
627
111
8
0
307,840
2
L
Artemis
5,737
410
30
2
0
210,978
0
W
Bacchus
7,263
519
8
1
0
287,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role