Player Matchup

Tyr
Tyr
AltTabDumbledore
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,405 Elo+
Solo
Ares
Ares
BruteKibar
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Gabriel13ku
Neith
Level 8
God Stats
0W - 1L
1,235 SR
Queue Stats
2W - 6L
1,337 Elo+
Solo
Poseidon
Poseidon
TilidinSoldat
Poseidon
Level 15
God Stats
5W - 4L
1,589 SR
Queue Stats
24W - 25L
1,371 Elo+
Solo
Kali
Kali
felderpwnz
Kali
Level 11
God Stats
5W - 6L
1,639 SR
Queue Stats
121W - 135L
1,475 Elo+
Solo
Team Averages
Level 10
1,493 SR
1,417 Elo+

VS

Team Averages
Level 17
1,506 SR
1,447 Elo+
Anubis
Anubis
Buijminister
Anubis
Level 24
God Stats
113W - 107L
1,398 SR
Queue Stats
535W - 594L
1,363 Elo+
Party 1
Thanatos
Thanatos
DaTeCs_OmxGa
Thanatos
Level 21
God Stats
26W - 36L
1,242 SR
Queue Stats
268W - 316L
1,349 Elo+
Party 1
Jing Wei
Jing Wei
Gryf33
Jing Wei
Level 6
God Stats
2W - 1L
1,794 SR
Queue Stats
7W - 2L
1,601 Elo+
Party 2
Merlin
Merlin
HaichJai
Merlin
Level 29
God Stats
7W - 12L
1,297 SR
Queue Stats
42W - 47L
1,319 Elo+
Solo
Yemoja
Yemoja
Xoeth
Yemoja
Level 6
God Stats
4W - 1L
1,801 SR
Queue Stats
7W - 2L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
8,779
439
4,131
15,283
13,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 10 / 1
7,971
399
5,835
17,617
15,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 16 / 1
6,405
320
3,857
16,227
3,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
TilidinSoldat
Poseidon
16
7 / 6 / 2
10,524
526
16,153
10,932
3,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
4 / 3 / 1
9,349
467
7,508
13,705
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
13 / 5 / 4
11,844
592
10,849
11,606
7,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
DaTeCs_OmxGa
Thanatos
17
4 / 4 / 4
10,501
525
5,503
15,163
6,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Gryf33
Jing Wei
17
15 / 0 / 7
11,740
587
21,148
16,012
7,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
HaichJai
Merlin
16
5 / 5 / 8
10,500
525
8,130
10,445
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Xoeth
Yemoja
16
4 / 1 / 19
11,132
557
6,982
15,758
8,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
15
Kills
41
41
Deaths
15
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
1
10
1
0.15
W
Anubis
13
5
4
3
W
Thanatos
DaTeCs_OmxGa
Thanatos
4
4
4
1.5
L
1
16
1
0.09
W
Jing Wei
Gryf33
Jing Wei
15
0
7
18.5
W
Merlin
HaichJai
Merlin
5
5
8
1.8
L
Poseidon
TilidinSoldat
Poseidon
7
6
2
1.33
W
Yemoja
Xoeth
Yemoja
4
1
19
13.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,484
Damage
52,612
73,764
Taken
68,984
40,886
Mitigated
34,884
9,967
Healing
34,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,131
931
0
1,470
15,283
13,022
128
5,083
10,200
0
36,074
L
5,835
530
0
485
17,617
15,511
0
6,448
11,169
15,267
0
W
Anubis
10,849
509
0
4,645
11,606
7,805
2,516
4,077
7,529
68,614
0
W
Thanatos
DaTeCs_OmxGa
Thanatos
5,503
2,457
0
11,379
15,163
6,716
177
1,216
13,872
0
66,085
L
3,857
1,500
0
667
16,227
3,551
0
9,304
6,923
0
16,307
W
Jing Wei
Gryf33
Jing Wei
21,148
18,391
0
7,582
16,012
7,403
4,713
6,470
9,467
0
74,674
W
Merlin
HaichJai
Merlin
8,130
1,342
0
0
10,445
4,015
2,209
2,138
8,257
63,873
0
L
Poseidon
TilidinSoldat
Poseidon
16,153
3,473
0
1,210
10,932
3,643
822
3,562
7,370
58,188
0
W
Yemoja
Xoeth
Yemoja
6,982
2,770
3,898
7,230
15,758
8,945
1,555
8,087
7,571
20,383
0
L
7,508
3,552
0
6,135
13,705
5,159
0
1,564
12,141
0
45,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,028
Gold Earned
55,717
298
Minions Killed
498
0
Camps Cleared
0
1,506,246
Distance Traveled
1,687,157
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,779
439
70
4
0
341,242
3
L
Ares
7,971
399
16
1
0
263,785
0
W
Anubis
11,844
592
126
6
0
293,707
0
W
Thanatos
10,501
525
115
6
0
383,534
2
L
Neith
6,405
320
18
1
0
283,147
0
W
Jing Wei
11,740
587
120
6
0
365,426
0
W
Merlin
10,500
525
114
6
0
295,299
0
L
Poseidon
10,524
526
111
6
0
292,030
5
W
Yemoja
11,132
557
23
1
0
349,191
1
L
Kali
9,349
467
83
4
0
326,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role