Player Matchup

Arachne
Arachne
LostProphet415
Arachne
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,549 Elo+
Party 1
Ra
Ra
Obscening
Ra
Level 4
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Merlin
Merlin
Sean_TheGamer131
Merlin
Level 5
God Stats
4W - 4L
1,574 SR
Queue Stats
8W - 5L
1,549 Elo+
Party 1
Olorun
Olorun
T7P_BieeLz
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
raya-enlodada
Tsukuyomi
Level 10
God Stats
0W - 2L
1,212 SR
Queue Stats
5W - 7L
1,425 Elo+
Solo
Team Averages
Level 24
1,414 SR
1,457 Elo+

VS

Team Averages
Level 15
1,335 SR
1,427 Elo+
Artemis
Artemis
BatTastic1939
Artemis
Level 17
God Stats
51W - 44L
1,505 SR
Queue Stats
384W - 424L
1,510 Elo+
Solo
Loki
Loki
GreyWolfRyo
Loki
Level 7
God Stats
3W - 14L
1,197 SR
Queue Stats
42W - 32L
1,453 Elo+
Solo
Chernobog
Chernobog
LEGEND DEE 7
Chernobog
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 19L
1,565 Elo+
Solo
Hel
Hel
Phantomgirl6795
Hel
Level 17
God Stats
7W - 24L
1,347 SR
Queue Stats
29W - 41L
1,405 Elo+
Party 2
Guan Yu
Guan Yu
WeddingJaguar62
Guan Yu
Level 7
God Stats
2W - 4L
1,126 SR
Queue Stats
7W - 9L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 0
12,324
1,027
17,164
24,343
9,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 2
9,735
811
5,853
8,753
2,979
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 8 / 1
10,295
858
10,246
15,408
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
T7P_BieeLz
Olorun
17
0 / 9 / 4
10,263
855
7,283
16,202
6,156
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
raya-enlodada
Tsukuyomi
15
0 / 9 / 4
9,503
792
4,339
12,842
4,007
Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
6 / 0 / 19
12,216
1,018
15,782
6,663
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 2 / 20
11,491
958
12,832
10,506
4,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
LEGEND DEE 7
Chernobog
20
14 / 0 / 16
14,323
1,194
16,590
7,596
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
9 / 2 / 13
12,445
1,037
12,870
9,089
3,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 3 / 21
11,955
996
10,817
15,424
12,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
129
7
Kills
40
40
Deaths
7
11
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Artemis
6
0
19
15.5
W
6
2
20
8
W
Chernobog
LEGEND DEE 7
Chernobog
14
0
16
22
L
6
8
0
0.75
L
0
6
2
0.17
W
9
2
13
7.75
L
1
8
1
0.19
L
Olorun
T7P_BieeLz
Olorun
0
9
4
0.22
W
5
3
21
5.17
L
Tsukuyomi
raya-enlodada
Tsukuyomi
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,885
Damage
68,891
77,548
Taken
49,278
27,209
Mitigated
26,091
7,476
Healing
15,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
15,782
9,716
0
2,073
6,663
2,630
0
2,393
4,270
0
28,027
W
12,832
4,252
0
0
10,506
4,049
0
5,012
5,494
0
21,295
W
Chernobog
LEGEND DEE 7
Chernobog
16,590
10,892
0
1,962
7,596
3,755
0
3,838
3,758
0
67,584
L
17,164
12,077
0
2,975
24,343
9,088
0
4,759
19,409
0
45,407
L
5,853
713
131
361
8,753
2,979
0
848
7,855
19,098
0
W
12,870
1,807
3,671
2,376
9,089
3,580
0
4,426
4,663
33,353
0
L
10,246
679
0
522
15,408
4,979
0
2,021
13,287
40,417
0
L
Olorun
T7P_BieeLz
Olorun
7,283
5,087
700
2,787
16,202
6,156
0
2,333
13,794
27,225
0
W
10,817
3,621
1,574
3,772
15,424
12,077
0
7,713
7,711
184
22,326
L
Tsukuyomi
raya-enlodada
Tsukuyomi
4,339
889
0
0
12,842
4,007
0
3,093
9,674
0
6,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,120
Gold Earned
62,430
193
Minions Killed
271
3
Camps Cleared
10
764,905
Distance Traveled
999,922
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,216
1,018
36
3
1
205,084
0
W
Loki
11,491
958
12
1
0
223,391
0
W
Chernobog
14,323
1,194
131
11
6
199,328
0
L
Arachne
12,324
1,027
72
6
3
232,584
2
L
Ra
9,735
811
26
2
0
124,650
2
W
Hel
12,445
1,037
59
5
1
193,252
0
L
Merlin
10,295
858
68
6
0
165,360
1
L
Olorun
10,263
855
27
2
0
110,969
0
W
Guan Yu
11,955
996
33
3
2
178,867
1
L
Tsukuyomi
9,503
792
0
0
0
131,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role