Player Matchup

Olorun
Olorun
Elm1998
Olorun
Level 29
God Stats
1W - 1L
1,645 SR
Queue Stats
5W - 9L
1,261 Elo+
Solo
Sun Wukong
Sun Wukong
Scatterbot
Sun Wukong
Level 5
God Stats
0W - 6L
1,252 SR
Queue Stats
0W - 8L
1,166 Elo+
Party 2
Chaac
Chaac
dragon bane9348
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,308 Elo+
Party 2
Team Averages
Level 13
1,465 SR
1,245 Elo+

VS

Team Averages
Level 13
1,331 SR
1,179 Elo+
Cernunnos
Cernunnos
BubbaBlue
Cernunnos
Level 6
God Stats
1W - 0L
1,145 SR
Queue Stats
1W - 3L
1,149 Elo+
Solo
Ares
Ares
Cleindellyyyyyy
Ares
Level 18
God Stats
10W - 11L
1,350 SR
Queue Stats
103W - 103L
1,309 Elo+
Party 1
Horus
Horus
HaydenAlfonzo
Horus
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 27L
1,081 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Elm1998
Olorun
19
3 / 4 / 12
14,785
591
38,989
28,976
12,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Scatterbot
Sun Wukong
18
8 / 7 / 5
15,373
615
27,592
37,758
30,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 9 / 9
15,108
604
15,762
26,160
37,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BubbaBlue
Cernunnos
20
7 / 8 / 9
16,226
649
30,578
28,932
19,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
12 / 0 / 6
17,200
688
36,960
39,754
72,498
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 8 / 13
14,533
581
10,107
34,622
58,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
16
Kills
20
20
Deaths
16
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BubbaBlue
Cernunnos
7
8
9
1.44
W
12
0
6
15
L
Olorun
Elm1998
Olorun
3
4
12
2.25
W
1
8
13
0.94
L
Sun Wukong
Scatterbot
Sun Wukong
8
7
5
1.5
L
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,343
Damage
77,645
92,894
Taken
103,308
81,264
Mitigated
150,183
40,434
Healing
24,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BubbaBlue
Cernunnos
30,578
21,840
0
8,680
28,932
19,625
2,181
12,155
16,777
0
100,145
W
36,960
2,328
110
1,794
39,754
72,498
194
15,786
23,968
77,622
0
L
Olorun
Elm1998
Olorun
38,989
22,463
5,658
17,960
28,976
12,799
725
12,223
16,428
91,384
0
W
10,107
4,767
5,450
8,963
34,622
58,060
215
14,740
19,882
0
47,791
L
Sun Wukong
Scatterbot
Sun Wukong
27,592
4,826
0
11,096
37,758
30,901
283
15,529
21,879
0
61,320
L
15,762
2,779
0
5,720
26,160
37,564
53
9,228
16,646
15,151
46,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,266
Gold Earned
47,959
200
Minions Killed
212
0
Camps Cleared
0
1,188,496
Distance Traveled
1,226,143
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
16,226
649
98
4
0
345,649
1
W
Ares
17,200
688
57
2
0
487,993
3
L
Olorun
14,785
591
82
3
0
425,618
1
W
Horus
14,533
581
57
2
0
392,501
1
L
Sun Wukong
15,373
615
52
2
0
412,228
0
L
Chaac
15,108
604
66
3
0
350,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role