Player Matchup

Ymir
Ymir
ECW_kill_you_
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 29L
1,500 Elo+
Solo
Neith
Neith
EsuNoBaka
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 104L
1,378 Elo+
Party 1
Nu Wa
Nu Wa
anzelm1992
Nu Wa
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 114L
1,352 Elo+
Party 1
Thor
Thor
bejdenn
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
mike_la_classe
Tsukuyomi
Level 29
God Stats
30W - 27L
1,653 SR
Queue Stats
482W - 515L
1,494 Elo+
Solo
Team Averages
Level 20
1,531 SR
1,445 Elo+

VS

Team Averages
Level 9
1,340 SR
1,267 Elo+
Artemis
Artemis
CurlyCrooky
Artemis
Level 3
God Stats
0W - 2L
1,261 SR
Queue Stats
8W - 12L
1,244 Elo+
Party 2
Cthulhu
Cthulhu
Duncletron
Cthulhu
Level 12
God Stats
3W - 2L
1,673 SR
Queue Stats
76W - 78L
1,318 Elo+
Party 2
Izanami
Izanami
Lebus_
Izanami
Level 11
God Stats
1W - 4L
1,277 SR
Queue Stats
75W - 88L
1,182 Elo+
Party 3
Ah Puch
Ah Puch
MotivM
Ah Puch
Level 17
God Stats
0W - 3L
1,273 SR
Queue Stats
68W - 71L
1,318 Elo+
Party 2
Neith
Neith
The_NoTorius_18_
Neith
Level 4
God Stats
0W - 5L
1,215 SR
Queue Stats
2W - 8L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
10,602
461
10,202
19,092
15,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
EsuNoBaka
Neith
18
12 / 0 / 9
12,362
537
19,639
10,616
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
19
3 / 0 / 7
12,243
532
20,292
8,245
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
bejdenn
Thor
13
3 / 4 / 3
9,522
414
2,889
15,350
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
mike_la_classe
Tsukuyomi
17
12 / 1 / 9
11,835
515
18,176
14,564
6,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CurlyCrooky
Artemis
12
0 / 7 / 1
7,641
332
8,061
15,497
4,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Duncletron
Cthulhu
11
2 / 7 / 0
8,254
359
8,636
20,497
12,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Lebus_
Izanami
14
1 / 9 / 1
8,961
390
8,046
18,418
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
MotivM
Ah Puch
13
0 / 5 / 2
8,459
368
14,664
15,528
11,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 8 / 0
7,681
334
2,366
12,589
3,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
35
Kills
4
6
Deaths
36
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
CurlyCrooky
Artemis
0
7
1
0.07
L
Cthulhu
Duncletron
Cthulhu
2
7
0
0.29
W
5
1
8
9
W
Neith
EsuNoBaka
Neith
12
0
9
16.5
L
Izanami
Lebus_
Izanami
1
9
1
0.17
L
Ah Puch
MotivM
Ah Puch
0
5
2
0.2
L
1
8
0
0.13
W
Nu Wa
3
0
7
6.5
W
Thor
bejdenn
Thor
3
4
3
1.13
W
Tsukuyomi
mike_la_classe
Tsukuyomi
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,198
Damage
41,773
67,867
Taken
82,529
35,906
Mitigated
39,186
23,828
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CurlyCrooky
Artemis
8,061
3,743
0
2,463
15,497
4,428
80
3,912
11,585
0
31,721
L
Cthulhu
Duncletron
Cthulhu
8,636
190
0
528
20,497
12,968
63
5,933
14,564
31,709
0
W
10,202
1,251
0
2,211
19,092
15,999
698
8,688
10,162
32,781
0
W
Neith
EsuNoBaka
Neith
19,639
9,236
0
6,421
10,616
4,458
4,020
3,253
7,267
0
70,926
L
Izanami
Lebus_
Izanami
8,046
5,562
0
5,174
18,418
6,142
1,566
7,279
11,139
0
71,793
L
Ah Puch
MotivM
Ah Puch
14,664
1,294
0
1,545
15,528
11,917
338
7,674
7,854
51,038
0
L
2,366
1,180
0
1,092
12,589
3,731
631
5,696
6,893
0
26,184
W
Nu Wa
20,292
4,459
327
2,621
8,245
3,471
3,763
2,887
5,108
94,349
0
W
Thor
bejdenn
Thor
2,889
189
0
3,522
15,350
5,636
0
3,329
11,896
0
39,608
W
Tsukuyomi
mike_la_classe
Tsukuyomi
18,176
4,608
565
8,161
14,564
6,342
2,310
4,288
10,134
0
64,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,564
Gold Earned
40,996
474
Minions Killed
341
0
Camps Cleared
0
2,071,553
Distance Traveled
1,872,232
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,641
332
42
2
0
365,375
4
L
Cthulhu
8,254
359
47
2
0
467,174
3
W
Ymir
10,602
461
45
2
0
442,567
4
W
Neith
12,362
537
129
6
0
384,718
2
L
Izanami
8,961
390
134
6
0
341,327
0
L
Ah Puch
8,459
368
74
3
0
349,760
3
L
Neith
7,681
334
44
2
0
348,596
0
W
Nu Wa
12,243
532
160
7
0
377,598
0
W
Thor
9,522
414
61
3
0
407,667
0
W
Tsukuyomi
11,835
515
79
3
0
459,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role