Player Matchup

Anubis
Anubis
Bronze III
KööpaTroppa
Anubis
Bronze III
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Silver I
LeftyGoLucky
Khepri
Silver I
Level 105
God Stats
5W - 6L
1,719 SR
Queue Stats
9W - 10L
1,541 MMR
Solo
Neith
Neith
Bronze III
VingançaDeLove
Neith
Bronze III
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,500 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 65
1,573 SR
1,514 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,457 SR
1,622 MMR
Persephone
Persephone
Gold II
MTBresil
Persephone
Gold II
Level 160
God Stats
0W - 1L
1,370 SR
Queue Stats
38W - 15L
1,867 MMR
Party 1
Fenrir
Fenrir
Silver II
Mystrale
Fenrir
Silver II
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
jghitman
Cernunnos
Bronze III
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 174L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
9,647
742
5,093
7,279
4,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
13
2 / 0 / 10
9,981
768
3,839
15,430
16,089
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
8 / 1 / 5
10,196
784
15,897
10,144
4,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Cu ChulainnGuan YuKumbhakarnaSobekCupid

VS

Bans
DanzaburouHou YiScyllaXing TianChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MTBresil
Persephone
12
2 / 4 / 0
8,924
686
9,435
7,726
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Mystrale
Fenrir
10
0 / 7 / 0
8,229
633
3,100
14,983
7,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
jghitman
Cernunnos
12
0 / 2 / 2
8,367
644
9,845
9,027
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
2
2
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
Khepri
2
0
10
7
L
Persephone
MTBresil
Persephone
2
4
0
0.5
L
Fenrir
Mystrale
Fenrir
0
7
0
0
W
8
1
5
10.5
L
Cernunnos
jghitman
Cernunnos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,829
Damage
22,380
32,853
Taken
31,736
25,327
Mitigated
11,939
11,622
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,093
55
0
3,486
7,279
4,732
1,263
2,656
4,623
63,394
0
W
Khepri
3,839
219
0
5,151
15,430
16,089
0
3,603
11,827
10,990
0
L
Persephone
MTBresil
Persephone
9,435
559
0
748
7,726
2,061
0
2,613
5,110
43,704
0
L
Fenrir
Mystrale
Fenrir
3,100
1,025
0
2,818
14,983
7,251
0
3,424
11,559
0
27,395
W
15,897
6,737
0
2,985
10,144
4,506
2,168
3,197
6,947
0
50,251
L
Cernunnos
jghitman
Cernunnos
9,845
4,724
0
2,429
9,027
2,627
0
3,026
6,001
0
33,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,824
Gold Earned
25,520
185
Minions Killed
156
0
Camps Cleared
0
702,132
Distance Traveled
712,617
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,647
742
89
7
0
208,498
4
W
Khepri
9,981
768
5
0
0
275,258
2
L
Persephone
8,924
686
66
5
0
240,529
3
L
Fenrir
8,229
633
34
3
0
242,801
4
W
Neith
10,196
784
91
7
0
218,376
4
L
Cernunnos
8,367
644
56
4
0
229,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role