Player Matchup

Neith
Neith
Alperzk
Neith
Level 14
God Stats
1W - 2L
1,759 SR
Queue Stats
6W - 11L
1,721 Elo+
Party 2
Ra
Ra
BEQZ
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Kanapah
Hun Batz
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
92W - 101L
1,220 Elo+
Solo
Artemis
Artemis
RevanDark
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,199 Elo+
Solo
Guan Yu
Guan Yu
goleros
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,552 SR
1,428 Elo+

VS

Team Averages
Level 21
1,487 SR
1,269 Elo+
Poseidon
Poseidon
BlackHead1312
Poseidon
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,094 Elo+
Solo
Yemoja
Yemoja
ElusiveLion
Yemoja
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 20L
1,093 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Falre
Ah Muzen Cab
Level 25
God Stats
7W - 18L
1,314 SR
Queue Stats
108W - 159L
1,351 Elo+
Party 1
Chaac
Chaac
TobyB
Chaac
Level 22
God Stats
10W - 5L
1,620 SR
Queue Stats
70W - 90L
1,267 Elo+
Party 1
Nemesis
Nemesis
WhiteHanuman
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alperzk
Neith
12
1 / 7 / 3
7,553
398
6,169
14,597
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
BEQZ
Ra
14
1 / 6 / 5
8,005
421
7,990
7,819
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Kanapah
Hun Batz
16
9 / 4 / 2
10,290
542
12,184
14,353
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
RevanDark
Artemis
10
2 / 5 / 2
7,303
384
4,201
8,999
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
goleros
Guan Yu
6
1 / 4 / 1
6,138
323
1,413
3,805
1,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BlackHead1312
Poseidon
16
4 / 2 / 4
10,693
563
8,907
9,661
3,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
13
1 / 2 / 6
9,430
496
3,932
9,445
8,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Falre
Ah Muzen Cab
15
7 / 2 / 5
10,608
558
8,132
13,991
5,418
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
TobyB
Chaac
19
3 / 6 / 3
11,783
620
7,175
15,143
9,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
WhiteHanuman
Nemesis
19
10 / 2 / 3
12,433
654
7,564
16,228
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
14
Kills
25
26
Deaths
14
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Alperzk
Neith
1
7
3
0.36
L
Ra
BEQZ
Ra
1
6
5
0.58
W
Poseidon
BlackHead1312
Poseidon
4
2
4
3
W
Yemoja
1
2
6
2
W
Ah Muzen Cab
Falre
Ah Muzen Cab
7
2
5
4.75
L
Hun Batz
Kanapah
Hun Batz
9
4
2
2.5
L
Artemis
RevanDark
Artemis
2
5
2
0.6
W
Chaac
TobyB
Chaac
3
6
3
0.75
W
Nemesis
WhiteHanuman
Nemesis
10
2
3
5.75
L
Guan Yu
goleros
Guan Yu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,957
Damage
35,710
49,573
Taken
64,468
15,875
Mitigated
32,819
11,005
Healing
24,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alperzk
Neith
6,169
3,059
0
3,253
14,597
4,105
451
4,876
9,721
0
36,420
L
Ra
BEQZ
Ra
7,990
1,456
468
410
7,819
2,184
219
2,370
5,449
32,292
0
W
Poseidon
BlackHead1312
Poseidon
8,907
881
0
140
9,661
3,109
1,967
1,324
8,262
58,004
0
W
Yemoja
3,932
866
606
3,490
9,445
8,175
394
1,741
7,704
23,383
0
W
Ah Muzen Cab
Falre
Ah Muzen Cab
8,132
2,548
0
6,215
13,991
5,418
3,387
3,368
10,623
0
56,146
L
Hun Batz
Kanapah
Hun Batz
12,184
5,338
0
4,086
14,353
5,198
0
3,328
11,025
0
51,427
L
Artemis
RevanDark
Artemis
4,201
2,265
0
2,533
8,999
2,645
714
723
8,276
0
17,562
W
Chaac
TobyB
Chaac
7,175
2,287
243
5,651
15,143
9,629
3,239
272
14,846
0
73,544
W
Nemesis
WhiteHanuman
Nemesis
7,564
3,948
314
7,665
16,228
6,488
3,562
1,285
14,918
0
85,326
L
Guan Yu
goleros
Guan Yu
1,413
424
0
255
3,805
1,743
135
1,542
2,263
0
9,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,289
Gold Earned
54,947
251
Minions Killed
532
0
Camps Cleared
0
1,254,809
Distance Traveled
1,622,497
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,553
398
64
3
0
300,652
3
L
Ra
8,005
421
54
3
0
322,069
4
W
Poseidon
10,693
563
97
5
0
354,485
6
W
Yemoja
9,430
496
34
2
0
279,613
1
W
Ah Muzen Cab
10,608
558
93
5
0
303,236
2
L
Hun Batz
10,290
542
93
5
0
333,627
5
L
Artemis
7,303
384
26
1
0
183,073
1
W
Chaac
11,783
620
172
9
0
301,431
2
W
Nemesis
12,433
654
136
7
0
383,732
4
L
Guan Yu
6,138
323
14
1
0
115,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role