Player Matchup

Raijin
Raijin
FrozenSugi
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,468 Elo+
Solo
Ne Zha
Ne Zha
G0URD
Ne Zha
Level 18
God Stats
16W - 5L
1,844 SR
Queue Stats
69W - 28L
1,892 Elo+
Solo
Fenrir
Fenrir
MedicinalWhiskey
Fenrir
Level 29
God Stats
32W - 27L
1,585 SR
Queue Stats
57W - 76L
1,392 Elo+
Solo
Bellona
Bellona
XxToastxX220
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Neith
Neith
gtka99
Neith
Level 65
God Stats
56W - 43L
1,513 SR
Queue Stats
266W - 239L
1,485 Elo+
Party 2
Team Averages
Level 29
1,588 SR
1,547 Elo+

VS

Team Averages
Level 13
1,595 SR
1,534 Elo+
Achilles
Achilles
BalakeTheKilla
Achilles
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
64W - 60L
1,532 Elo+
Solo
Ganesha
Ganesha
BeyXO
Ganesha
Level 28
God Stats
14W - 11L
1,500 SR
Queue Stats
616W - 583L
1,588 Elo+
Party 1
Janus
Janus
ChuyXO
Janus
Level 7
God Stats
4W - 5L
1,755 SR
Queue Stats
97W - 84L
1,569 Elo+
Party 1
Olorun
Olorun
Tascob
Olorun
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 9L
1,805 Elo+
Solo
Susano
Susano
Teeqhz
Susano
Level 8
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 5L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FrozenSugi
Raijin
14
2 / 9 / 5
8,951
471
7,344
14,178
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
G0URD
Ne Zha
18
11 / 1 / 11
11,855
624
14,444
15,168
9,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
10 / 4 / 7
10,909
574
8,928
14,463
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
XxToastxX220
Bellona
13
1 / 7 / 12
8,873
467
6,502
12,114
7,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
gtka99
Neith
15
7 / 5 / 10
10,156
535
10,792
12,318
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
11 / 5 / 1
9,560
503
9,285
12,925
13,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
BeyXO
Ganesha
13
0 / 6 / 11
8,591
452
6,929
16,952
14,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
ChuyXO
Janus
14
7 / 6 / 4
9,594
505
14,352
10,902
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Tascob
Olorun
16
7 / 9 / 0
10,603
558
12,180
18,466
13,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Susano
Teeqhz
Susano
13
0 / 7 / 5
8,513
448
4,300
11,348
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
46
31
Kills
25
26
Deaths
33
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
11
5
1
2.3
L
Ganesha
BeyXO
Ganesha
0
6
11
0.92
L
Janus
ChuyXO
Janus
7
6
4
1.5
W
Raijin
FrozenSugi
Raijin
2
9
5
0.5
W
Ne Zha
G0URD
Ne Zha
11
1
11
16.5
W
10
4
7
3.38
L
Olorun
Tascob
Olorun
7
9
0
0.78
L
Susano
Teeqhz
Susano
0
7
5
0.36
W
Bellona
XxToastxX220
Bellona
1
7
12
1
W
Neith
gtka99
Neith
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,010
Damage
47,046
68,241
Taken
70,593
31,038
Mitigated
49,092
20,901
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
9,285
2,972
0
982
12,925
13,796
0
1,207
11,586
0
41,725
L
Ganesha
BeyXO
Ganesha
6,929
1,345
0
672
16,952
14,123
403
2,682
14,100
27,467
0
L
Janus
ChuyXO
Janus
14,352
1,020
0
500
10,902
3,663
914
1,247
9,397
50,625
0
W
Raijin
FrozenSugi
Raijin
7,344
1,023
0
2,697
14,178
4,825
295
8,358
5,720
46,823
0
W
Ne Zha
G0URD
Ne Zha
14,444
5,082
0
6,583
15,168
9,313
1,004
7,231
7,937
49
72,913
W
8,928
2,988
0
5,802
14,463
5,661
63
5,641
8,747
0
51,460
L
Olorun
Tascob
Olorun
12,180
6,418
143
7,110
18,466
13,334
2,842
1,627
16,769
61,142
0
L
Susano
Teeqhz
Susano
4,300
1,024
0
698
11,348
4,176
1,004
0
11,348
0
35,366
W
Bellona
XxToastxX220
Bellona
6,502
2,185
0
850
12,114
7,488
343
3,782
8,082
0
26,141
W
Neith
gtka99
Neith
10,792
4,596
0
4,969
12,318
3,751
4,287
8,449
3,794
0
37,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,744
Gold Earned
46,861
397
Minions Killed
338
0
Camps Cleared
0
1,721,748
Distance Traveled
1,627,150
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,560
503
55
3
0
336,226
2
L
Ganesha
8,591
452
16
1
0
330,754
2
L
Janus
9,594
505
88
5
0
311,464
0
W
Raijin
8,951
471
96
5
0
289,561
13
W
Ne Zha
11,855
624
103
5
0
384,270
3
W
Fenrir
10,909
574
83
4
0
391,797
6
L
Olorun
10,603
558
103
5
0
308,871
4
L
Susano
8,513
448
76
4
0
339,835
3
W
Bellona
8,873
467
50
3
0
333,515
5
W
Neith
10,156
535
65
3
0
322,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role