Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Juunzo
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hel
Hel
Katherine1
Hel
Level 29
God Stats
4W - 2L
1,706 SR
Queue Stats
62W - 71L
1,495 Elo+
Party 1
Set
Set
Nooahz
Set
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 73L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
OtakuSuperStar
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,501 Elo+

VS

Team Averages
Level 17
1,455 SR
1,417 Elo+
Arachne
Arachne
GREGORIOTNT
Arachne
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 60L
1,232 Elo+
Solo
Anhur
Anhur
Pumped_BY_WCAUA
Anhur
Level 12
God Stats
14W - 26L
1,500 SR
Queue Stats
116W - 148L
1,758 Elo+
Party 2
Kukulkan
Kukulkan
crazy720cart
Kukulkan
Level 21
God Stats
0W - 2L
1,301 SR
Queue Stats
183W - 242L
1,386 Elo+
Party 2
Odin
Odin
gabrielrondello
Odin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,284 Elo+
Solo
Ymir
Ymir
panped_lilo
Ymir
Level 27
God Stats
22W - 27L
1,474 SR
Queue Stats
153W - 191L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
4 / 0 / 4
6,752
519
6,130
7,136
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Juunzo
Ymir
11
3 / 0 / 5
7,084
545
4,297
7,564
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 2 / 5
7,867
605
7,993
6,249
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
Nooahz
Set
13
9 / 1 / 3
8,107
624
6,067
7,860
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 3 / 2
6,852
527
5,058
6,456
3,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GREGORIOTNT
Arachne
8
1 / 7 / 1
5,523
425
1,349
10,207
2,346
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 4 / 0
5,490
422
4,795
8,722
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
crazy720cart
Kukulkan
9
1 / 6 / 1
5,836
449
1,827
7,232
2,326
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 4 / 0
6,144
473
4,392
8,099
5,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 1
4,596
354
1,321
5,831
2,545
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
24
Kills
6
6
Deaths
24
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
4
6
L
Arachne
GREGORIOTNT
Arachne
1
7
1
0.21
W
Ymir
Juunzo
Ymir
3
0
5
5.5
W
4
2
5
3.25
W
Set
Nooahz
Set
9
1
3
10.5
W
4
3
2
1.67
L
1
4
0
0.25
L
Kukulkan
crazy720cart
Kukulkan
1
6
1
0.25
L
3
4
0
0.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,545
Damage
13,684
35,265
Taken
40,091
17,105
Mitigated
15,932
15,114
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,130
2,330
453
3,864
7,136
2,334
408
611
6,525
0
23,923
L
Arachne
GREGORIOTNT
Arachne
1,349
969
0
1,345
10,207
2,346
157
914
9,143
0
24,273
W
Ymir
Juunzo
Ymir
4,297
1,074
0
2,817
7,564
5,621
104
891
6,673
20,829
0
W
7,993
1,923
245
2,415
6,249
1,935
778
1,424
4,825
43,185
0
W
Set
Nooahz
Set
6,067
2,468
0
2,526
7,860
3,391
48
222
7,638
0
45,946
W
5,058
1,266
0
2,794
6,456
3,824
592
0
6,456
0
24,494
L
4,795
2,524
0
1,931
8,722
2,782
0
3,418
5,304
0
19,432
L
Kukulkan
crazy720cart
Kukulkan
1,827
443
0
576
7,232
2,326
0
4,116
3,116
14,252
0
L
4,392
2,040
0
800
8,099
5,933
19
1,613
6,236
0
19,446
L
1,321
494
111
660
5,831
2,545
0
2,229
3,602
6,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,662
Gold Earned
27,589
298
Minions Killed
168
0
Camps Cleared
0
1,142,200
Distance Traveled
926,045
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,752
519
46
4
0
219,666
4
L
Arachne
5,523
425
52
4
0
223,305
0
W
Ymir
7,084
545
26
2
0
195,140
2
W
Hel
7,867
605
88
7
0
232,378
1
W
Set
8,107
624
86
7
0
268,933
0
W
Guan Yu
6,852
527
52
4
0
226,083
3
L
Anhur
5,490
422
38
3
0
191,661
3
L
Kukulkan
5,836
449
28
2
0
197,843
0
L
Odin
6,144
473
41
3
0
201,651
0
L
Ymir
4,596
354
9
1
0
111,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role