Player Matchup

Sol
Sol
Cjrah
Sol
Level 10
God Stats
102W - 101L
1,170 SR
Queue Stats
115W - 127L
1,154 Elo+
Solo
Khepri
Khepri
IDevlyn IBlack
Khepri
Level 14
God Stats
13W - 8L
1,824 SR
Queue Stats
45W - 39L
1,493 Elo+
Party 1
Bakasura
Bakasura
ImmortalIHIero
Bakasura
Level 24
God Stats
9W - 5L
1,482 SR
Queue Stats
93W - 80L
1,493 Elo+
Party 1
Hel
Hel
VenusAntics
Hel
Level 7
God Stats
3W - 2L
1,493 SR
Queue Stats
3W - 2L
1,382 Elo+
Solo
Skadi
Skadi
vtrsoares27
Skadi
Level 11
God Stats
12W - 19L
1,133 SR
Queue Stats
16W - 29L
1,223 Elo+
Solo
Team Averages
Level 13
1,421 SR
1,349 Elo+

VS

Team Averages
Level 11
1,502 SR
1,305 Elo+
Ra
Ra
Emmunition12
Ra
Level 4
God Stats
1W - 3L
1,486 SR
Queue Stats
1W - 7L
1,125 Elo+
Party 2
Hachiman
Hachiman
amigoadrian69
Hachiman
Level 7
God Stats
8W - 11L
1,498 SR
Queue Stats
24W - 34L
1,316 Elo+
Solo
Merlin
Merlin
kcarlinhos
Merlin
Level 13
God Stats
2W - 4L
1,738 SR
Queue Stats
25W - 34L
1,472 Elo+
Solo
Fenrir
Fenrir
lustblitz
Fenrir
Level 6
God Stats
1W - 4L
1,190 SR
Queue Stats
1W - 7L
1,125 Elo+
Party 2
Kukulkan
Kukulkan
switchpak
Kukulkan
Level 23
God Stats
33W - 22L
1,599 SR
Queue Stats
50W - 44L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cjrah
Sol
19
7 / 2 / 20
11,909
1,083
12,827
20,958
8,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 0 / 16
11,726
1,066
4,539
9,249
10,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
20
25 / 0 / 9
14,078
1,280
29,489
14,331
6,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
6 / 1 / 22
11,636
1,058
12,164
13,527
5,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 3 / 17
10,461
951
4,998
12,442
5,107
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 3
9,805
891
7,597
12,963
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
amigoadrian69
Hachiman
16
1 / 4 / 4
10,385
944
9,962
9,105
3,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Merlin
kcarlinhos
Merlin
16
2 / 7 / 3
10,251
932
13,182
11,878
5,460
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
lustblitz
Fenrir
16
0 / 14 / 3
9,464
860
11,770
23,217
9,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
switchpak
Kukulkan
17
2 / 7 / 2
10,708
973
22,330
12,070
4,930
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
21
41
Kills
6
6
Deaths
42
84
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
Cjrah
Sol
7
2
20
8.5
L
1
10
3
0.25
W
2
0
16
10
W
Bakasura
25
0
9
29.5
W
6
1
22
17
L
Hachiman
amigoadrian69
Hachiman
1
4
4
0.75
L
Merlin
kcarlinhos
Merlin
2
7
3
0.5
L
Fenrir
lustblitz
Fenrir
0
14
3
0.11
L
Kukulkan
switchpak
Kukulkan
2
7
2
0.43
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,017
Damage
64,841
70,507
Taken
69,233
35,734
Mitigated
28,449
33,442
Healing
1,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Cjrah
Sol
12,827
3,977
0
8,380
20,958
8,386
0
13,132
7,826
35,439
0
L
7,597
1,358
84
0
12,963
4,742
0
6,350
6,244
16,841
0
W
4,539
175
0
841
9,249
10,234
0
6,450
2,799
20,456
0
W
Bakasura
29,489
22,658
0
4,605
14,331
6,590
0
7,105
7,226
0
40,729
W
12,164
568
10,532
7,461
13,527
5,417
0
7,315
6,212
29,794
0
L
Hachiman
amigoadrian69
Hachiman
9,962
6,239
0
489
9,105
3,951
0
2,979
5,755
0
18,089
L
Merlin
kcarlinhos
Merlin
13,182
756
0
148
11,878
5,460
0
6,532
4,646
30,441
0
L
Fenrir
lustblitz
Fenrir
11,770
4,074
0
1,199
23,217
9,366
0
7,833
13,790
0
28,582
L
Kukulkan
switchpak
Kukulkan
22,330
1,718
0
0
12,070
4,930
0
5,836
6,024
67,775
0
W
4,998
1,675
501
1,122
12,442
5,107
0
9,107
3,335
0
14,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,810
Gold Earned
50,613
217
Minions Killed
212
5
Camps Cleared
7
1,144,538
Distance Traveled
873,865
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,909
1,083
53
5
1
204,139
3
L
Ra
9,805
891
32
3
1
165,001
0
W
Khepri
11,726
1,066
32
3
0
239,195
1
W
Bakasura
14,078
1,280
49
4
4
279,467
0
W
Hel
11,636
1,058
58
5
0
249,757
0
L
Hachiman
10,385
944
23
2
0
169,283
3
L
Merlin
10,251
932
33
3
2
171,140
1
L
Fenrir
9,464
860
24
2
1
200,348
2
L
Kukulkan
10,708
973
100
9
3
168,093
0
W
Skadi
10,461
951
25
2
0
171,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role