Player Matchup

Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Kazanakuma
Bellona
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 7L
1,810 Elo+
Party 1
Vulcan
Vulcan
mrnone9
Vulcan
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
82W - 53L
1,851 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,720 Elo+

VS

Team Averages
Level 43
1,400 SR
1,399 Elo+
Ah Puch
Ah Puch
Darkmark1994
Ah Puch
Level 33
God Stats
111W - 121L
1,594 SR
Queue Stats
180W - 192L
1,589 Elo+
Solo
Fafnir
Fafnir
DrRatygang4
Fafnir
Level 26
God Stats
6W - 12L
1,285 SR
Queue Stats
68W - 101L
1,281 Elo+
Solo
Awilix
Awilix
ElPerraqui
Awilix
Level 69
God Stats
1W - 7L
1,323 SR
Queue Stats
9W - 16L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 0 / 5
8,042
670
5,151
4,072
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Kazanakuma
Bellona
12
5 / 1 / 1
8,593
716
8,497
7,235
5,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
mrnone9
Vulcan
11
2 / 2 / 5
7,960
663
7,355
4,608
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Darkmark1994
Ah Puch
12
2 / 1 / 0
7,816
651
6,266
4,399
1,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
10
0 / 3 / 3
7,809
651
2,629
10,300
8,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
ElPerraqui
Awilix
9
1 / 4 / 2
7,336
611
2,112
9,990
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
8
Kills
3
3
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
5
3.5
L
Ah Puch
Darkmark1994
Ah Puch
2
1
0
2
L
Fafnir
0
3
3
0.5
L
Awilix
ElPerraqui
Awilix
1
4
2
0.5
W
Bellona
Kazanakuma
Bellona
5
1
1
5.5
W
Vulcan
mrnone9
Vulcan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,003
Damage
11,007
15,915
Taken
24,689
9,305
Mitigated
13,409
2,029
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,151
1,813
0
57
4,072
1,942
782
3,063
1,009
0
40,270
L
Ah Puch
Darkmark1994
Ah Puch
6,266
81
465
2,024
4,399
1,403
0
1,554
2,691
40,054
0
L
Fafnir
2,629
607
492
2,534
10,300
8,831
0
3,045
6,842
8,074
0
L
Awilix
ElPerraqui
Awilix
2,112
1,069
429
1,859
9,990
3,175
0
2,288
7,331
0
17,881
W
Bellona
Kazanakuma
Bellona
8,497
3,689
0
1,313
7,235
5,645
159
2,256
4,979
0
33,294
W
Vulcan
mrnone9
Vulcan
7,355
2,110
0
659
4,608
1,718
340
3,628
980
25,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,595
Gold Earned
22,961
203
Minions Killed
121
0
Camps Cleared
0
622,069
Distance Traveled
632,813
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,042
670
109
9
0
192,125
3
L
Ah Puch
7,816
651
84
7
0
232,924
2
L
Fafnir
7,809
651
5
0
0
213,404
3
L
Awilix
7,336
611
32
3
0
186,485
0
W
Bellona
8,593
716
46
4
0
260,234
2
W
Vulcan
7,960
663
48
4
0
169,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role