Player Matchup

Ares
Ares
AquaDiGiogia
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Chrono233
Serqet
Level 98
God Stats
2W - 3L
1,490 SR
Queue Stats
337W - 353L
1,528 Elo+
Solo
Ra
Ra
ClideGGamer
Ra
Level 84
God Stats
23W - 16L
1,702 SR
Queue Stats
102W - 89L
1,680 Elo+
Party 2
Terra
Terra
Inkyiie
Terra
Level 115
God Stats
13W - 8L
1,681 SR
Queue Stats
192W - 186L
1,611 Elo+
Party 2
Medusa
Medusa
Syxkat
Medusa
Level 88
God Stats
9W - 5L
1,450 SR
Queue Stats
262W - 262L
1,432 Elo+
Solo
Team Averages
Level 109
1,565 SR
1,550 Elo+

VS

Team Averages
Level 55
1,545 SR
1,408 Elo+
Cthulhu
Cthulhu
Akaimaa
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Arllioth
Guan Yu
Level 49
God Stats
3W - 9L
1,539 SR
Queue Stats
263W - 540L
1,351 Elo+
Party 1
Tyr
Tyr
Kalmanok
Tyr
Level 22
God Stats
6W - 9L
1,496 SR
Queue Stats
179W - 319L
1,408 Elo+
Party 1
Neith
Neith
XenaPrincesa
Neith
Level 26
God Stats
32W - 70L
1,386 SR
Queue Stats
239W - 512L
1,373 Elo+
Party 1
Anubis
Anubis
wbrunox
Anubis
Level 27
God Stats
3W - 2L
1,806 SR
Queue Stats
35W - 51L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 17
11,201
1,120
10,837
11,421
12,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
Chrono233
Serqet
16
2 / 1 / 14
9,886
989
7,723
6,064
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 0 / 16
11,065
1,107
13,251
6,500
5,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Inkyiie
Terra
17
7 / 1 / 16
10,544
1,054
14,086
9,840
4,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Syxkat
Medusa
16
3 / 2 / 9
9,603
960
7,063
7,831
3,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

313

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akaimaa
Cthulhu
14
3 / 2 / 0
9,336
934
14,828
11,466
8,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Arllioth
Guan Yu
14
0 / 6 / 3
8,503
850
3,114
12,679
10,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 7 / 2
8,262
826
5,529
13,792
11,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 6 / 1
8,299
830
5,213
9,782
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
wbrunox
Anubis
14
1 / 5 / 0
8,765
877
7,775
10,183
4,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
10
26
Kills
4
4
Deaths
26
72
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Akaimaa
Cthulhu
3
2
0
1.5
W
5
0
17
13.5
L
Guan Yu
Arllioth
Guan Yu
0
6
3
0.25
W
Serqet
Chrono233
Serqet
2
1
14
9
W
9
0
16
17
W
Terra
Inkyiie
Terra
7
1
16
15
L
0
7
2
0.14
W
Medusa
Syxkat
Medusa
3
2
9
3.75
L
0
6
1
0.08
L
Anubis
wbrunox
Anubis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,960
Damage
36,459
41,656
Taken
57,902
28,352
Mitigated
39,857
17,298
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Akaimaa
Cthulhu
14,828
737
556
807
11,466
8,850
0
6,506
4,960
32,833
0
W
10,837
721
0
1,359
11,421
12,182
0
6,179
5,242
14,938
0
L
Guan Yu
Arllioth
Guan Yu
3,114
362
302
1,177
12,679
10,663
0
9,097
3,392
0
6,016
W
Serqet
Chrono233
Serqet
7,723
2,680
0
1,009
6,064
2,638
0
2,853
3,211
0
18,614
W
13,251
1,750
5,012
2,686
6,500
5,554
0
2,937
3,563
34,419
0
W
Terra
Inkyiie
Terra
14,086
806
3,358
2,614
9,840
4,554
0
5,458
4,382
35,997
0
L
5,529
547
0
510
13,792
11,965
0
9,249
4,363
0
13,717
W
Medusa
Syxkat
Medusa
7,063
3,621
0
1,260
7,831
3,424
0
5,176
2,655
0
30,625
L
5,213
2,193
0
903
9,782
3,703
0
6,950
2,530
0
18,428
L
Anubis
wbrunox
Anubis
7,775
419
0
1,553
10,183
4,676
0
6,372
3,415
40,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,299
Gold Earned
43,165
178
Minions Killed
154
12
Camps Cleared
5
1,053,019
Distance Traveled
853,253
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,336
934
42
4
1
175,774
1
W
Ares
11,201
1,120
13
1
0
189,769
3
L
Guan Yu
8,503
850
12
1
1
178,111
0
W
Serqet
9,886
989
24
2
6
206,864
3
W
Ra
11,065
1,107
41
4
2
216,636
0
W
Terra
10,544
1,054
38
4
1
237,404
0
L
Tyr
8,262
826
17
2
2
189,342
0
W
Medusa
9,603
960
62
6
3
202,346
1
L
Neith
8,299
830
23
2
0
139,509
1
L
Anubis
8,765
877
60
6
1
170,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role