Player Matchup

Nemesis
Nemesis
Bigolac
Nemesis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Deservedly18
Agni
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,201 Elo+
Solo
Xing Tian
Xing Tian
OutboundHett
Xing Tian
Level 10
God Stats
7W - 5L
1,504 SR
Queue Stats
14W - 17L
1,453 Elo+
Party 2
Artemis
Artemis
ShortStuff718
Artemis
Level 16
God Stats
6W - 3L
1,663 SR
Queue Stats
45W - 57L
1,389 Elo+
Party 2
Bellona
Bellona
YearningPlague
Bellona
Level 29
God Stats
31W - 22L
1,410 SR
Queue Stats
133W - 132L
1,440 Elo+
Party 2
Team Averages
Level 16
1,515 SR
1,397 Elo+

VS

Team Averages
Level 29
1,546 SR
1,465 Elo+
Artio
Artio
Eqkaz
Artio
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
127W - 255L
1,423 Elo+
Party 3
Neith
Neith
IcyHorizon01
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
REDX1417
Anubis
Level 11
God Stats
1W - 2L
1,348 SR
Queue Stats
1W - 3L
1,355 Elo+
Party 1
Da Ji
Da Ji
imCrane
Da Ji
Level 17
God Stats
13W - 5L
1,861 SR
Queue Stats
31W - 22L
1,590 Elo+
Solo
Hercules
Hercules
samadazo1222
Hercules
Level 29
God Stats
14W - 16L
1,519 SR
Queue Stats
101W - 145L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bigolac
Nemesis
10
6 / 2 / 1
6,446
586
2,741
6,529
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 0 / 3
7,035
640
3,073
3,026
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
OutboundHett
Xing Tian
9
1 / 1 / 1
5,603
509
2,275
7,776
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
9
1 / 1 / 1
5,147
468
5,472
4,727
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
7 / 0 / 0
7,220
656
8,892
5,984
5,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Eqkaz
Artio
6
0 / 2 / 0
4,722
429
1,298
7,482
3,797
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 0
4,998
454
5,679
5,434
1,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
REDX1417
Anubis
5
0 / 7 / 0
4,120
375
1,207
4,651
1,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
imCrane
Da Ji
9
0 / 0 / 1
5,542
504
2,309
7,420
4,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
samadazo1222
Hercules
9
2 / 7 / 0
5,412
492
3,679
10,962
4,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
19
Kills
3
4
Deaths
19
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bigolac
Nemesis
6
2
1
3.25
W
4
0
3
5.5
L
Artio
Eqkaz
Artio
0
2
0
0
L
1
3
0
0.33
W
Xing Tian
OutboundHett
Xing Tian
1
1
1
1.5
L
Anubis
REDX1417
Anubis
0
7
0
0
W
Artemis
1
1
1
1.5
W
7
0
0
7
L
Da Ji
imCrane
Da Ji
0
0
1
0.5
L
Hercules
samadazo1222
Hercules
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,453
Damage
14,172
28,042
Taken
35,949
13,676
Mitigated
15,568
9,123
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bigolac
Nemesis
2,741
1,296
0
2,239
6,529
2,440
1,095
407
6,122
0
26,008
W
3,073
361
0
1,176
3,026
864
1,936
767
2,259
36,925
0
L
Artio
Eqkaz
Artio
1,298
299
450
3,169
7,482
3,797
325
1,783
5,699
6,547
0
L
5,679
2,600
0
732
5,434
1,405
174
653
4,781
0
28,519
W
Xing Tian
OutboundHett
Xing Tian
2,275
414
0
1,624
7,776
3,464
337
951
6,825
16,615
0
L
Anubis
REDX1417
Anubis
1,207
431
0
250
4,651
1,645
324
2,285
2,366
6,615
0
W
Artemis
5,472
2,665
0
2,026
4,727
1,325
429
380
4,347
0
20,542
W
8,892
2,625
0
2,058
5,984
5,583
1,364
0
5,984
119
36,596
L
Da Ji
imCrane
Da Ji
2,309
808
0
1,950
7,420
4,452
0
652
6,768
0
37,862
L
Hercules
samadazo1222
Hercules
3,679
1,473
0
2,923
10,962
4,269
0
40
10,922
0
12,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,451
Gold Earned
24,794
276
Minions Killed
174
0
Camps Cleared
0
1,089,316
Distance Traveled
912,056
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,446
586
65
6
0
240,511
1
W
Agni
7,035
640
74
7
0
195,910
1
L
Artio
4,722
429
13
1
0
208,606
0
L
Neith
4,998
454
54
5
0
206,425
5
W
Xing Tian
5,603
509
32
3
0
207,871
3
L
Anubis
4,120
375
16
1
0
150,916
0
W
Artemis
5,147
468
33
3
0
196,039
3
W
Bellona
7,220
656
72
7
0
248,985
6
L
Da Ji
5,542
504
64
6
0
184,447
1
L
Hercules
5,412
492
27
2
0
161,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role