Player Matchup

Fenrir
Fenrir
Blacky_Jackson
Fenrir
Level 4
God Stats
3W - 2L
1,708 SR
Queue Stats
4W - 3L
1,508 Elo+
Solo
Cthulhu
Cthulhu
GrandKingNarwal
Cthulhu
Level 28
God Stats
19W - 16L
1,642 SR
Queue Stats
31W - 38L
1,524 Elo+
Solo
Nemesis
Nemesis
Princehatake
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
349W - 412L
1,553 Elo+
Solo
Camazotz
Camazotz
TheMyre
Camazotz
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 11L
1,137 Elo+
Party 2
Scylla
Scylla
Void Laced
Scylla
Level 158
God Stats
2W - 1L
1,704 SR
Queue Stats
442W - 321L
1,634 Elo+
Party 2
Team Averages
Level 44
1,611 SR
1,471 Elo+

VS

Team Averages
Level 13
1,440 SR
1,552 Elo+
Cupid
Cupid
AnEdgyTurtle
Cupid
Level 8
God Stats
1W - 1L
1,646 SR
Queue Stats
84W - 115L
1,587 Elo+
Party 1
Thor
Thor
Dr_Bot-Remover
Thor
Level 6
God Stats
10W - 12L
1,243 SR
Queue Stats
226W - 262L
1,511 Elo+
Party 1
Sobek
Sobek
LibelousGull15
Sobek
Level 17
God Stats
1W - 4L
1,258 SR
Queue Stats
56W - 51L
1,472 Elo+
Solo
Janus
Janus
PdQ venom
Janus
Level 28
God Stats
10W - 16L
1,409 SR
Queue Stats
62W - 65L
1,539 Elo+
Solo
Medusa
Medusa
senpai_j1127
Medusa
Level 4
God Stats
1W - 1L
1,646 SR
Queue Stats
73W - 117L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 3
4,881
488
942
5,153
1,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 0 / 6
5,703
570
3,224
4,430
3,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Princehatake
Nemesis
8
2 / 2 / 6
5,601
560
3,414
5,865
1,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
TheMyre
Camazotz
13
10 / 0 / 1
7,829
783
6,058
8,683
4,653
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Void Laced
Scylla
12
7 / 0 / 2
7,193
719
6,424
2,196
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,382
438
2,084
5,502
1,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 6 / 1
4,061
406
1,181
5,932
2,537
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 1
4,241
424
854
5,756
2,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
PdQ venom
Janus
7
2 / 3 / 0
4,752
475
3,591
4,989
1,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
7
0 / 4 / 1
4,516
452
1,472
4,940
1,371
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
22
Kills
3
4
Deaths
23
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
1
2
3
1.25
L
0
6
1
0.08
W
2
0
6
5
L
0
5
1
0.1
L
Janus
PdQ venom
Janus
2
3
0
0.67
W
Nemesis
Princehatake
Nemesis
2
2
6
2.5
W
Camazotz
TheMyre
Camazotz
10
0
1
10.5
W
Scylla
Void Laced
Scylla
7
0
2
8
L
Medusa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,062
Damage
9,182
26,327
Taken
27,119
11,635
Mitigated
9,472
8,367
Healing
2,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,084
1,000
0
735
5,502
1,592
11
1,910
3,414
0
14,335
W
942
438
0
543
5,153
1,599
180
0
5,153
0
8,406
L
1,181
400
0
0
5,932
2,537
0
2,711
3,044
0
5,373
W
3,224
446
157
532
4,430
3,165
401
1,803
2,627
20,082
0
L
854
31
0
454
5,756
2,796
0
801
4,855
6,169
0
L
Janus
PdQ venom
Janus
3,591
656
111
820
4,989
1,176
426
1,116
3,748
16,780
0
W
Nemesis
Princehatake
Nemesis
3,414
1,680
318
689
5,865
1,763
788
1,798
4,067
0
17,014
W
Camazotz
TheMyre
Camazotz
6,058
1,956
0
5,638
8,683
4,653
1,965
844
7,839
0
45,212
W
Scylla
Void Laced
Scylla
6,424
835
0
490
2,196
455
2,290
0
2,196
41,755
0
L
Medusa
1,472
1,016
0
0
4,940
1,371
408
2,398
2,410
0
15,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,207
Gold Earned
21,952
276
Minions Killed
111
0
Camps Cleared
0
900,294
Distance Traveled
750,357
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,382
438
25
3
0
148,335
0
W
Fenrir
4,881
488
14
1
0
185,998
0
L
Thor
4,061
406
12
1
0
167,748
0
W
Cthulhu
5,703
570
36
4
0
179,599
1
L
Sobek
4,241
424
17
2
0
141,084
0
L
Janus
4,752
475
23
2
0
156,001
0
W
Nemesis
5,601
560
41
4
0
171,761
0
W
Camazotz
7,829
783
95
10
0
197,262
2
W
Scylla
7,193
719
90
9
0
165,674
0
L
Medusa
4,516
452
34
3
0
137,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role