Player Matchup

Thanatos
Thanatos
Shamanistiç
Thanatos
Level 16
God Stats
14W - 11L
1,500 SR
Queue Stats
123W - 118L
1,937 Elo+
Solo
Chaac
Chaac
bebesneke
Chaac
Level 25
God Stats
10W - 6L
1,889 SR
Queue Stats
86W - 82L
1,649 Elo+
Solo
Agni
Agni
cammew
Agni
Level 27
God Stats
15W - 8L
1,875 SR
Queue Stats
180W - 153L
1,761 Elo+
Solo
Ullr
Ullr
loooovooool
Ullr
Level 29
God Stats
51W - 47L
1,678 SR
Queue Stats
177W - 171L
1,585 Elo+
Solo
Sylvanus
Sylvanus
mamacudoido
Sylvanus
Level 18
God Stats
18W - 9L
1,833 SR
Queue Stats
52W - 37L
1,623 Elo+
Solo
Team Averages
Level 23
1,755 SR
1,711 Elo+

VS

Team Averages
Level 20
1,536 SR
1,639 Elo+
Ne Zha
Ne Zha
CaptainLulu21
Ne Zha
Level 29
God Stats
1W - 2L
1,319 SR
Queue Stats
201W - 208L
1,555 Elo+
Solo
Odin
Odin
NovaPlayz
Odin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,613 Elo+
Solo
Ymir
Ymir
RudCraven
Ymir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,677 Elo+
Solo
Hachiman
Hachiman
SlaterBater
Hachiman
Level 21
God Stats
3W - 7L
1,510 SR
Queue Stats
91W - 70L
1,609 Elo+
Solo
Zeus
Zeus
xXN1CH0L4SXx
Zeus
Level 26
God Stats
21W - 13L
1,852 SR
Queue Stats
457W - 309L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Shamanistiç
Thanatos
17
7 / 7 / 7
11,857
565
10,234
18,934
7,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
bebesneke
Chaac
17
7 / 2 / 9
11,283
537
14,640
21,492
26,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
cammew
Agni
17
6 / 1 / 8
11,266
536
16,106
11,305
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 0 / 0
6,169
294
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
mamacudoido
Sylvanus
16
4 / 2 / 7
10,158
484
7,233
20,514
22,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 3
10,703
510
8,427
22,335
8,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odin
16
1 / 6 / 2
10,517
501
8,431
12,245
9,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
13
1 / 3 / 2
9,089
433
6,345
14,170
8,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
SlaterBater
Hachiman
12
3 / 4 / 3
8,732
416
7,600
8,043
2,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 4 / 2
11,048
526
18,160
13,591
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
24
Kills
12
12
Deaths
24
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Odin
1
6
2
0.33
L
Ymir
1
3
2
0.67
W
Thanatos
Shamanistiç
Thanatos
7
7
7
1.5
L
Hachiman
SlaterBater
Hachiman
3
4
3
1.13
W
Chaac
bebesneke
Chaac
7
2
9
5.75
W
Agni
cammew
Agni
6
1
8
10
W
0
0
0
0
W
Sylvanus
mamacudoido
Sylvanus
4
2
7
3.75
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,213
Damage
48,963
72,245
Taken
70,384
62,206
Mitigated
33,544
40,760
Healing
13,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,427
2,235
0
8,030
22,335
8,257
0
7,150
14,737
0
83,138
L
Odin
8,431
1,749
0
375
12,245
9,651
904
3,224
8,571
0
63,052
L
Ymir
6,345
559
0
1,447
14,170
8,385
0
5,515
8,452
40,300
0
W
Thanatos
Shamanistiç
Thanatos
10,234
3,183
0
13,257
18,934
7,950
890
5,464
13,253
0
64,103
L
Hachiman
SlaterBater
Hachiman
7,600
3,298
0
1,809
8,043
2,591
326
2,250
5,699
0
37,466
W
Chaac
bebesneke
Chaac
14,640
4,198
0
8,982
21,492
26,843
964
7,510
13,486
0
66,350
W
Agni
cammew
Agni
16,106
1,398
172
3,657
11,305
4,660
1,063
3,902
7,286
70,059
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
mamacudoido
Sylvanus
7,233
1,262
6,514
8,178
20,514
22,753
471
7,046
13,227
36,447
0
L
18,160
4,962
0
1,673
13,591
4,660
0
4,348
8,948
89,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,733
Gold Earned
50,089
381
Minions Killed
537
0
Camps Cleared
0
1,528,898
Distance Traveled
1,795,459
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,703
510
130
6
0
388,513
6
L
Odin
10,517
501
130
6
0
393,022
0
L
Ymir
9,089
433
74
4
0
376,437
3
W
Thanatos
11,857
565
93
4
0
370,806
1
L
Hachiman
8,732
416
59
3
0
267,393
5
W
Chaac
11,283
537
120
6
0
358,860
7
W
Agni
11,266
536
128
6
0
411,752
9
W
Ullr
6,169
294
0
0
0
41,034
0
W
Sylvanus
10,158
484
40
2
0
346,446
8
L
Zeus
11,048
526
144
7
0
370,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role