Player Matchup

Neith
Neith
HEPHAI5TO5
Neith
Level 19
God Stats
1W - 4L
1,313 SR
Queue Stats
31W - 37L
1,367 Elo+
Solo
Agni
Agni
Jaume89
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,246 Elo+
Party 2
Ymir
Ymir
TheAdmiral1412
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
motigol04
Sun Wukong
Level 4
God Stats
0W - 3L
1,171 SR
Queue Stats
0W - 4L
1,108 Elo+
Party 2
Bakasura
Bakasura
ximistico8
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,108 Elo+
Party 2
Team Averages
Level 7
1,397 SR
1,266 Elo+

VS

Team Averages
Level 22
1,389 SR
1,509 Elo+
Sun Wukong
Sun Wukong
Droffel
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Gnome1337
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 37L
1,694 Elo+
Party 1
Hel
Hel
Lilith767
Hel
Level 48
God Stats
6W - 10L
1,125 SR
Queue Stats
197W - 252L
1,494 Elo+
Party 1
Anubis
Anubis
Mikael401
Anubis
Level 18
God Stats
4W - 1L
1,489 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
frillen
Bakasura
Level 8
God Stats
5W - 4L
1,331 SR
Queue Stats
74W - 105L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 5 / 1
8,960
427
13,243
15,566
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
Jaume89
Agni
13
1 / 13 / 1
7,706
367
5,584
12,782
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 5
8,065
384
5,439
10,410
6,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
motigol04
Sun Wukong
15
2 / 0 / 0
9,349
445
4,082
12,980
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
ximistico8
Bakasura
14
1 / 7 / 1
8,384
399
3,607
17,015
4,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Droffel
Sun Wukong
13
0 / 2 / 0
8,875
423
3,431
9,119
5,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Gnome1337
Zhong Kui
16
3 / 3 / 3
9,627
458
7,626
16,770
11,051
Shoes

Shoes

+6%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 3 / 4
9,272
442
4,564
10,366
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Mikael401
Anubis
20
18 / 2 / 4
14,200
676
22,201
12,252
6,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
frillen
Bakasura
18
6 / 2 / 4
11,349
540
12,143
12,816
8,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
10
Kills
27
27
Deaths
12
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Droffel
Sun Wukong
0
2
0
0
W
Zhong Kui
Gnome1337
Zhong Kui
3
3
3
1.5
L
Neith
5
5
1
1.1
L
Agni
Jaume89
Agni
1
13
1
0.12
W
0
3
4
0.67
W
Anubis
Mikael401
Anubis
18
2
4
10
L
1
2
5
1.75
W
Bakasura
frillen
Bakasura
6
2
4
4
L
Sun Wukong
motigol04
Sun Wukong
2
0
0
2
L
Bakasura
ximistico8
Bakasura
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,955
Damage
49,965
68,753
Taken
61,323
23,321
Mitigated
34,861
14,235
Healing
33,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Droffel
Sun Wukong
3,431
669
0
1,653
9,119
5,782
979
487
8,434
0
37,685
W
Zhong Kui
Gnome1337
Zhong Kui
7,626
1,172
709
5,319
16,770
11,051
1,208
3,037
13,733
55,602
0
L
Neith
13,243
5,967
0
5,589
15,566
3,763
528
10,395
4,746
150
53,521
L
Agni
Jaume89
Agni
5,584
587
0
170
12,782
2,541
565
7,730
4,302
26,318
0
W
4,564
52
5,217
5,303
10,366
3,147
1,366
2,556
7,810
44,007
0
W
Anubis
Mikael401
Anubis
22,201
621
0
9,102
12,252
6,725
3,063
4,606
7,548
97,734
0
L
5,439
978
0
1,250
10,410
6,110
0
6,161
3,900
19,273
0
W
Bakasura
frillen
Bakasura
12,143
8,637
0
5,821
12,816
8,156
1,007
465
11,729
0
68,029
L
Sun Wukong
motigol04
Sun Wukong
4,082
801
0
3,271
12,980
6,694
612
1,610
10,484
0
47,709
L
Bakasura
ximistico8
Bakasura
3,607
2,581
0
3,955
17,015
4,213
935
6,879
9,376
0
29,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,464
Gold Earned
53,323
331
Minions Killed
519
0
Camps Cleared
0
1,657,972
Distance Traveled
1,807,842
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,875
423
63
3
0
357,212
2
W
Zhong Kui
9,627
458
96
5
0
326,817
1
L
Neith
8,960
427
86
4
0
313,985
4
L
Agni
7,706
367
45
2
0
316,506
0
W
Hel
9,272
442
67
3
0
353,887
0
W
Anubis
14,200
676
178
8
0
363,834
0
L
Ymir
8,065
384
26
1
0
226,518
5
W
Bakasura
11,349
540
115
5
0
406,092
0
L
Sun Wukong
9,349
445
91
4
0
415,516
0
L
Bakasura
8,384
399
83
4
0
385,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role