Player Matchup

Bacchus
Bacchus
Jaddoneee
Bacchus
Level 28
God Stats
4W - 1L
1,731 SR
Queue Stats
163W - 177L
1,548 Elo+
Solo
Chaac
Chaac
RoopeRenegade
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,473 Elo+
Solo
Danzaburou
Danzaburou
RunawayRyuu
Danzaburou
Level 27
God Stats
3W - 4L
1,822 SR
Queue Stats
85W - 92L
1,910 Elo+
Party 2
Scylla
Scylla
X0ll0X
Scylla
Level 22
God Stats
13W - 9L
1,822 SR
Queue Stats
34W - 36L
1,910 Elo+
Party 2
Hun Batz
Hun Batz
antevante2
Hun Batz
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 92L
1,910 Elo+
Party 2
Team Averages
Level 27
1,675 SR
1,750 Elo+

VS

Team Averages
Level 24
1,620 SR
1,608 Elo+
Jing Wei
Jing Wei
Negroid12
Jing Wei
Level 13
God Stats
34W - 30L
1,543 SR
Queue Stats
80W - 90L
1,569 Elo+
Party 1
Sun Wukong
Sun Wukong
Ratskii
Sun Wukong
Level 23
God Stats
3W - 1L
1,532 SR
Queue Stats
44W - 25L
1,660 Elo+
Solo
Sol
Sol
carlospr25
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,602 Elo+
Solo
Kukulkan
Kukulkan
dadagd
Kukulkan
Level 24
God Stats
13W - 12L
1,803 SR
Queue Stats
217W - 224L
1,615 Elo+
Solo
Ravana
Ravana
theLexus13
Ravana
Level 41
God Stats
3W - 4L
1,722 SR
Queue Stats
427W - 371L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jaddoneee
Bacchus
20
4 / 2 / 23
17,142
1,008
17,701
28,860
51,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 1 / 15
16,843
991
20,101
22,849
31,010
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
RunawayRyuu
Danzaburou
20
9 / 3 / 14
16,073
945
21,491
12,568
5,831
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
X0ll0X
Scylla
20
6 / 5 / 19
15,806
930
18,646
13,464
7,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
antevante2
Hun Batz
20
7 / 6 / 20
16,037
943
28,016
24,885
12,613
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Negroid12
Jing Wei
20
2 / 10 / 10
14,543
855
19,607
27,050
11,016
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Ratskii
Sun Wukong
20
3 / 7 / 12
15,644
920
17,436
29,920
27,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 14 / 12
15,143
891
24,643
33,864
13,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
dadagd
Kukulkan
20
3 / 1 / 3
14,841
873
18,663
7,730
3,361
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
theLexus13
Ravana
20
6 / 5 / 8
16,178
952
16,342
14,762
10,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
62
37
Kills
17
17
Deaths
37
91
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Jaddoneee
Bacchus
4
2
23
7.75
L
Jing Wei
Negroid12
Jing Wei
2
10
10
0.7
L
Sun Wukong
Ratskii
Sun Wukong
3
7
12
1.29
W
11
1
15
18.5
W
Danzaburou
RunawayRyuu
Danzaburou
9
3
14
5.33
W
Scylla
X0ll0X
Scylla
6
5
19
3.1
W
Hun Batz
antevante2
Hun Batz
7
6
20
2.83
L
3
14
12
0.64
L
Kukulkan
dadagd
Kukulkan
3
1
3
4.5
L
Ravana
theLexus13
Ravana
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,955
Damage
96,691
102,626
Taken
113,326
107,970
Mitigated
67,317
13,584
Healing
18,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Jaddoneee
Bacchus
17,701
1,509
0
1,792
28,860
51,386
0
9,335
19,134
31,752
0
L
Jing Wei
Negroid12
Jing Wei
19,607
16,226
0
3,320
27,050
11,016
0
9,180
15,499
0
52,545
L
Sun Wukong
Ratskii
Sun Wukong
17,436
4,145
0
4,360
29,920
27,988
0
8,960
20,647
0
33,681
W
20,101
2,495
0
8,444
22,849
31,010
0
12,992
9,371
457
48,479
W
Danzaburou
RunawayRyuu
Danzaburou
21,491
12,436
0
1,105
12,568
5,831
0
5,209
7,238
0
62,328
W
Scylla
X0ll0X
Scylla
18,646
1,892
0
0
13,464
7,130
0
4,062
9,352
43,541
0
W
Hun Batz
antevante2
Hun Batz
28,016
9,769
0
2,243
24,885
12,613
0
11,052
13,412
0
51,481
L
24,643
4,558
891
9,340
33,864
13,992
0
10,325
23,339
41,101
0
L
Kukulkan
dadagd
Kukulkan
18,663
620
0
0
7,730
3,361
0
3,518
3,986
70,942
0
L
Ravana
theLexus13
Ravana
16,342
4,374
0
688
14,762
10,960
0
4,821
9,793
72
40,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,901
Gold Earned
76,349
317
Minions Killed
316
10
Camps Cleared
9
1,626,927
Distance Traveled
1,718,226
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
17,142
1,008
19
1
3
352,105
1
L
Jing Wei
14,543
855
56
3
3
372,868
2
L
Sun Wukong
15,644
920
41
2
4
340,016
1
W
Chaac
16,843
991
74
4
3
355,670
0
W
Danzaburou
16,073
945
84
5
2
326,857
0
W
Scylla
15,806
930
73
4
1
277,693
0
W
Hun Batz
16,037
943
67
4
1
314,602
1
L
Sol
15,143
891
33
2
1
315,379
0
L
Kukulkan
14,841
873
136
8
0
328,313
1
L
Ravana
16,178
952
50
3
1
361,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role