Player Matchup

Amaterasu
Amaterasu
AirworthyAxis5
Amaterasu
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
143W - 154L
1,508 Elo+
Party 1
Khepri
Khepri
KhephriMain
Khepri
Level 80
God Stats
10W - 7L
1,577 SR
Queue Stats
31W - 24L
1,515 Elo+
Party 2
The Morrigan
The Morrigan
SwirledSeven
The Morrigan
Level 127
God Stats
1W - 1L
1,298 SR
Queue Stats
28W - 25L
1,519 Elo+
Solo
Danzaburou
Danzaburou
YungClap
Danzaburou
Level 30
God Stats
33W - 24L
1,562 SR
Queue Stats
125W - 110L
1,535 Elo+
Party 2
Ymir
Ymir
ryanbeastmode
Ymir
Level 39
God Stats
2W - 5L
1,500 SR
Queue Stats
233W - 255L
1,427 Elo+
Party 1
Team Averages
Level 72
1,487 SR
1,501 Elo+

VS

Team Averages
Level 84
1,460 SR
1,545 Elo+
Medusa
Medusa
BigALnazty
Medusa
Level 109
God Stats
4W - 2L
1,466 SR
Queue Stats
137W - 134L
1,542 Elo+
Solo
Cthulhu
Cthulhu
BittahSamurai
Cthulhu
Level 18
God Stats
1W - 3L
1,238 SR
Queue Stats
9W - 13L
1,446 Elo+
Party 4
Apollo
Apollo
Drylefty
Apollo
Level 84
God Stats
15W - 15L
1,735 SR
Queue Stats
408W - 381L
1,597 Elo+
Party 3
Cabrakan
Cabrakan
MysticSl4ught3r
Cabrakan
Level 146
God Stats
3W - 8L
1,309 SR
Queue Stats
445W - 401L
1,734 Elo+
Party 3
Cupid
Cupid
lilnightmere88
Cupid
Level 61
God Stats
7W - 8L
1,552 SR
Queue Stats
80W - 95L
1,405 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AirworthyAxis5
Amaterasu
14
1 / 8 / 2
7,989
470
5,047
16,650
12,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
12
1 / 2 / 8
8,004
471
6,143
10,830
8,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
SwirledSeven
The Morrigan
18
6 / 1 / 6
10,748
632
8,282
6,691
3,786
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
YungClap
Danzaburou
13
3 / 4 / 3
8,627
507
7,121
8,770
4,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
11 / 0 / 2
9,737
573
14,206
8,940
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigALnazty
Medusa
14
2 / 5 / 3
8,158
480
9,215
12,030
4,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
13
3 / 3 / 3
8,323
490
5,949
10,468
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
Drylefty
Apollo
13
1 / 6 / 3
7,870
463
4,007
15,590
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
15
8 / 3 / 0
9,881
581
12,458
13,375
13,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 0
8,414
495
2,876
9,709
3,542
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
22
Kills
15
15
Deaths
22
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AirworthyAxis5
Amaterasu
1
8
2
0.25
L
Medusa
BigALnazty
Medusa
2
5
3
0.7
L
Cthulhu
3
3
3
1.5
L
Apollo
Drylefty
Apollo
1
6
3
0.42
W
Khepri
1
2
8
2.5
L
Cabrakan
8
3
0
2.67
W
The Morrigan
SwirledSeven
The Morrigan
6
1
6
9
W
Danzaburou
YungClap
Danzaburou
3
4
3
1.13
L
1
5
0
0.2
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,799
Damage
34,505
51,881
Taken
61,172
32,939
Mitigated
33,583
12,312
Healing
16,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AirworthyAxis5
Amaterasu
5,047
2,296
0
3,521
16,650
12,030
692
9,344
7,306
0
43,370
L
Medusa
BigALnazty
Medusa
9,215
3,910
0
2,875
12,030
4,534
26
4,613
7,417
0
62,504
L
Cthulhu
5,949
725
87
902
10,468
6,186
0
5,027
5,441
28,768
0
L
Apollo
Drylefty
Apollo
4,007
1,736
0
4,368
15,590
5,497
0
6,280
9,310
0
49,610
W
Khepri
6,143
829
0
2,487
10,830
8,416
140
4,915
5,915
21,600
0
L
Cabrakan
12,458
2,267
0
5,710
13,375
13,824
0
5,031
8,344
66,010
0
W
The Morrigan
SwirledSeven
The Morrigan
8,282
1,917
0
2,166
6,691
3,786
0
399
6,251
76,001
1,680
W
Danzaburou
YungClap
Danzaburou
7,121
3,348
0
570
8,770
4,227
0
1,975
6,795
0
43,151
L
2,876
1,776
17
2,101
9,709
3,542
160
6,219
3,490
0
49,474
W
14,206
2,418
0
3,568
8,940
4,480
0
1,774
7,166
57,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,105
Gold Earned
42,646
428
Minions Killed
474
0
Camps Cleared
0
1,614,717
Distance Traveled
1,570,421
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,989
470
75
4
0
305,583
1
L
Medusa
8,158
480
104
6
0
293,000
5
L
Cthulhu
8,323
490
45
3
0
361,405
0
L
Apollo
7,870
463
89
5
0
311,853
1
W
Khepri
8,004
471
15
1
0
327,461
1
L
Cabrakan
9,881
581
135
8
0
302,515
5
W
The Morrigan
10,748
632
150
9
0
326,712
6
W
Danzaburou
8,627
507
96
6
0
298,489
1
L
Cupid
8,414
495
101
6
0
301,648
1
W
Ymir
9,737
573
92
5
0
356,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role